Analytics June 25, 2019 AppMetrica has learned how to track purchases and calculate ARPU and ARPPU Yandex’s free analytical service has reported on new features. Now it has a Revenue report type. It shows how much the game earned with IAP, and immediately allows you to segment revenue by a number of indicators.
Analytics June 14, 2019 What the mobile games market looks like today — new App Annie Report What the mobile games industry looks like today from the point of view of macroeconomics, the analytical company App Annie revealed in its latest report. We offer a short version in Russian.
Analytics June 7, 2019 myTracker analytical system has learned to predict LTV Free analytical platform Mail.ru Group has launched a new feature within its predictive functionality. It is claimed that it can calculate the future LTV of an application with 90% accuracy.
Analytics June 7, 2019 Nielsen studied the behavior of millennial gamers in the United States Exactly how American gamers aged 22 to 38 consume gaming content, the Nielsen research company said in its latest report. Among the important figures are their monthly spending on games.
Analytics June 3, 2019 DataMagic has added the ability to segment companies by country The DataMagic analytical service has an original function. Its users can now single out mobile publishers by region and country. For example, to display a list of the most earning teams from Russia.
Analytics April 23, 2019 Apex Legends has lost 75% of views on Twitch since its launch Apex Legends had a very high-profile launch. And the project got off to a great start. However, the publisher of the game Electronic Arts has not shared the indicators of the game for a long time. And they could have fallen decently.
Analytics March 14, 2019 We measure user loyalty: is Net Promoter Score so good? Vasily Sabirov, a leading analyst and co-founder of devtodev, talks about how Net Promoter Score can be useful for measuring user loyalty.
Industry March 30, 2016 App Annie: they spend more on mobile games in total than on PC and console games Users spend more on mobile games than on PC and console games; spending on console games is falling; the largest audience of PC players in the United States is those over 45 – App Annie shared this and much more with IDC.
Analytics December 23, 2015 SOOMLA: the most paying users are in Asia Asian users are most willing to pay for mobile games. This conclusion was reached by the Israeli company SOOMLA after studying the behavior of players in different countries.
Analytics December 23, 2015 Newzoo: the volume of the mobile gaming market in 2015 reached $30 billion The analytical company Newzoo summed up the results of 2015. The volume of the global mobile gaming market has reached $30 billion, and China has become the largest mobile gaming market in the world.
Analytics December 21, 2015 Trends in mobile: forecast for 2016 We continue to publish the final materials from App Annie. The experts of the analytical company tell us what to expect from the coming year for the mobile industry.
Analytics December 3, 2015 Opinion: Indie studios should invest as much in marketing as in development Small studios cannot afford to save on marketing. Such conclusions were reached by the French Association of Video game Developers Syndicat National du Jeu Vidéo based on the results of a study of the local industry.
Analytics December 1, 2015 Investors have invested $1 billion in virtual and augmented reality Over the past year, investors have invested $1 billion in AR and VR startups. Such conclusions were reached by the analytical company Digi-Capital.
Analytics November 19, 2015 comScore: Millennials are responsible for the growth of mobile content consumption in Russia The growth of content consumption from mobile devices is generated by millennials. Such conclusions were reached by experts of the analytical company comScore based on the results of a study of the Russian digital market.
Analytics November 10, 2015 Which analytical platform should I choose for the game? The independent resource Develop compared different analytical platforms. Mobile analytics company DeltaDNA commented on this material. We share a retelling of the article.
Analytics October 1, 2015 Fiksu: the cost of buying a loyal user on iOS has increased to $4 CPLU or the cost of buying a loyal user for Apple mobile devices in August was $4. This is reported in the blog by the analytical firm Fiksu.
Analytics September 24, 2015 NPD Group: 63% of children prefer mobile devices to computers Children began to play more often on mobile devices. They use computers for the same purpose less and less often. This is reported by the VentureBeat resource with reference to a study by the analytical company NDP Group.
Analytics September 2, 2015 How effective are discounts on bundles? Discounts on bundles in shareware games give the user the opportunity to buy hard currency at a more attractive price. Isaac Roseboom from DeltaDNA analyzed the effectiveness of this strategy in an article for the company’s blog.
Analytics September 1, 2015 Newzoo: 46% of players pay at the casino The analytical firm Newzoo found out that 46% of paying users among those playing in a social casino. The company told about this in a study that it shared with Gamesindustry.biz .
Analytics August 27, 2015 Users began to spend less time on games – and more money In 2015, gaming sessions became shorter than the year before. Such conclusions were reached by the mobile analytics and marketing firm Flurry.