Platforms May 10, 2017 Annual sales of Google Daydream View may exceed 2 million In 2017, sales of Google Daydream View VR headsets will grow to 2.2 million units, according to the forecast of the research company IHS Markit.
Platforms May 9, 2017 Valve wants to “add transparency” to the Steam store Valve intends to provide users with more information about the mechanisms of the Steam store.
Platforms May 9, 2017 Valve receives 50,000 refund requests per day Over the past 24 hours, Steam support has received 49,896 user requests for refunds for purchased games.
Platforms May 5, 2017 Oculus to Close VR Movie Studio Story Studio Oculus will close the Story Studio, which created the short VR films Lost, Henry and Dear Angelica.
Platforms May 3, 2017 Steam has shown how long it takes to respond to requests The Steam platform presented statistics on the work of the support service and the response time to user requests on various issues.
Platforms May 3, 2017 Facebook has taken up the global release of Instant Games The Instant Games gaming platform is coming out of beta. Facebook has announced the expansion of its audience and the launch of new functionality.
Platforms April 25, 2017 Google has published the nominees of the Play Awards 2017 Google has named the contenders for the annual Play Awards 2017.
Platforms April 24, 2017 Samsung App Store MAU – 24 million The American audience of the Galaxy Apps Store has grown to 24 million monthly active users (MAU).
Platforms April 18, 2017 About the most important thing from the opening of F8 On April 18, F8, a Facebook event for developers and partners, started. About the most important announcements of his introductory presentation – in our material.
Platforms April 14, 2017 Wildlands topped the March PS4 chart in the US Sony has presented the chart of the most downloaded games in the American PlayStation Store for March of this year. The top was headed by Tom Clancy’s Ghost Recon Wildlands from Ubisoft.
Platforms April 14, 2017 Nintendo Switch showed the best sales start in the history of Nintendo The release of the Nintendo Switch in March of this year was the best console launch in the history of Nintendo.
Platforms April 13, 2017 Mobile VR app downloads increased by 276 in 2016% Downloads of VR games and apps from the App Store and Google Play in 2016 reached 226 million, which is 276% more than in 2015.
Platforms April 13, 2017 VKontakte has launched live broadcasts The VKontakte social network allowed all users to broadcast from desktop computers and mobile devices .
Platforms April 13, 2017 Nintendo has updated the line of games for Switch and 3DS Nintendo revealed details of new releases for the Nintendo Switch and Nintendo 3DS platforms during the Nintendo Direct video presentation.
Platforms April 11, 2017 Will Apple stop supporting 32-bit apps with the release of iOS 11? Apple may abandon support for 32-bit applications with the release of iOS 11, which will take place this fall.
Platforms April 11, 2017 G2A responded to Gearbox Software’s Ultimatum The platform for the sale of game keys G2A responded to the claims of Gearbox Software.
Platforms April 10, 2017 42% of American teenagers play mobile games for 3 hours a day According to a study by Mobiaffiliates, 42% of American teenagers aged 13 to 17 spend 3 or more hours a day playing mobile games.
Platforms April 10, 2017 Sony is thinking about the development of VR gaming halls Sony is disappointed with the sales of PlayStation VR (PSVR) virtual reality systems and has thought about alternative markets for the technology — such as local gaming halls.
Platforms April 7, 2017 Gearbox gave G2A an ultimatum after criticism of bloggers Gearbox Software demanded that the G2A digital store provide users with free protection against fraud.
Platforms April 7, 2017 Experts: Xbox Project Scorpio will cost at least $700 On April 6, Microsoft revealed the technical specifications of the new Xbox Project Scorpio console. Based on these data, the first forecasts for the price of the console appeared.