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Other September 16, 2013

Tetris Monsters has won 1.2 million users in 18 days

Electronic Arts is trying to conquer the Japanese market with the help of role-playing tetris, looking back at the experience of GungHo. 
Other September 13, 2013

MediaBrix: the most effective advertising is in mobile games

The numbers decide. MediaBrix has published a study of the mobile and social gaming markets. It contains a comparison of CTR for social and mobile games, a detailed analysis of the American online advertising market, and much more. 
Other September 13, 2013

All about icons and a little bit about fonts for iOS 7

New axis, new icons. The first information appeared on the web about what exactly designers should pay attention to when developing icons for iOS 7.
Other September 13, 2013

Vungle and Kamcord have announced a partnership

It’s more fun together. Companies engaged in video advertising of mobile applications have launched a joint program. 
Industry September 13, 2013

How to make a picture of game downloads?

Nicholas Lovell, founder of the Gamesbrief blog, thought about how the number of downloads of a free game will increase within a year after launch. To answer this question, it is necessary to understand when the title will begin to generate income.
Other September 13, 2013

iOS Top Leaders bring Developers $17 million a year

In July, Distimo published statistics of top iOS apps. Based on these figures, the authors of Gamesbrief calculated how much cash applications earn per year.
Industry September 12, 2013

Assassin’s Creed Pirates Announced

Not a day without an announcement. Ubisoft announced the imminent release of Assassin’s Creed Pirates. The novelty will be released on mobile devices and tablets this fall.
Other September 12, 2013

The Final Fantasy frituplein has been announced: UPDATE

The Japanese company Square Enix is preparing to release the Final Fantasy Agito freeplay on mobile devices. 
Industry September 12, 2013

Children are playing more and more on mobile gadgets: UPDATE

In two years, the average weekly playing time on mobile devices in children has increased by two hours, NPD experts said in their latest study.
Other September 12, 2013

Came out Where’s My Water? 2

Today, the second part of Disney’s main mobile hit – Where’s My Water? – appeared in the App Store. 
Other September 12, 2013

EA Promotes Toyota Corolla with Tetris Blitz

Electronic Arts has started promoting the eleventh-generation Toyota Corolla in the free version of the Tetris Blitz mobile game.
Industry September 12, 2013

Gameloft sales rose by 15%

In the first half of 2013, Gameloft’s sales increased by 15% compared to the same period last year. The growth driver was games for smartphones and tablets. Their income increased by 45%. But the company’s net profit has been declining for the third year in a row.
Other September 11, 2013

Perfect World will publish hardcore mobile games

One of the largest Chinese publishers of MMO games yesterday announced the beginning of its expansion into the mobile market.
Other September 11, 2013

M.Video spoke about the latest trends in the Russian mobile market

One of the largest domestic retailers has published a traditional analytical catalog with an overview of the Russian mobile device market over the past six months. 
Other September 11, 2013

“Despicable Me” has gained 100 million downloads

Three months, the flight is normal. Gameloft said that the Despicable Me: Minion Rush runner continues to be actively downloaded. 
Other September 11, 2013

Infinity Blade 3 has been announced

During the Apple presentation, along with the new iPhone 5C and iPhone 5S, Infinity Blade 3, the final part of the series from Chair Entertainment, was announced.
Other September 11, 2013

FlashGamm was renamed to DevGAMM

The FlashGamm international conference, held by Absolutist twice a year in Kiev and Moscow, has a new name and a new organizer. 
Other September 11, 2013

The founder of OpenFeint spoke about the MOBA game for iPad

The other day at the TechCrunch Disrupt conference in San Francisco, the creator of OpenFeint, Jason Citron, spoke about his startup Hammer & Chisel. The studio’s first project will be the MOBA game Fates Forever, developed specifically for the iPad.
Other September 10, 2013

Apple unveils iPhone 5S and iPhone 5C

At the presentation in Cupertino, Apple introduced as many as two new smartphones. 
Other September 10, 2013

UbiSoft has announced a mobile game about rabbits

At the Ubisoft Digital Days 2013 event in Paris, the French publisher presented two major mobile projects at once. 
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