Industry April 5, 2017 Game of War developers have presented an open data aggregator MZ (formerly Machine Zone) has launched Satori, an open data aggregator. It systematizes information from all over the Internet and provides it to developers.
Industry April 4, 2017 Nitro Nation by Estonian Creative Mobile downloaded 30 million times On April 3, the racing mobile game Nitro Nation, developed by Tallinn Creative Mobile, turned 3 years old. During this time, the game was downloaded by 30 million users.
Industry April 4, 2017 Most game developers work with rework Almost 90% of game developers constantly or periodically work beyond the time stipulated in the contract.
Industry April 4, 2017 15 years of Targem Games: interview with the founder In 2017, the Yekaterinburg studio Targem Games, the author of such games as Ex Machina and Star Conflict, turned 15 years old. App2Top.ru I talked about the history of the studio with its founder Stanislav Skorb.
Industry April 3, 2017 Interview with Epic Games about the development of Battle Breakers In March 2017, Epic Games announced a new mobile project – Battle Breakers. Editorial Office App2Top.ru I asked the game team about working on it.
Industry April 3, 2017 Square Enix has been left by two studio veterans Square Enix was left by Isamu Kamikokuryo and Yoshinori Yamagishi, each of whom gave the studio about 20 years.
Industry April 3, 2017 The main thing for the last week (March 27 – April 2) About the central materials for the past week in our traditional digest.
Industry April 3, 2017 Roskachestvo has developed requirements for mobile applications The Russian quality system has prepared a standard of requirements for mobile applications.
Industry March 31, 2017 Glu Mobile has cut 25 people and closed an office in Portland Glu Mobile closed its office in Portland and reduced its entire staff of 25 employees.
Industry March 31, 2017 Oculus Co-founder Palmer Lucky has left Facebook The co-founder of the Oculus project, Palmer Luckey, has left Facebook.
Industry March 30, 2017 Half a million Nintendo Switch Sold in Japan Nintendo has sold over 500,000 Nintendo Switches in its home country.
Industry March 30, 2017 Vasco Games have been downloaded a billion times The Dutch developer of mobile and web games Vasco Games has reported a billion downloads of its applications.
Industry March 30, 2017 Disney Crossy Road will have its own merchandise The Disney version of Crossy Road has collected 31 million downloads in the year since its launch. In April, the publisher launches a series of figures for the game.
Industry March 29, 2017 Playrix talked about the reasons for success in Asia The Russian Playrix has excellent performance in Asia. The reason for the success in the region, the company calls the quality of its products, not cultural adaptation.
Industry March 29, 2017 Mobile gaming revenues will account for half of the gaming market turnover by 2021 According to the latest research by the analytical company DFC Intelligence, by 2021 mobile games will bring in $ 48 billion dollars — almost half of the expected annual turnover of the video game market of $ 100 billion.
Industry March 29, 2017 Apple has banned developers from specifying the price in the names of applications The Apple Store has started to reject applications that advertise their price in the name, icons, screenshots or previews.
Industry March 29, 2017 Fantasy Westward Journey Players Exchange $7.3 Million Worth of Goods Per Day In the MMO Fantasy Westward Journey of the Chinese NetEase, goods are exchanged daily between players in the amount of $7.3 million.
Industry March 28, 2017 Facebook has hired Apple’s chief designer to work on Oculus Former Apple lead designer Michael Hillman has headed the Oculus VR hardware development department.
Industry March 28, 2017 12 years in development: interview with Faeria authors In early March, the release of KKI Faeria from the Belgian studio Abrakam took place. The game has been in development for 12 years. We talked about the project with Corin Cole, the studio’s business development director.
Industry March 28, 2017 Silicon Studio has learned how to predict how quickly you will get bored of the game Silicon Studio has created a mathematical model that determines how soon a user will get bored in a mobile game.