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News September 8, 2025

Weekend Highlights (September 6-7)

The low price of Hollow Knight: Silksong has caused concern among indie developers, SEGA veterans discussed crunch time in the company during the 1990s and 2000s, and the daily active audience for Grow a Garden has reached 60 million people — a brief summary of the main events in the gaming industry over the past weekend.
Premium Industry September 5, 2025

The Historic Launch of Hollow Knight: Silksong: Analysis of Metrics, Comparison with Other Games, and Impact on Sales of the First Part

Hollow Knight: Silksong can already be considered one of the major game releases of 2025. In today’s piece, we provide a detailed analysis of the game’s launch from various metric perspectives and compare it to other Metroidvanias and titles in different genres.
Kii reports September 5, 2025

KII St. Petersburg 2025: HeroCraft on Mistakes When Launching Games in Steam Early Access

We continue to share videos of presentations from the St. Petersburg session of the “Games Industry” Conference (CII), which took place in July. Today’s focus is on a presentation by Daniil Kolesnikov, a business development manager at HeroCraft. He spoke on the topic “Early Access Mistakes Illustrated by HeroCraft Games.”
News September 5, 2025

Black Myth: Wukong was purchased 100,000 times on Xbox in two weeks — analysis

On August 20, 2025, the Chinese action game Black Myth: Wukong finally arrived on Xbox consoles — exactly one year after its release on PC and PlayStation. Rickard Linder, head of the analytics company Alinea Analytics, mentioned on LinkedIn that the launch went by without much fanfare.
News September 5, 2025

GTA VI will be a quintuple-A level game, says the co-founder of Devolver Digital

According to Nigel Lowrie, co-founder of Devolver Digital, the upcoming GTA VI might become the first AAAAA game. He shared his vision during a conversation with IGN.
News September 5, 2025

There have been layoffs at the studio of the creators of Civilization

Firaxis Games has lost part of its staff. The layoffs were first reported on social media by the affected developers themselves, and later confirmed by 2K Games—the studio’s parent company.
News September 5, 2025

Sales of Metal Gear Solid Δ: Snake Eater have surpassed one million copies

As Konami announced in an official press release, the game surpassed this milestone on the day of release — August 28, 2025.
News September 5, 2025

Hollow Knight: Silksong entered the top 20 games with the highest concurrent player count in Steam history

On the evening of September 4, 2025, the highly anticipated Metroidvania game Hollow Knight: Silksong was released on PC and consoles. The new release from Team Cherry created significant excitement.
Round table September 4, 2025

Roundtable on Cozy Games: Specifics, Challenges, and Prospects

In recent years, there’s been a noticeable trend towards cozy games: more and more projects under the “cozy” tag have been released on Steam each year. What exactly is this trend, and is it worth pursuing in game development? We discussed with Alexander Blintsov, Dmitry Muratov, and Kirill Oreshkin.
Kii reports September 4, 2025

KII Saint Petersburg 2025: Door 407 on their experience working with gaming platforms

We continue to share video presentations from the St. Petersburg session of the “Gaming Industry” (KII) conference, which took place in July. Next up is the presentation by Andrey Belousov, co-founder of the studio Door 407, which developed Diplomacy is Not an Option. He talked about “The Experience of Working with Steam and Other Platforms Over the Last Three Years”.
News September 4, 2025

The CEO of IO Interactive is uncertain about whether the company will continue publishing third-party games after the failure of MindsEye

It is possible that MindsEye might be the first and only third-party game published by IO Interactive. In an interview with IGN, the company’s CEO Hakan Abrak admitted that the future of the IOI Partners label is uncertain.
News September 4, 2025

Sales of The King is Watching reached 300,000 copies

It took the game a month and a half to reach this milestone: it was released on July 21, 2025.
News September 4, 2025

Layoffs occurred at the company co-founded by a Blizzard founder

At the end of August, it became known that Dreamhaven, a company co-founded by Blizzard’s Mike Morhaime, is moving into a cost-saving mode. As it turns out, one of the consequences of this decision was mass layoffs.
News September 4, 2025

Less than $27.4 million was spent on the development of Cronos: The New Dawn

Peter Babieno, President of Bloober Team, mentioned in an interview with PAP Biznes that the production budget for Cronos: The New Dawn was not as large as some analysts assumed.
News September 4, 2025

Heroes of Might and Magic: Olden Era has been added to the wishlists of over 750,000 Steam users

Unfrozen Studio announced this achievement on social media.
Kii reports September 3, 2025

St. Petersburg ICC 2025: Dream Dock Games on Major Mistakes When Announcing Games on Steam

We continue to share videos of presentations from the St. Petersburg session of the “Game Industry” conference (KII) held in July. Up next is the talk by Rostislav Fedorov, the CEO and co-founder of Dream Dock Games. He discussed “The 7 Deadly Sins of a Steam Announcement (and How to Avoid Them).”
News September 3, 2025

Former developers of Hogwarts Legacy, Gotham Knights, and Anamorphine have founded their own studio

A new studio has opened in Canada, founded by veterans of the gaming industry. It’s called HeartLoop Games.
Premium Analytics September 3, 2025

August’s Major Games by the Numbers: Analyzing New Releases on PC and Consoles in Terms of Revenue, Sales, and Other Metrics

The Battlefield 6 beta practically overshadowed all the new game releases of August. However, we will still traditionally discuss the revenue, sales, and other metrics of full releases over the past month—from the return of iconic series to a 3D fighting game that’s popular exclusively in Japan.
News September 3, 2025

Drop in Steam sales and excitement on consoles – the authors of Abiotic Factor shared their experience of the game’s release

Leading marketer at Playstack, Shawn Cotter, and design director at Deep Field Games, Geoff Keene, discussed the release of the cooperative survival game, Abiotic Factor, with GameDiscoverCo. According to them, it met with mixed success.
Industry September 3, 2025

The creators of the cozy game Origament: A Paper Adventure are looking for partners for media promotion and collaborations

We continue to showcase indie teams. Next up is Space Sauce, a team working on a cozy project about a flying letter, Origament: A Paper Adventure.
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