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News November 12, 2025

Some developers of the extraction shooter Exoborne will be laid off

The Sharkmob studio is preparing to conduct layoffs at its division in Malmö. It announced this in a statement to the GamesIndustry portal.
Premium Industry November 12, 2025

Why is NetEase massively divesting from Western assets and what does it mean in the context of the Chinese market

Just in the past few weeks, NetEase has cut funding for three Western studios. We explore what compels the company to reconsider its investments, what ties the affected teams together, and how applicable this trend is to other Chinese publishers.
News November 12, 2025

The restaurant earned half a million dollars in less than a week

The game has already recouped its development costs.
News November 12, 2025

In Russia, they ultimately won’t implement a GOST standard for video games

Rosstandart has denied the claims about plans to develop a national standard with criteria for video game classification. Such reports emerged in mid-October.
News November 12, 2025

Andrew Wilson will receive over $100 million following the sale of EA. UPDATE: that’s not exactly the case

The report by Electronic Arts (EA) to the U.S. Securities and Exchange Commission shed light on the payouts due to its executives as a result of the upcoming sale of the company. For instance, it was revealed that CEO Andrew Wilson will receive a rather substantial sum.
News November 12, 2025

Deconstruction of Fun: a total of around $150 million was spent on Squad Busters. And this amount was not recouped by Supercell

On October 30, Supercell announced the closure of the project Squad Busters after two years of operation. This is the first title the company decided to “kill” after a global release. Mobile industry veteran Michail Katkoff, in his blog Deconstruction of Fun, estimated how much the Finnish hit factory’s recent failure might have cost.
Investor/publisher wanted November 12, 2025

A team of enthusiasts is looking for 3D specialists and an investor to implement a project inspired by “At the Mountains of Madness” by H.P. Lovecraft

New post in the “Looking for Investor/Publisher” section. This time it’s dedicated to a horror game in the spirit of Amnesia, crafted by a team of enthusiasts. It’s called Aeon of Madness.
News November 12, 2025

The creators of Stellar Blade more than doubled their quarterly profit

The South Korean studio Shift Up has published its financial report for the third quarter of 2025, which spanned from July to September. Compared to 2024, all its key metrics have increased.
News November 11, 2025

Kingdom Come: Deliverance II returned to Steam’s top 10 chart thanks to a free weekend

Let’s talk about the situation in the chart of the highest-grossing products on Steam for the week from November 4 to November 11.
Industry November 11, 2025

Brand Collaborations: Why Businesses are Massively Venturing into Game Development

Kirill Mukhanov, co-founder of the gaming studio BlackHub Games, in a recent interview with RBC, highlighted the key reasons for the growing interest of brands in gaming collaborations and shared a successful case study. In an article for App2Top based on the interview, he elaborated in detail on what drives this trend and how to maximize its benefits.
News November 11, 2025

The US court is currently not satisfied with the settlement agreement between Google and Epic Games

Last week, Google and Epic Games submitted their proposed settlement to the California court. However, they were unable to secure a swift approval of the deal, as the presiding judge, James Donato, expressed doubts about its merits.
News November 11, 2025

ARC Raiders demonstrated the best release sales in Nexon’s history

Since its release on October 30, the shooter has sold 4 million copies, according to Nexon’s financial report for the third quarter of 2025.
News November 11, 2025

Sales of Ghost of Yōtei reached 3.3 million copies

This was reported by Sony as part of their latest financial report.
News November 11, 2025

Sony wrote off $204 million due to the impairment of Bungie’s assets and other details from the company’s quarterly report

On September 30, Sony concluded the second quarter of fiscal year 2025, releasing a report of the results. Below are the main indicators from the company’s gaming division, which suggest that Bungie is facing some difficulties.
News November 10, 2025

The budget for 80% of games released on Steam since 2022 does not exceed one million dollars — analytics

Developers rarely publicly disclose the budget for their games. The lack of official data prompted the analytical portal HushCrasher to try to estimate the cost of creating games distributed on Steam.
News November 10, 2025

The third stage of the Web Shop Arena competition has concluded. The recent broadcast is now available to watch

Last Friday marked the fourth episode of the show Web Shop Arena. As a reminder, this show features mobile game developers competing for a prize pool of $85,000.
News November 10, 2025

In Indonesia, a ban on several online games will be considered. PUBG is under threat

President of Indonesia Prabowo Subianto has instructed the cabinet to consider blocking certain online games in the country. This was reported by State Secretary Prasetyo Hadi during an interview with journalists.
Industry November 10, 2025

Weekend Highlights (November 8-9)

Misery was removed from sale on Steam following a DMCA complaint from the creators of S.T.A.L.K.E.R.*, Rospotrebsoyuz decided to investigate Homescapes and Royal Match for manipulative mechanics, NetEase closed Jackalyptic Games — these are the main events in the gaming industry from the past weekend.
News November 7, 2025

Swedish analysts have estimated the production budget of Bloodlines 2 at $62.8 million

The development of Vampire: The Masquerade — Bloodlines 2 cost 600 million Swedish kronor (62.8 million USD), according to estimates by analysts from the Swedish bank Swedbank. This does not include marketing expenses, which would increase the budget.
Premium Industry November 7, 2025

How much could Coffee Stain be worth after going public: analyzing the Swedish publisher’s business and strategy

Coffee Stain will soon become a publicly traded company, spinning off from Embracer Group. This provides an excellent opportunity to take an in-depth look at its business, which, spoiler alert, showcases remarkable efficiency and resilience. In particular, we will examine the publisher’s finances and estimate its potential market value.
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