Other March 22, 2013 Marmalade promises a revolution in porting The creators of the Marmalade SDK cross-platform toolkit yesterday announced a new Marmalade Juice solution that simplifies porting iOS games to Android.
Industry March 21, 2013 The authors of XCOM: Enemy Unknown are making an iOS game Firaxis Games, the studio responsible for the latest part of XCOM and the Civilization strategy series, today, March 21, announced a project for the iOS platform – Haunted Hollow.
Other March 21, 2013 Corona Labs introduced Corona Cloud Corona Labs has announced the launch of a set of Corona Cloud cloud services designed primarily for developers of mobile applications using the Corona SDK.
Other March 21, 2013 W3i has rebranded W3i has changed its name to NativeX and launched a new native advertising platform, which, according to its management, will provide the best level of monetization in mobile games and applications.
Other March 21, 2013 Smartphones will kill the Smart TV Market The creative director of Electronic Arts said that the future of Smart TV is behind the Android operating system.
Other March 21, 2013 Juggernaut: the experience of creating and launching a mobile game Company Mail.Ru At the Winter Nights: Mobile Games Conference, the Group spoke about its experience of porting the browser role-playing game “Juggernaut” to mobile platforms and its promotion, including in eastern markets.
Industry March 21, 2013 Dinosaur hunting stimulates downloads Good news came from Kiev last night. Without too much fanfare, Tatem Games announced that the number of downloads of its mobile games has surpassed the 20 million mark.
Other March 20, 2013 What should an arcade puzzle be like to enjoy success? What do Angry Birds, Cut the Rope, Where’s my Water, Starcraft and Mario have in common, or why didn’t Amazing Alex and Pudding Monsters go?
Other March 20, 2013 Wrong approach to monetization of Runaway Developers from Pendulo Studios came up with an unexpected approach to porting their game Runaway: A Twist of Fate. Having discovered that its full passage would take about 12 hours, the guys sawed the iOS project into two parts.
Other March 20, 2013 Digital Capital invested $5 million in wedding games The investment company has invested as much as $5 million in its own Dream Weddings division, which creates games aimed at those who are going to get married.
Industry March 20, 2013 The creators of Bastion announced a cyberpunk game The new Supergiant game is called Transistor. She is the spiritual heir of Bastion, but strategic elements have appeared in her. It will be released no earlier than 2014.
Other March 20, 2013 Features of the promotion of mobile games in the Chinese market At the Winter Nights: Mobile Games Conference, i-Free company spoke about its experience in promoting mobile games in China, including how it fought piracy by promoting Pudding Monsters simultaneously in a dozen stores.
Other March 20, 2013 The author of Monkey Island makes Match 3 for iOS The author of Monkey Island Ron Gilbert returned to the pirate theme in his first mobile game with a very long title Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG.
Other March 19, 2013 A new way of monetization from Placed Placed offers developers a new way to monetize applications through the original Placed Affiliate service, which collects information about the location of mobile devices.
Other March 19, 2013 Flash GAMM is scheduled for May 14 The announcement of Flash GAMM Moscow 2013 took place. The conference of developers and publishers of flash, social and mobile games will be held as always the day before the CRI, this time on May 14.
Industry March 19, 2013 The first narrative runner has been announced A French developer has announced a very unusual project called Hox – a runner with a plot and dialogues. About the originality and the project in our material.
Other March 19, 2013 $2.9 million invested in Nonstop Games Venture capital companies Creandum and Lifeline Ventures have invested $2.9 million in the Finnish-Singaporean studio Nonstop Games, which develops hardcore games for mobile platforms.
Other March 19, 2013 Draw Something 2 has been announced A sequel to Draw Something is in development. Zynga is confident that the sequel will not only be much more successful than the original, but will also have a good level of user retention, which means a good LTV.
Other March 19, 2013 Features and features of app stores As part of the Winter Nights: Mobile Games Conference, a round table was held on the current situation on the mobile platform market. It was attended by representatives of Google, Microsoft, Yandex, and Opera.