• Home
  • News
  • Analytics
  • Interview
  • WN Academy
Other projects WN Media Group:
  • WN Events Business events for the gaming industry
  • WN Academy Training for gaming industry professionals
  • WN Game Finder Games catalog for publishers & investors
  • WN Talents Recruiting platform for the gaming industry
  • WN Hub Communication platform for the gaming industry
  • Game World Observer B2B media about the gaming industry in English
Subscribe to Premium
  • Home
  • News
  • Analytics
  • Interview
  • WN Academy
  • Developer glossary
Industry February 16, 2018

2K has fired some of the developers of Mafia III

In the Hangar 13 studio owned by the 2K publishing house, cuts have been made. According to Kotaku, the owners laid off “a significant part” of the workers. The first and so far the only Hangar 13 game remains the Mafia III action adventure.
Marketing February 16, 2018

Promotion School: what is an advertising inventory

The term “advertising inventory” is widely used in mobile marketing. What is meant by this term, as well as what it is characterized by, – said Herman Kapnin, head of the traffic purchase department at Mobio.
Industry February 16, 2018

Starbreeze ended the year with a loss of $22.2 million

Swedish developer and publisher Starbreeze suffered losses of $22.2 million in EBITDA in 2017.
Industry February 15, 2018

Annual profit of Supercell fell by 20% due to a decrease in Clash of Clans sales

Finnish mobile developer Supercell reported a 20.5% decrease in profit in 2017. The main reason for the decline was the slowdown in sales of the flagship title Supercell — the Clash of Clans strategy, which was released 5 years ago.
Industry February 14, 2018

Hawaiian authorities have prepared laws against loot boxes

Hawaii became the first US state to propose bills to restrict video games with the mechanics of loot boxes. Such ideas have been voiced before, but it was the Hawaiian administration that first formulated these requirements in the form of legal documents.
Industry February 14, 2018

THQ Nordic became the owner of Koch Media and Deep Silver

The Austrian corporation THQ Nordic has acquired the German media publisher Koch Media, which owns the game publisher Deep Silver. The transaction amount amounted to €121 million, according to the company’s press release.
Conferences February 14, 2018

App Annie: “Today the farm can hardly become a new box office hit”

Projects in the farm and citybuilder genre are now difficult to achieve significant commercial success. Their audience is gradually being taken away by multi—genre projects,” said Alexey Vstavsky from App Annie at White Nights in Prague.
Platforms February 13, 2018

Apple has banned developers from using emojis in the interface of apps and games for iOS

Apple has denied some developers the placement of games and applications in the App Store due to the use of Apple branded emojis in the interface of their products. The reason for the refusal was also the emoji on the demo screenshots of the application page in the store.
Vacancies February 13, 2018

Vacancies of the week (February 13)

We are looking for: a game designer at Social Quantum, a technical artist at Cubic Games, a UE4 graphics programmer at Kefir! studio, as well as an editor at App2Top.
Industry February 13, 2018

Paradox Interactive changes management for the sake of company development

In the management of the Swedish game publisher Paradox Interactive, there has been a castling. Paradox CEO Frederic Wester will head the company’s board of directors, and his post will be taken by board member Ebba Ljugerud. Wester has been the head of Paradox since 2009.
Money February 12, 2018

Nexon ended the year with record revenues in the 4th quarter

Nexon Gaming Corporation reported earnings for the 4th quarter of 2017 and the whole year. The company’s revenue and profit increased in comparison with 2016, and the 4th quarter turned out to be a record successful financial performance.
Industry February 12, 2018

Nintendo may Abandon 3DS in Favor of Switch

Nintendo has expressed uncertainty about the future of the Nintendo 3DS handheld console. Nintendo Switch is selling well and is enjoying success as a platform for indie titles. Against this background, 3DS support may no longer be appropriate.
Industry February 12, 2018

The screenwriter of Baldur’s Gate and Dragon Age has left Beamdog

The independent studio Beamdog was left by the creative director — David Gaider (David Gaider). Geider is known as the author of the scripts of classic role-playing games by BioWare, where he worked for 17 years. He has created stories for Baldur’s Gate, Neverwinter Nights, Dragon Age and other games.
Money February 10, 2018

Animal Crossing sales allowed DeNA to earn $222 million for the quarter

On February 8, Japanese game developer and publisher DeNA announced its financial results for October-December last year. The company earned more money in the quarter than in the same period a year earlier. The growth happened, among other things, thanks to the release of Animal Crossing: Pocket Camp.
Games February 10, 2018

Glu Mobile and Disney will release a new game

Glu Mobile will release a free-to-play mobile game in collaboration with Disney. The project was headed by Glu Vice President Mike Olsen. The new title will feature characters from the Disney and Pixar animation franchises.
Industry February 10, 2018

Loot Boxes May Fall under Sweden’s New Gambling Laws

Sweden is preparing a new law on gambling regulation. In addition to online casinos, it can also affect video games. The country’s authorities allowed the inclusion of loot boxes in the wording of the law.
Industry February 10, 2018

Zynga, NaturalMotion and Multiplay leads will help Jagex develop mobile Runescape

Three veterans of the gaming industry joined the British studio Jagex, which created one of the oldest role—playing MMO – Runescape. The staff of Jagex includes Ben Clarke, Steven Tarry and Steve Wilson.
Games February 10, 2018

Critical Ops mobile shooter downloaded 34 million times

Downloads of the Critical Ops mobile PvP shooter by the Finnish studio Critical Force exceeded 34 million. The soft launch of the game took place 2.5 years ago. The DAU of the project has passed the mark of 1 million players.
Development February 9, 2018

A guide to adapting video games for the disabled has appeared on the web

The Gamasutra publication talked about the Game Accessibility Guidelines resource with tips on developing video games accessible to people with disabilities.
Money February 9, 2018

Activision Blizzard ended the year in the black. But in the last quarter, $584 million was not counted

On February 9, Activision Blizzard summed up the financial results of last year. The company has received record revenues in its history. However, due to taxes, it went into negative territory at the end of the final – Christmas – quarter.
Previous 1 … 689 690 691 692 693 … 1,155 Next

RoasUp
2 vacancies
0xGames
0 vacancies
1
0 vacancies
101 Universe
0 vacancies
101XP
0 vacancies
1D Games
0 vacancies
All vacancies Create resume Post a job
  • About
  • Advertising
  • WN Conference
  • User Agreement
© WN Media Group welcome@app2top.ru