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Vacancies June 12, 2018

Vacancies of the week (June 12)

Wanted: head of the three-in-a-row development department at Belka Games, ASO manager at Pixonic and data engineer at NIKITA ONLINE.
Industry June 12, 2018

What did Sony show at E3?

On June 12, at four in the morning Moscow time, Sony held its presentation of new products as part of E3. The company finally showed the gameplay of two major exclusives for PlayStation 4 — The Last of Us 2 and Death Standing. What else was shown — read in our material.
Industry June 12, 2018

Valve announced the appearance of Steam China

Valve has announced cooperation with the Chinese company Perfect World in the framework of creating a version of the Steam store specifically for Chinese users.
Industry June 12, 2018

What did Ubisoft show at E3?

On June 11, at 23.00 Moscow time, Ubisoft launched a presentation at E3. She did without a large number of announcements. At the same time, it cannot be called disappointing. The French did not skimp on CG trailers, product details and gameplay demonstrations of upcoming products. About the most interesting — in our material.
Industry June 11, 2018

Microsoft has acquired four game studios. Among the purchases are the authors of Hellblade

As part of the presentation at E3, Microsoft announced the doubling of the number of internal studios. She bought four previously independent companies, and also launched another subsidiary in Santa Monica.
Industry June 11, 2018

What did Microsoft show at E3?

On June 10, at 23.00 Moscow time, Microsoft’s presentation at the E3 gaming exhibition began. The company demonstrated 50 projects. Fifteen of them were announced for the first time. About the main ones — in our material.
Industry June 10, 2018

What did Electronic Arts show at E3?

On June 9, at 21.00 Moscow time, the first large-scale presentation of E3 2018 took place. It was conducted by Electronic Arts. In our article there is a short story about what one of the main players in the gaming market showed.
Development June 9, 2018

The developer of the 3D editor Blender has released a free open source game engine

Slovak startup Lubos has made the Armory version 0.4 3D game engine publicly available. Lubos is known as the author of the popular software package for three-dimensional modeling Blender.
Industry June 9, 2018

“We managed to achieve the support of the App Store and MTS”: Nekki about the launch of the 11×11 New Season

On June 7, the world release of the new game Nekki — football manager 11×11 New Season took place. The high-profile launch of the project in Russia took place a little earlier. About the new game, the unique three-way cooperation with Apple and MTS, as well as its first results App2Top.ru asked Nikita Korzhavin, Business Development Director of Nekki.
Industry June 9, 2018

Valve has allowed any games with legal content to be published on Steam

Valve has announced the rejection of censorship in games released on the Steam platform. The company said that they do not want to decide for gamers which games they should or should not play. Therefore, Valve allows you to publish titles on Steam with any legitimate content, with the exception of projects created for the sake of outright trolling.
Industry June 9, 2018

In Russia, consoles and games for them earned ₽3.4 billion in the first quarter of 2018

In January-March of this year, video games worth ₽1 billion were sold in the Russian retail. Sales of Sony, Microsoft and Nintendo consoles for the same period amounted to 2.4 billion rubles. This is reported by the Russian retailer “M.Video” together with the M.GAME project and the Eldorado company.
Platforms June 9, 2018

The pages of game publishers will soon appear on Steam

Developers and publishers on Steam will soon have the opportunity to create personal pages. They will display games published by companies on the Valve platform. This is reported on the Steamworks website.
Games June 9, 2018

Deconstruction of Taptap Heroes: disassembling a hybrid of a clicker and a buttler

On May 18, Taptap Heroes was released worldwide on Google Play. Formally, this is a clicker with a collectible card meta, which is distinguished by a high product value and a number of interesting developments. Since its release, its daily revenue on the Android platform has grown from $ 5 to $ 10 thousand.
Development June 8, 2018

How Small Giant Games Achieved Success with Empires & Puzzles

Timo Soininen, director of the Finnish studio Small Giant Games, told VentureBeat why the team concentrated all its efforts on one game, Empires & Puzzles, and how it managed to attract multimillion-dollar investments for it. We offer a brief retelling of the material.
Platforms June 8, 2018

Facebook has launched a section with video game broadcasts and a new program to support game streamers

The social network Facebook has launched a page with game broadcasts and opened a new Level Up program designed to support video game streamers.
Industry June 8, 2018

Supercell invested $5 million in indie studio Redemption Games

The first investment of the Finnish Supercell in the American gaming market was the Redemption Games studio.
Industry June 8, 2018

Small Talk: about the present and future of AR with Andrey Ivashentsev

On June 4, Apple opened the annual conference for developers – WWDC 2018. During the first day, a solemn presentation with software announcements took place. One of the main events was the ARKit 2 show. We decided to coincide with this announcement with a conversation with Andrey Ivashentsev about the present and future of AR.
Industry June 8, 2018

J. J. Abrams’ company has opened a gaming division

Bad Robot Productions Film Studio directed by J. J. Abrams together with the Chinese giant Tencent has formed a gaming division Bad Robot Games. The minority investor of the project was Warner Bros. Interactive Entertainment.
Industry June 8, 2018

Apple has opened the App Store Connect for app developers

The App Store Connect service is a version of iTunes Connect adapted exclusively to the needs of application developers.
Games June 7, 2018

The promo game from the author of Castlevania has been downloaded more than 100 thousand times. 56% of downloads were on Switch

The sprite platformer Bloodstained: Curse of the Moon by the Japanese studio Inti Games scored more than 100 thousand downloads in the first 2 weeks. More than half (56%) of the title downloads were made by Nintendo Switch users.
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