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Industry November 13, 2018

Experience the early access of the retro role-playing game CrossCode

CrossCode from Radical Fish Games has left Steam’s early access. Developer Felix Klein told Gamasutra portal about how the storyline single managed to maintain popularity in three years in early access. We give an extract from his interview.
Industry November 13, 2018

Publisher of Royal Revolt and Nonstop Knight laid off 45 employees

The stories of layoffs in the industry continue. Next in line is the German developer and publisher Flaregames. During the restructuring, the company says goodbye to 45 employees, and also loses its CEO.
Industry November 13, 2018

How Chris Avellon Fell Out with Obsidian

In November, it became known that Obsidian had lost its independence and moved under the wing of Microsoft. Chris Avellone, a game designer who previously worked for Obsidian, said he was ready to work on the studio’s new games — provided that its management was fired. We are figuring out what is the reason for his dislike of the top Obsidian.
Conferences November 13, 2018

Video: Deconstruction Workshop in Moscow

Four gaming industry experts gathered on stage to take apart four games from the developers’ exhibition. They evaluated the game design, game mechanics, monetization and the game cycle, and then made a general verdict and awarded the best project. The audience also took part and awarded one project with the Audience Award.
Industry November 13, 2018

Apple blocks access to Search Ads for Russian companies

Advertising service Search Ads becomes unavailable for use by any Russian company. Apple informed iOS developers about this.
Industry November 12, 2018

How the authors of Darksiders III work on level design

About the stages of level development for the upcoming Darksiders III in an interview App2Top.ru the director of design of the project John Pearl (John Pearl) from Gunfire Games told.
Industry November 12, 2018

A service has appeared that shows the ASO quality of mobile applications and games

In early November, the PushApp team launched the CheckASO service. It allows you to see the ASO level of any mobile application, and also provides a comparative analysis with the nearest competitors.
Industry November 12, 2018

Why the Indian gaming market can’t catch up with the Chinese

In the Gamedev topic on Reddit, users discussed what prevents the Indian video game market from developing and why it is much weaker than the Chinese one. The developers from India themselves expressed their opinion on the topic.
Conferences November 12, 2018

Video: devtodev about behavioral economics in games

Report by Vasily Sabirov from devtodev. The speaker spoke about how the ideas of behavioral economics can be applied in game development and how it is possible to influence the decisions of players.
Industry November 11, 2018

Microsoft announced the purchase of Obsidian and inXile

Microsoft has officially announced two major acquisitions at the X018 exhibition. She buys independent role-playing forges Obsidian Entertainment and inXile Entertainment. The transaction amounts are not called.
Industry November 9, 2018

AdvertMobile: Tops of the most popular iOS gaming queries (October 2018)

The most popular iOS search query in the US in October was Pixel Gun 3d. In Russia , the first place was Paper.io 2.
Industry November 9, 2018

In Belgium, three mobile games from Square Enix were banned at once

Three Square Enix mobile titles are about to be blocked in Belgium. The reason is the presence of loot boxes in these games.
Industry November 9, 2018

Germany has allocated €50 million for a fund for game developers

The German authorities have allocated €50 million from their budget to create a fund for the development of game development. For the first time, the German gaming industry received support at the federal level.
Conferences November 9, 2018

Video: Playrix about a distributed team

A report by Yulia Krylova from Playrix. Yulia spoke about why Playrix chose a distributed structure. What is the difference between this approach and classic office work and outsourcing? What you should pay attention to if you decide to repeat the Playrix experience.
Industry November 9, 2018

Activision Blizzard lost 7% of revenue in the third quarter

Activision Blizzard reported for the 3rd quarter of 2018. The verdict is disappointing: in July-September, the company’s revenues fell by 6.8% year-on-year.
Industry November 8, 2018

Wargaming has announced a paid MMO inspired by Diablo

Diablo 4 has not even been announced yet, and the Wargaming Alliance is already in a hurry to introduce its potential competitor to the world. In 2019, the publisher will release Pagan Online from Serbian developer Mad Head Games.
Industry November 8, 2018

devtodev: “There was no good course on game design in Russian. Now there is”

Vasily Sabirov, a leading devtodev analyst, spoke about the company, training initiatives, working with partners and behavioral economics in an interview with Mobio Talks.
Industry November 8, 2018

Take-Two: “Cloud streaming lacks a convenient business model”

Take-Two shares Capcom and Ubisoft’s interest in the cloud streaming market, but does not yet see a business model suitable for publishers on it.
Development November 8, 2018

How Empires were Created: Obsidian’s Experience in Creating Worlds for RPG

How is the work on creating fictional universes in the studio that gave the world Pillars of Eternity and Tyranny, told the narrative designer from Obsidian Alex Skokel (Alex Scokel).
Conferences November 8, 2018

Video: prospects of mobile marketing according to Google

Presentation by Olesya Kozlovskaya and Arseniy Alikhanov from Google. The speakers highlighted the main trends that flashed especially brightly in 2018 – hyper-casual, automation, creatives, machine learning.
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