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Industry November 28, 2017

MAG Interactive has started the IPO procedure

Swedish mobile game developer MAG Interactive goes public. Trading in the company’s shares on the Nasdaq First North platform will start on December 8 this year.
Games November 28, 2017

Cheaters in PUBG advertise their mods right in the game

Users of cheat modifications for the online shooter PLAYERUNKNOWN’S BATTLEGROUNDS do not hesitate to offer them for sale to other players.
Industry November 28, 2017

Unity bought the game hosting from the British retailer GAME

The developers of the Unity engine have acquired a Multiplay Digital game hosting. They bought it for £19 million from a major British gaming retailer GAME.
Platforms November 28, 2017

Over the last quarter, 1 million VR headsets were sold in the world

Quarterly sales of virtual reality helmets exceeded 1 million devices for the first time. Such a number of VR headsets were implemented in the third quarter of 2017.
Games November 28, 2017

Mobile Animal Crossing downloaded 15 million times in 6 days

Nintendo’s successful year continues: the company’s new mobile game — Animal Crossing: Pocket Camp — has gained 15 million downloads in the first 6 days.
Money November 28, 2017

Mobile slots developer Huuuge raised $50 million

While everyone is discussing loot boxes, social casinos are attracting new investors. The mobile slots developer studio Huuuge Games raised about $50 million of investments in the investment round of the series C.
Conferences November 28, 2017

White Nights Moscow 2017: analysis of games at Deconstruction Workshop

Deconstruction Workshop at White Nights in Moscow. Industry experts dismantled four games in front of the audience, told what they think about design, monetization, game mechanics, game cycle and social features.
Games November 27, 2017

Tencent to release mobile version of PUBG

The main “battle royale” of modern PLAYERUNKNOWN’S BATTLEGROUNDS will be released on mobile platforms. Porting the game will be handled by the developer studio Bluehole Studios together with the Chinese megacorporation Tencent.
Marketing November 27, 2017

DeltaDNA: rewarded advertising is in 58% of freeplay games

Rewarded video advertising has become the predominant type of advertising in mobile freeplay games. Compared to last year, its share increased from 44% to 58%.
Industry November 27, 2017

M.Video: the market of game consoles is growing in Russia

Consoles went to the people. From January to September 2017, the game console market in Russia grew by 28% in money and by 39% in pieces compared to the same period last year.
Conferences November 27, 2017

White Nights Moscow 2017: InMobi on how to make the most of the money spent on marketing

Ed Laws report from InMobi. The speaker shared the best practices on UA, remarketing and anti-fraud.
Industry November 27, 2017

In Russia, the identification of gamers by phone number will be introduced

The Russian gaming industry is under attack again. The Security Council of the Russian Federation has ordered the FSB to introduce identification of users of online games by cell phone number. The authorities believe that terrorist attacks can be prepared through game chats.
Marketing November 24, 2017

4 types of retention: what is retention?

Retention can be different. Measuring the indicators of the product, one should definitely not be limited to one. How it happens, – says the analyst devtodev Vera Karpova in a new article in our series of materials “Performance indicators of games”.
Money November 24, 2017

SuperData: monetization of games through the sale of additional content will grow

Video games will generate more and more money through the sale of additional content, according to the analytical company SuperData.
Games November 24, 2017

Players boycott FIFA 18 due to bugs and balance

Electronic Arts is boycotting again, this time by FIFA 18 fans. Sportssim fans launched the #FixFIFA campaign with an appeal not to buy the game on sale on the occasion of “Black Friday” until the developers fix their mistakes.
Conferences November 24, 2017

White Nights Moscow 2017: Wargaming about growing ideas

Report by Antonina Binetskaya from Wargaming. Antonina told about how the company works with ideas of new games / products, what work should be done before the pitch of the project to investors / LT, as well as how to start the process of working with ideas within the company.
Industry November 24, 2017

The ex-head of Kabam joined the creators of Critical Ops

Korean millionaire Kevin Chou will help the Finnish studio Critical Force to develop a mobile shooter Critical Ops as an esports. To this end, the former head of Kabam joined the board of directors of Critical Force.
Games November 24, 2017

Bandai Namco announced “tamagotchi” for iOS and Android

Bandai Namco continues to celebrate the 20th anniversary of Tamagotchi. First, I re-released the original toy, and now I have taken up the development of the My Tamagochi Forever title for iOS and Android platforms.
Industry November 24, 2017

“There are more companies that earn (on mobile) from $1 million per month in Russia than in the whole of Europe”

In Russia, everything is fine with mobile teams. Only decent-earning companies – more than a hundred pieces. This is what representatives of Google Play Dmitry Martynov and Roman Mardo think.
Industry November 23, 2017

Fighting game Shadow Fight 3 scored 6 million installs in a week

Shadow Fight 3 has started successfully. Mobile fighting game from Nekki and Banzai Games has been downloaded 6 million times in 7 days since its release. At the same time , the DAU of the project is 2 million.
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