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Money July 23, 2018

Revenue of the Finnish Next Games has fallen by half

The affairs of Next Games, the developer of The Walking Dead: No Man’s Land, are not going in the best way. The Finns’ revenue has almost halved. The company hopes that the new titles will turn the situation around.
Conferences July 23, 2018

Video: Appodeal Mobile Advertising Market Overview

Natalia Portier’s report from Appodeal at White Nights St. Petersburg. Natalia spoke about the effectiveness of mobile advertising and advertising networks in the first quarter of 2018, discussed the impact of GDPR on mobile app publishers, and also shared the latest developments in the field of in-app header bidding.
Industry July 23, 2018

The turnover of the Canadian gaming market reached $2.3 billion

Canada ranks 8th in the world in terms of gaming market turnover. In 2018, the spending of gamers from this country will amount to $2.3 billion, Newzoo analysts estimate.
Industry July 22, 2018

The main thing for the week (July 16 — 22)

Traditional selection of the most widely read publications App2Top.ru for this week.
Conferences July 20, 2018

Video: round table about blockchain in games

A round table about blockchain in games was held at White Nights St. Petersburg. The speakers shared their experiences and cases, and also discussed the issues facing developers, investors and owners of companies. How can blockchain help games become more successful? Which blockchain should I use? Which marketplace should I choose? How will this affect the sales of virtual items?
Industry July 19, 2018

Scammers launder money through Clash of Clans. WHAT?!

Clash of Clans, as well as Clash Royale and Marvel Contest of Champions are used in a major money laundering scam. Such a study was published by the German company Kromtech Security, specializing in cybersecurity.
Industry July 19, 2018

App Annie: What happened in the mobile industry from April to June

The App Annie analytical platform has a new post. He sums up the results of the second quarter of 2018 in mobile. Briefly about the most important of it — in our material.
Development July 19, 2018

Unreal Engine 4.20 was released

The other day Epic Games introduced an updated version of the Unreal Engine. Its serial number is 4.20. Among the key innovations: mobile optimization, the appearance of Proxy LOD and support for realistic depth of field.
Conferences July 19, 2018

Video: Pixonic on how to conduct tests and predict demand for the game before release

A report by Anastasia Selchuk from Pixonic at White Nights St. Petersburg 2018. Anastasia talked about how to analyze and understand her audience even before the release, as well as about the main nuances of testing.
Games July 19, 2018

Sales of Jurassic World Evolution exceeded one million copies. We explain why

The multi-platform typhoon Jurassic World Evolution, released in June, has already been bought more than a million times. Should this be surprising?
Industry July 19, 2018

Gamers in Spain will spend $2 billion in 2018

The Spanish gaming market ranks ninth in the world in terms of revenue. By the end of the year, spending by local gamers will reach $2 billion, analysts from Newzoo estimate.
Money July 18, 2018

Fortnite earned $1 billion on in-game purchases

Fortnite received $1 billion in revenue from in-game purchases. Monthly revenue of the game is only increasing, the analytical company Superdata reported.
Conferences July 18, 2018

Video: Social Quantum’s story about working on game prototypes

Kirill Zabrodin, Technical Director of Social Quantum, spoke at White Nights St.Petersburg 2018. In the report, he shared the definition of the prototype and talked about how to prototype correctly.
Money July 18, 2018

Ubisoft’s quarterly profit turned out to be more than planned

From April to June 2018, Ubisoft earned $444.8 million instead of the target $410.5 million. This is a record indicator of the company for the first fiscal quarter.
Games July 18, 2018

Cookie Crush game has been launched on Facebook Instant Games more than a billion times

Cookie Crush, a three-in-a-row game from German Softgames, has crossed the threshold of one billion downloads on Facebook Instant Games in seven months.
Development July 18, 2018

How Blizzard Eradicates Toxicity in the Overwatch Community

Cases of aggressive and toxic behavior of players in Overwatch have significantly decreased after the introduction of the mutual evaluation of players and the search for a suitable group for the match, Blizzard reported.
Vacancies July 17, 2018

Vacancies of the week (July 16)

Wanted: Data Scientist at ZeptoLab, PR manager at Azur Games, Unity developer at Belka Games and 2D artist at Plarium.
Industry July 17, 2018

How much did mobile gamers spend in the first half of 2018?

The revenue of mobile games in the App Store and Google Play for the first six months of 2018 amounted to $26.6 billion. This is 19.1% more than in the same period of 2017 last year, analysts at Sensor Tower calculated.
Industry July 17, 2018

The owners of the online casino Huuuge Casino have opened a gaming publishing house

The company Huuuge Games, which owns the social casino Huuuge Casino, has now started publishing games. Its publishing division Tap Tap Games will be engaged in the release of casual mobile games.
Development July 17, 2018

Developer’s Library: how to make game subtitles correctly

Mark Brown, the author of the Game Maker’s Toolkit project, has launched a series of video tutorials for designers who want to make their games more accessible to people with disabilities. Mark’s first video is dedicated to people with hearing impairments and how to make high-quality subtitles.
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