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Development December 22, 2015

Game development: 7 useful resources

There is not much news today, so instead of our daily column, there is a selection of useful resources for game developers.
Industry December 22, 2015

Indie Game Website: Three Common Mistakes

Digital marketing specialist Logan Williams told in a blog about several of the most common mistakes that indie developers make when creating their own website. We share a retelling.
Industry December 22, 2015

Star Chef game earned $5 million

The revenue of the Star Chef game on iOS exceeded $ 5 million. The title became “India’s most successful game” according to the local edition of the Indian Economic Times.
Industry December 22, 2015

A training match-3 from the creators of Unreal Engine has been released

Epic Games has released the game Unreal Match 3. The title in the genre of “three-in-a-row” is designed to train mobile developers.
Digests December 21, 2015

One line (Monday – December 21)

Virtual reality without headsets, who on Twitter is now dealing with issues of communication with developers, as well as videos about the main trends in game art.
Analytics December 21, 2015

Trends in mobile: forecast for 2016

We continue to publish the final materials from App Annie. The experts of the analytical company tell us what to expect from the coming year for the mobile industry.
Industry December 21, 2015

How do I get into Xbox Live?

What needs to be done to make the game appear on Xbox One or Xbox 360, who chooses games to participate in ID@Xbox, does the platform support freeplay? We talked about this and many other things with Microsoft evangelist Andrey Ivashentsev.
Marketing December 21, 2015

Instagram Facebook Study: It’s cheaper to promote apps on Instagram than on Facebook

Instagram Facebook will be cheaper to promote games and mobile apps than Facebook. At the same time, the performance indicators of these two social networks are approximately equal. Nanigans, the owner of the advertising platform of the same name, came to such conclusions.
Digests December 21, 2015

The main thing for the working week (December 14 – 18, 2015)

Playkot talked about user segmentation, Eric Seferth talked about the types of fraud in mobile advertising, and James Youngman gave 10 tips to novice game designers. About these and other main materials of the past week – in our digest.
Industry December 21, 2015

App Annie: the three main mobile trends of 2015

On the eve of the New Year holidays, App Annie sums up the results of the year. The mobile analytics company spoke about the main industry trends in 2015.
Digests December 18, 2015

One line (Friday – December 18)

The Chinese from Tencent bought the creators of League of Legends, the Japanese company COLOPL created a $50 million fund for VR developers, and a book was published on the game Five Nights at Freddy’s.
Marketing December 18, 2015

DeltaDNA: the key to success in fritupley is personalization

If all players are treated the same, then some will definitely leave. The approach should be personalized, DeltaDNA believes.
Marketing December 18, 2015

8 life hacks to promote apps to the top

The founder of the platform for bringing applications to the top of WakeApp, Eduard Lebedev, told App2Top about ways to promote applications to the top.
Games December 18, 2015

The second part of Badland has been released

Badland 2 was released by the Finnish Frogmind Games team.
Digests December 17, 2015

One line (Thursday – December 17)

The ex-product director at King launches his own startup, the senior director of the bizdev department at Unity Technologies talks about increasing advertising revenue, and a new hardcore toy from Dong Nguyen appears in stores.
Localization December 17, 2015

Spellgun has remade a Chinese game for the Western market

The international company Spellgun has launched the Clash Of Gods game on the Western market. The title is an adapted version of the Chinese Papa San Guo.
Games December 17, 2015

King has launched a new “saga”

The world release of the new match-3 from King took place. The authors of Candy Crush Saga have launched a title called Scrubby Dubby Saga.
Industry December 17, 2015

Interview: saRRage is the ideological heir of Rock’n’roll Racing and Death Rally

About the genre of arcade racing, the transition from outsourcing to in-house development, the balance of multiplayer and optimization during development on Unity 4.6 – we talked with Roman Semenov, CEO of Velcro Games studio, which recently released the game saRRage.
Games December 17, 2015

ZeptoLab has released a new Cut the Rope

The sixth Cut the Rope has appeared in the world’s mobile stores. The novelty received the subtitle Magic.
Digests December 16, 2015

One line (Wednesday – December 16)

Evangelist Unity will release the game on the “legendary IP”, and Zeptolab increases retention and revenue in Cut The Rope 2 with the help of special technology. Bonus – a selection of the best and worst Star Wars games.
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