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News January 9

Scopely’s revenue over the course of its operation has exceeded $10 billion

Scopely is one of the most successful publishers and developers of mobile games. In their official blog, the company revealed several milestones it reached by the end of the last year.
News January 9

Media: Negotiations for acquiring Ubisoft are on hold until the release of Assassin’s Creed Shadows

The Guillemot family, who founded Ubisoft, and the Chinese giant Tencent have postponed discussions about acquiring the company, according to insider Tom Henderson. His sources suggest that both parties decided to wait for the release of Assassin’s Creed Shadows in February 2025.
Итоги 2024 January 9

“Our product Ludus has become a real hit,” said Vladimir Markov from Top App Games about the results of 2024

We continue to summarize the results of 2024 with gaming (or game industry-related) teams and experts. Next, we have an interview with Vladimir Markov, CEO of Top App Games.
News January 9

The Chairman of the Russian State Duma: In January, authorities plan to make a decision regarding protection from harmful video games

The Russian authorities intend to protect the country’s residents from “destructive content” in video games. This was announced by the Chairman of the State Duma of the Russian Federation, Vyacheslav Volodin, on his Telegram channel.
Итоги 2024 January 7

“The industry is increasingly shifting towards multichannel approaches,” says Kirill Perevozchikov from White Label PR regarding the results of 2024

We continue to wrap up the year 2024 together with top managers and experts from the gaming industry (and its adjacent sectors). Up next is an interview with Kirill Perevozchikov, the founder of the agency White Label PR.
Итоги 2024 January 7

“The number of installs in the idle tycoon genre has dropped significantly—by about 20%,” said Alexander Ivanov from Duckside Games about the results of 2024

We continue summarizing the year 2024 with gaming teams and experts (or those related to the gaming industry). Up next, an interview with Alexander Ivanov, CEO and head of Duckside Games studio.
Итоги 2024 January 6

“Understanding that our games bring people together is incredibly inspiring,” says Diana Weng from MYTONA about the results of 2024

We continue to summarize the results of the year 2024 with gaming (or gaming industry-related) companies and experts. Up next is an interview with Diana Weng, Chief Business Officer at MYTONA.
Итоги 2024 January 6

“Tanks Blitz has confidently surpassed the mark of 1 million DAU,” said Gauhar Aldiyarova from Lesta Games about the results of 2024

We continue to wrap up the year 2024 with gaming (or gaming industry-related) teams and experts. Up next is an interview with Gauhar Aldiyarova, the Business Development Director at the group of companies “Lesta Games.”
Итоги 2024 January 3

“Creatives have incorporated more AI, but its use is still quite noticeable,” said Konstantin Ivanov from AdQuantum on the results of 2024

We continue to summarize 2024 with gaming (or gaming industry-related) teams and experts. Up next is an interview with Konstantin Ivanov, Brand Director at AdQuantum.
Итоги 2024 January 3

“We sold 40,000 copies of Into The Radius 2 in the first week of early access,” said Vlad Rannik from CM Games regarding the results of 2024

We continue to summarize the results of 2024 with gaming (or game industry-related) teams and experts. Next up is an interview with Vlad Rannik, CEO of the gaming studio CM Games.
Итоги 2024 January 2

“Video game development has been included among the creative industries at the legislative level,” says Vasily Ovchinnikov from RVI about the results of 2024

We continue to summarize the results of 2024 with gaming (or gaming sector-related) teams and experts. This time, we spoke with Vasily Ovchinnikov, the head of the Organization for the Development of the Video Game Industry (ODVGI).
Итоги 2024 January 2

“We received brand protection requests on a weekly basis,” said Artem Khandriko from REVERA regarding the results of 2024

Continuing our tradition of wrapping up the year 2024 together with top managers and experts from the gaming industry (and related sectors), we present an interview with Artem Handriko, head of the IT/IP practice at REVERA.
News December 31, 2024

Happy New Year 2025! The editorial team wishes our readers a joyful celebration!

The final publication of 2024, where we wrap things up, express our gratitude, and, of course, wish you all the best!
Industry December 31, 2024

Happy New Year 2025! The editorial team wishes the readers a joyful holiday

The final publication of 2024, where we sum up the year, express our gratitude, and, of course, wish you all the best!
Итоги 2024 December 31, 2024

“Pavel Ryakkonen from WN Media Group on the results of 2024: ‘We held 23 events worldwide'”

We continue summarizing the results of 2024 with gaming (or game industry-related) teams and experts. Next up is a column reviewing the year from Pavel Ryaykkonen, CEO and founder of WN Media Group.
Итоги 2024 December 31, 2024

“Top mod creators earn tens of thousands of dollars a month in our game,” said Ivan Fedyanin from Playducky about the results of 2024

We continue to wrap up 2024 with top managers and experts from the gaming industry (and related fields). Next up is an interview with Ivan Fedyanin, co-founder of Playducky.
Итоги 2024 December 30, 2024

“The main trend is finding a balance between ad monetization and IAP,” says Daniil Vostorgov from AppMetrica on the results of 2024

We continue to work with top managers and experts from the gaming industry (and related fields) to summarize the results of 2024. Up next is an interview with Daniil Vostorgov, Product Owner at AppMetrica.
Итоги 2024 December 30, 2024

“The latest book by Jason Schreier has already been translated and is currently undergoing editing,” says Vladimir Obruchev from “Bombora” regarding the results of 2024

We continue to wrap up the year 2024 with teams from the gaming (or gaming-related) sector. Up next is an interview with Vladimir Obruchev, head of the gaming division at the publishing house “Bombora.”
Итоги 2024 December 28, 2024

“Publishers are finding it increasingly difficult to find high-level studios,” says Evgeny Maurus from AppQuantum on the results of 2024

We continue wrapping up the year 2024 with gaming (or gaming industry-related) teams and experts. Up next is an interview with Evgeny Maurus, the founder of AppQuantum.
Industry December 28, 2024

In 2024, gaming companies laid off more than 15,000 people

The last two years have been marked by massive layoffs in the gaming industry. In 2023, more than 10,000 employees were laid off from gaming companies, but 2024 was even harsher — as reported by the Game Industry Layoffs portal, at least 15,048 people lost their jobs.
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