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Round table September 4, 2025

Roundtable on Cozy Games: Specifics, Challenges, and Prospects

In recent years, there’s been a noticeable trend towards cozy games: more and more projects under the “cozy” tag have been released on Steam each year. What exactly is this trend, and is it worth pursuing in game development? We discussed with Alexander Blintsov, Dmitry Muratov, and Kirill Oreshkin.
Kii reports September 4, 2025

KII Saint Petersburg 2025: Door 407 on their experience working with gaming platforms

We continue to share video presentations from the St. Petersburg session of the “Gaming Industry” (KII) conference, which took place in July. Next up is the presentation by Andrey Belousov, co-founder of the studio Door 407, which developed Diplomacy is Not an Option. He talked about “The Experience of Working with Steam and Other Platforms Over the Last Three Years”.
News September 4, 2025

The CEO of IO Interactive is uncertain about whether the company will continue publishing third-party games after the failure of MindsEye

It is possible that MindsEye might be the first and only third-party game published by IO Interactive. In an interview with IGN, the company’s CEO Hakan Abrak admitted that the future of the IOI Partners label is uncertain.
News September 4, 2025

Sales of The King is Watching reached 300,000 copies

It took the game a month and a half to reach this milestone: it was released on July 21, 2025.
News September 4, 2025

Layoffs occurred at the company co-founded by a Blizzard founder

At the end of August, it became known that Dreamhaven, a company co-founded by Blizzard’s Mike Morhaime, is moving into a cost-saving mode. As it turns out, one of the consequences of this decision was mass layoffs.
News September 4, 2025

Less than $27.4 million was spent on the development of Cronos: The New Dawn

Peter Babieno, President of Bloober Team, mentioned in an interview with PAP Biznes that the production budget for Cronos: The New Dawn was not as large as some analysts assumed.
News September 4, 2025

Heroes of Might and Magic: Olden Era has been added to the wishlists of over 750,000 Steam users

Unfrozen Studio announced this achievement on social media.
Kii reports September 3, 2025

St. Petersburg ICC 2025: Dream Dock Games on Major Mistakes When Announcing Games on Steam

We continue to share videos of presentations from the St. Petersburg session of the “Game Industry” conference (KII) held in July. Up next is the talk by Rostislav Fedorov, the CEO and co-founder of Dream Dock Games. He discussed “The 7 Deadly Sins of a Steam Announcement (and How to Avoid Them).”
News September 3, 2025

Former developers of Hogwarts Legacy, Gotham Knights, and Anamorphine have founded their own studio

A new studio has opened in Canada, founded by veterans of the gaming industry. It’s called HeartLoop Games.
Premium Analytics September 3, 2025

August’s Major Games by the Numbers: Analyzing New Releases on PC and Consoles in Terms of Revenue, Sales, and Other Metrics

The Battlefield 6 beta practically overshadowed all the new game releases of August. However, we will still traditionally discuss the revenue, sales, and other metrics of full releases over the past month—from the return of iconic series to a 3D fighting game that’s popular exclusively in Japan.
News September 3, 2025

Drop in Steam sales and excitement on consoles – the authors of Abiotic Factor shared their experience of the game’s release

Leading marketer at Playstack, Shawn Cotter, and design director at Deep Field Games, Geoff Keene, discussed the release of the cooperative survival game, Abiotic Factor, with GameDiscoverCo. According to them, it met with mixed success.
Industry September 3, 2025

The creators of the cozy game Origament: A Paper Adventure are looking for partners for media promotion and collaborations

We continue to showcase indie teams. Next up is Space Sauce, a team working on a cozy project about a flying letter, Origament: A Paper Adventure.
News September 3, 2025

Former THQ Vice President: The development of Titan Quest 2 was first approved 19 years ago, but it was halted due to marketing issues and the lead game designer not being “PR-friendly”

The sequel to Titan Quest was released in early access on August 1, 2025—almost two decades after the original’s release. According to former THQ Vice President of Studio Operations Richard Browne, the game could have launched much earlier, but marketers got in the way.
News September 3, 2025

Media: Take-Two attempted to acquire the remake of Perfect Dark, but the deal fell through

Two months ago, as part of widespread layoffs within its gaming division, Microsoft closed The Initiative studio and canceled its remake of Perfect Dark. According to Bloomberg journalist Jason Schreier, the game still had a chance to be saved — Take-Two Interactive showed interest in it.
Contests September 2, 2025

Hurry up! Registration for Web Shop Arena—a reality competition for game developers—ends on September 5

There are only three days left to register for the three-month contest for mobile free-to-play game developers. Registration will close this Friday.
News September 2, 2025

Revenue growth and the dominance of Hero Wars are the highlights from the GDEV report

GDEV released its financial report for the second quarter of 2025, which spanned from April to June. Here’s what it revealed.
News September 2, 2025

Strong IP and strategic location — Atari explained the acquisition of a controlling stake in Thunderful Group

Recently, the shareholders of Thunderful Group approved the sale of 81.7% of the Swedish holding company to Atari. In an interview with GamesIndustry, Atari CEO Wade Rosen discussed why he decided to go through with this deal.
News September 2, 2025

It is possible that Steam no longer allows adult games in early access

Steam has ceased to allow adult games to be released in early access, claims the studio Dammitbird. The studio encountered this restriction when attempting to release their game Heavy Hearts.
News September 2, 2025

Sensor Tower: The mobile version of Shadowverse: Worlds Beyond earned over $30 million in its debut month

Shadowverse: Worlds Beyond is a free-to-play CCG based on the popular Japanese franchise Shadowverse. The game was released on June 17, 2025, for mobile devices and PC, and according to analysts at Sensor Tower, it has performed quite well overall.
Monetization September 1, 2025

How to teach players to use the web store?

In the previous article, we explored with Xsolla how and why direct sales (along with web stores) have become the new standard in game monetization. In this material, we discuss how to teach users to use them.
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