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Investments and transactions

Pragma has raised $12 million to develop a BaaS service for game developers

Pragma is a new BaaS platform for the development and support of game services. The startup raised an additional $12 million for its development. The founders of Pragma intend to create a universal solution that would help studios to operate complex cross-platform projects and not spend extra money on creating their own services.To date, the total amount of investments attracted by Pragma has amounted to $16.2 million, according to the VentureBeat portal.
Analytics

The impact of large demos on the findability of games on Steam on the example of Loop Hero and The Riftbreaker

Developers often make demos for Steam short in order to give players only a basic idea of the project and mechanics. However, some almost do not limit users by time, allowing them to play trial versions for hours. Excellent examples are the demos of Loop Hero and The Riftbreaker, which showed the effectiveness of such a strategy and interested the hardcore audience even before the release.Loop Hero
Analytics

The revenue of Crash Bandicoot: On the Run exceeded $ 1.2 million, and its downloads — 34 million

According to the results of the first quarter (ended March 31) Crash Bandicoot: On the Run hit the tops in downloads and revenue. To date, the King project has earned over $ 1.2 million, and the game has overcome the 20 million downloads mark faster than any other runner — including Subway Surfers. However, now the mobile “Crash” indicators have begun to decline.Revenue data
Industry

IO Interactive has opened a third studio and announced plans to publish third-party games

IO Interactive shared its plans for the development of the company. She has already opened the third studio in a row, which will help them, among other things, in working on an unannounced project on a new IP. In addition, the authors of the Hitman series have announced their intention to engage in publishing.This was announced by the CEO of IO Interactive Hakan Abrak (Hakan Abrak) in an interview with the publication GamesIndustry.biz .