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Premium Industry June 27

Bungie as the root of Sony’s problems in the live-service game direction: what the delay of Marathon means for the company’s business

The situation surrounding Marathon reveals economic and managerial issues within Bungie and PlayStation. Even before its release, this shooter casts doubt on the viability of Sony’s strategy in the live service game sector, and its potential failure could have serious repercussions for the company’s gaming business.
News June 27

Analytics: Broken Arrow has earned over $11 million on Steam, with the main market being China

The Russian strategy game Broken Arrow has generated millions of dollars for the studio Steel Balalaika and publisher Slitherine, according to data from analytical services.
News June 27

Andrew Wilson’s annual salary is 260 times the median salary at EA

Electronic Arts (EA) reported the salary of its CEO, Andrew Wilson, for the fiscal year ending March 31, 2025. The amount is impressive—$30.5 million.
News June 27

The 50 largest gaming companies in Russia earned 64 billion rubles in 2024 according to the results

The agency Smart Ranking has compiled a list of the top 50 Russian gaming companies with the highest revenue for 2024. According to their data, these companies collectively earned 64.65 billion rubles—an increase of one-third compared to 2023.
News June 27

New App Store Rules in the EU: Developer Tiers and Replacing CTF with Another Levy

Apple has decided to update the App Store policy for European Union countries to better comply with the Digital Markets Act. Below is a brief overview of the key updates.
News June 27

Peak sales exceeded 2 million copies

The cooperative indie hit Peak took nine days to sell over 2 million copies. Developers from Aggro Crab and Landfall announced this new achievement in the game’s Steam community.
News June 26

Bongo Cat did not turn a profit despite its popularity on Steam

Bongo Cat is a free idle game where the cat taps its paws on the taskbar each time a user types or clicks. The project was released on March 5 and soon ranked eighth among the top new releases of 2025 with the highest online presence on Steam, but it didn’t bring substantial money to its creators.
News June 26

VTsIOM: Russians are aware of domestic games, but currently play them little

59% of surveyed Russian gamers have not played games created by domestic developers in the past two to three years. Another 16% were unsure. This is reported in a recent VTsIOM survey on gaming topics.
News June 26

Hero Wars: Alliance has earned over 1.7 billion dollars

GDEV has announced that the revenue from Hero Wars: Alliance has surpassed $1.7 billion. It took eight years to reach this milestone, as the mobile game was released in 2017.
News June 26

It seems there was a wave of layoffs at DON’T NOD Montréal

The company DON’T NOD has reduced the staff in its Montreal office. The wave of layoffs was reported by former employees on LinkedIn.
News June 26

Rumor: Layoffs at Xbox to affect thousands and lead to studio closures

Recently, Bloomberg journalist Jason Schreier reported that Microsoft is planning significant layoffs in its gaming division. However, he did not specify the number of layoffs. According to 3D Realms co-founder George Broussard, the number could reach up to 2,000.
News June 26

In 2024, 11 mobile games earned over a billion dollars, setting a new record

The analytical company Sensor Tower reported that last year, 11 mobile games had annual revenue from IAP in Google Play and the App Store exceeding one billion dollars. This is the highest number in the history of its observations, as Sensor Tower has been monitoring since 2013.
News June 25

User spending in SuperPlay games has reached the one billion dollar mark

This figure was reported by the analytical service AppMagic. Importantly, one billion dollars represents the total spending by mobile players before SuperPlay paid store fees and taxes. After these deductions, the net IAP revenue decreases to $601.6 million.
Premium Industry June 25

For the second year in a row, Landfall releases a cooperative hit on Steam. How does it manage to do this?

On June 16, the portfolio of the Swedish studio Landfall Games expanded with another cooperative hit — the climbing simulator Peak, where a significant emphasis is placed on the comedic nature of gameplay situations. Seven developers from two studios, four months from game jam to release, and a unique approach to marketing — we explore the game’s success.
News June 25

Newzoo: In 2024, the global video game market generated $182.7 billion, which is below projections

Last year, the analytics company Newzoo published revenue forecasts for the gaming market in 2024 multiple times. None of them came true — the final figures were lower.
News June 25

The beta version of the Asset Store for the Godot engine has been released

The creators of the Godot engine have started beta testing their own asset store, a launch they have talked about for many years. In the future, it will replace the Godot Asset Library.
News June 25

The indie roguelike game 9 Kings was purchased 400,000 times in a month

The publisher Hooded Horse and the studio Sad Socket are pleased with the launch of the roguelike strategy game 9 Kings, where players build a kingdom. Within a month of early access, the game has sold more than 400,000 copies.
News June 25

Apple requested to replace the judge in its legal proceedings with Epic Games in the U.S

As promised, Apple Corporation filed an appeal against the decision of the US court in its case with Epic Games. It demanded not only the reversal of the prohibitions imposed in May but also requested that the case be reassigned to a different judge should it be reconsidered in the California district court.
News June 25

Rematch attracted 3 million players

The soccer action game Rematch, from the creators of Sifu, is rapidly expanding its audience. Developer Sloclap and publisher Kepler Interactive announced that the number of unique players, including Game Pass subscribers, has reached 3 million.
News June 24

Rematch has topped the paid Steam chart, and Broken Arrow has entered the top 10

In the week from June 17 to June 24, the top-grossing paid project on Steam was the multiplayer football action game Rematch. Overall, it ranked second, just behind the free-to-play Counter-Strike 2.
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