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The state of the European gaming market in numbers: revenue, platforms, number of developers, top countries, and other metrics

You voted — we delivered. Introducing a comprehensive report on the state of the European gaming market, complete with numerous graphs and data both for the region as a whole and for individual countries. We conducted an in-depth study of consumer spending along with other statistical metrics such as the number of gamers, developers, and gaming companies.
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“We are developing a session-based role-playing MMO, whose key value is an exciting adventure for one or 2-5 players,” say top management of Sineus about their key project and publishing

In an interview with App2Top, the top executives of the media franchise — Roman Goroshkin, Alexander Minkin, and Yaropolk Rash — discussed in detail the upcoming MMORPG “Sineus“, their immediate plans for its development, and the unique aspects of working at Sineus Publishing, a publishing and label company aspiring to achieve the gaming equivalent of Blumhouse Productions.
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“Any problem can be solved by reducing the scope”: What producers can learn from the main game “rescuer” Rod Fergusson

For nearly 30 years in the gaming industry, Rod Fergusson has earned a reputation as a “fixer” of troubled projects—from the console version of Counter-Strike to Diablo IV. In light of his return to the BioShock franchise, we have compiled some striking quotes that reflect his philosophy and might serve as lessons for other game producers.