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Industry July 30, 2018

South Korea’s gaming market has grown to $5.6 billion

Korea ranks fourth in terms of the turnover of the gaming market in the world, although a year ago it was sixth. According to Newzoo estimates, Korean gamers will spend $5.6 billion this year.
Conferences July 27, 2018

Video: krem productions on how to use videos in game marketing

A report by Max Malygin from krem productions at White Nights St. Petersburg. In his speech, the speaker told which video formats are best used in the marketing of the game.
Industry July 27, 2018

Everything you wanted to know about bizdev, but were afraid to ask

Epic Games Licensing Manager Alexey Savchenko explains the meaning of the business developer’s work, talks about the types of investments and gives advice for successful negotiations.
Industry July 27, 2018

The main mobile games in the second quarter of 2018

Sensor Tower has compiled lists of the most downloaded and profitable games in the App Store and Google Play for the second quarter of 2018. PUBG Mobile has lost the lead in downloads to the hyper-casual arcade Helix Jump.
Industry July 27, 2018

German gamers will spend $4.7 billion in 2018

According to Newzoo, Germany closes the top five largest gaming markets in the world with an annual turnover of $ 4.7 billion. This is the largest gaming market in Europe.
Games July 26, 2018

The Story of Failure: Beat Cop from 11 bit studios

Polish company 11 bit studios, which created This War of Mine and Frostpunk, admitted that the game released to her Beat Cop was unsuccessful. The game parodies series about cops, but critics did not appreciate the monotonous gameplay, rude jokes and police violence.
Industry July 26, 2018

Video: Amazon on How to Increase Player Engagement

In his report, Mike Hines from Amazon shared examples that will help attract, retain and monetize players in the Amazon App Store.
Money July 26, 2018

Revenue of the mobile fighting game Dragon Ball Z exceeded $ 1 billion

The game Dragon Ball Z: Dokkan Battle, a free-play tactical fighting game from Bandai Namco, has earned more than $1 billion in two years since its release. 
Industry July 26, 2018

The turnover of the UK gaming market is $4.5 billion

British gamers will spend $4.5 billion this year, Newzoo predicts. In terms of revenue, the country’s gaming market ranks sixth in the world.
Vacancies July 25, 2018

Vacancies of the week (July 25)

Wanted: Art Director at Overmobile, Marketing Analyst at Wargaming, game designer at Kefir!.
Conferences July 25, 2018

Video: MyTona on the impact of game art on monetization

Report by Diana Platonova from MyTona. Diana shared the results of the MyTona study, which is based on psychological pricing, localization practices and artistic design, on the practical example of Seeker’s Notes.
Industry July 25, 2018

Natives of Zynga and TinyCo have teamed up to work on chat games

Startup Knock Knock, founded by immigrants from Zynga and TinyCo, will develop mobile chat games that can be played in messengers. The team has already raised $2 million for their projects.
Marketing July 25, 2018

How to add a rewarding video to the game correctly?

Rewarding video (aka Rewarded Video) is a standard in the monetization of games. This advertising format rewards the user with game content for viewing. How not to break firewood when it is introduced into the game, — says the company Fyber.
Industry July 25, 2018

Square Enix will distribute Go Series Games through a cloud service

Square Enix has agreed with the French game streaming service Blacknut to distribute its mobile games of the Go series and Hitman Sniper. The company made this decision after the premium distribution model of these titles did not justify itself.
Industry July 25, 2018

Players began to spend three times more money on PUBG Mobile

Season tickets have straightened the position of the mobile version of PlayerUnknown’s Battlegrounds.  After their introduction, gamers spend three times more in the game than before, Sensor Tower reported.
Conferences July 24, 2018

Video: AppFollow about ASO-optimization of games

Ilya Kukharev’s report from AppFollow. The speaker talked about what you should pay attention to when optimizing ASO games, as well as about the main conversion rates in the App Store and Google Play. Ilya also shared the secrets of the impact of ratings and reviews on conversion — how to get thousands of ratings weekly and increase the installation of the game by working with user reviews.
Industry July 24, 2018

How much did Clash of Clans actually earn?

Clash of Clans was released on iOS six years ago and is the most profitable game in the history of the App Store. However, in assessing exactly how much the game earned, analysts from Sensor Tower and App Annie differ — and by a billion dollars!
Industry July 24, 2018

How do loot boxes work in Rocket League

Psyonix, almost two years after the introduction of loot boxes in Rocket League, revealed how the drop drop system works. Fans of the game complained that it was worth telling about it earlier.
Industry July 24, 2018

The French will spend $3.1 billion on games in 2018

France is the seventh largest gaming market in the world. By the end of the year, spending by French players will reach $3.1 billion, Newzoo predicts.
Industry July 23, 2018

Top 10 popular online games among Muscovites

The Moscow City Telephone Network has determined the preferences of Moscow online players and compiled the top 10 games that have accounted for the most traffic over the past six months. 
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