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iGaming January 15

Bojoko: high-percentage bonuses as a powerful tool for increasing FTD in casinos

The Gamblest spoke with Joonas Karhu, the CEO of the British affiliate aggregator Bojoko. The executive explained the advantage of welcome bonuses that allow new users to significantly increase their initial deposit.
Итоги 2024 January 15

“AppMagic and Order of Meta have joined our family of companies,” Kirill and Roman Gursky from GEM Capital on the results of 2024

We continue to review 2024 in gaming (or gaming industry-related) teams. Up next is an interview with Kirill and Roman Gursky, managing directors of the gaming division at the investment group GEM Capital.
News January 15

Media: The Guillemot family is considering creating a new company together with Tencent. They plan to transfer part of Ubisoft’s assets to it

A week ago, Ubisoft announced that it is preparing for a reorganization. Bloomberg sources claim one of the options currently being discussed is spinning off some of Ubisoft’s assets into a newly created company.
News January 15

In Russia, there has been a proposal to introduce mandatory parental controls on children’s spending in games

The Deputy Speaker of the Russian State Duma, Boris Chernyshov, has proposed an initiative to introduce additional restrictions in games for young gamers. He believes that in Russia, children should be prohibited from making in-game purchases without parental consent.
News January 15

Media: Microsoft considered shutting down its gaming division before acquiring ZeniMax and Activision Blizzard

In 2021, Microsoft’s CEO Satya Nadella did not rule out the possibility of shutting down the corporation’s gaming division. This was reported by The Information, citing its sources.
News January 15

GOG has become a member of the European organization for the preservation of games

The digital store GOG has taken another step forward in preserving old games for future generations of gamers. It announced its joining of the European Federation of Game Archives, Museums, and Preservation Projects (EFGAMP).
Итоги 2024 January 14

“Many niche publishers have emerged,” says Alexey Izotov from Digital Vortex on the results of 2024

We continue to wrap up the results of 2024 with gaming (or gaming industry-related) teams and experts. Next up is an interview with Alexey Izotov, CEO of Digital Vortex Entertainment.
News January 14

Nintendo console games have dominated Japanese retail for 20 consecutive years

In 2024, 13 out of the 15 best-selling games in retail stores in Japan were for the Nintendo Switch. This was reported by Video Games Chronicle, citing data from Famitsu and Game Data Library.
Conferences January 14

WN Connect London ’25 will take place on January 21

In exactly one week, the first WN Connect of the year will take place. Among the guests who have confirmed their participation are representatives from AppLovin, BoomBit, Gaijin Entertainment, MY.GAMES, AppsFlyer, Hypercell Games, and many other companies.
News January 14

Marvel Rivals has entered the top 3 of Steam’s weekly chart, while pre-orders for Sid Meier’s Civilization VII have reached the top 10

For the week from January 7 to 14, the top-grossing product chart on Steam was once again led by Counter-Strike 2, marking its fifth consecutive time at the top. Meanwhile, Marvel Rivals reached the second position.
News January 14

TiMi Studio Group merged its internal studios into four divisions

TiMi Studio Group, a subsidiary of the Chinese giant Tencent, underwent reorganization. It significantly simplified its structure.
Marketing January 14

Success Story: How SuperPlay Achieved 100% ROAS with Gamelight’s AI Algorithm

The mobile game developer SuperPlay utilized the advertising platform Gamelight to promote two of its key titles. Here’s a look at their collaboration.
iGaming January 14

OGQ: crypto gambling and crash games could become growth drivers for iGaming companies

OGQ Magazine has published the results of the iGaming sector for the fourth quarter of 2024, with a special focus on Western European countries.
Итоги 2024 January 14

“We are laying the foundation that will potentially become a billion-dollar business,” said Vladimir Nikolsky from Utmost Games about the outcomes of 2024

As we continue summarizing the highlights of 2024 with gaming (or gaming industry-related) teams and experts, we have an interview with Vladimir Nikolsky, the founder of the holding Utmost Games.
News January 14

Rumor: The studio behind Godfall has shut down

The American studio Counterplay Games may have ceased to exist. Its closure was mentioned on LinkedIn by an employee of Jackalyptic Games, a company that was co-developing an unannounced game with Counterplay Games.
News January 14

PIONER gathered 100,000 wishlists on Steam in a month

A month ago, Steam users were given the opportunity to add the MMO shooter PIONER to their wishlists. According to the studio GFA Games, since then, 100,000 people have added the game to their wishlists.
Law January 13

Tax Realities 2025 for IT Companies and Their Owners — A Detailed Analysis by Prospectacy

About the new tax changes in Russia concerning IT companies, explained senior legal counsel at Prospectacy Viktor Ivanov.
Итоги 2024 January 13

“Indie development has turned from a creative endeavor into a business with million-dollar budgets,” says Elena Morina from Ravenage about the main highlights of 2024

We continue to wrap up the year 2024 with gaming teams (or those associated with the gaming industry) and experts. Next up is an interview with Elena Morina, the CEO and founder of the publishing company Ravenage.
News January 13

VG Insights: the gross revenue of MiSide surpassed the 25 million dollar mark in one month

The Russian anime horror MiSide has generated significant revenue for its creators. Based on data from the analytical service VG Insights, it reports earnings of over $25 million since its release on Steam on December 11, 2024.
News January 13

KRAFTON spent 680 million dollars on M&A over two years

The South Korean company KRAFTON is an active investor. Its CEO, Changhan Kim, shared in an interview with Bloomberg that over the past two years, the owner of PUBG has allocated approximately $680 million for the purchase and investment in gaming studios.
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