Marketing August 22, 2017 Playrix: how to buy traffic correctly? Anna Krizhanovskaya, Head of Social UA at Playrix, spoke in as much detail as possible about the difficulties that developers may face when buying traffic.
Marketing August 18, 2017 Game Performance Indicators: Social LTV What can be learned by calculating Social LTV, as well as how to do it, – says devtodev analyst Vera Karpova in our series of materials “Performance indicators of games”.
Marketing August 17, 2017 AdvertMobile: Tops of the most popular iOS gaming queries (July 2017) Which search queries related to games were most popular in the territories of the USA and Russia in July, – App2Top.ru the representative of AdvertMobile told.
Marketing August 15, 2017 Google translates all app advertising into Universal Campaigns (UAC) format In November, separate application promotion tools in Google will be closed. It will no longer be possible to create advertising campaigns for Google Search or YouTube. They will be replaced by one universal solution – UAC.
Marketing August 11, 2017 How to measure the loyalty of players to your project? What is loyalty, how to calculate it, why it may be needed? These and other questions are answered by devtodev analyst Vera Karpova in our series of materials “Performance Indicators of games”.
Marketing August 7, 2017 Women’s share: a selection of studies on the number of women among players The audience of Honor of Kings, the new mobile MOBA from Tencent, is dominated by women. App2Top.ru together with the company Advertmobile decided to check if this is the order of things.
Marketing August 4, 2017 Game performance indicators: k-factor (virality) Is it possible to calculate the virality of the project and with the help of which formulas it is possible to do this, – Vera Karpova, an analyst at devtodev, tells on our pages.
Marketing August 1, 2017 AdColony: video advertising has almost caught up with IAP in terms of revenue from mobile apps Video advertising has come close to in-app purchases (IAP) in terms of profitability, according to a report by the advertising company AdColony.
Marketing July 28, 2017 Game performance indicators: Active users (DAU/WAU/MAU) How can active users be counted and by what criteria, as well as what statistical anomalies occur when evaluating the audience, – says devtodev analyst Vera Karpova.
Marketing July 28, 2017 EA will build an advertising policy around streamers Game streamers will become the main channel for promoting Electronic Arts titles in the company’s new advertising policy.
Marketing July 27, 2017 Apptica: “We can determine which creatives have the highest conversion rate” In early July, the Apptica mobile advertising monitoring service was launched as part of the public beta. It tracks and shows which creatives and advertising grids are used by mobile publishers. About why game developers need such a service, App2Top.ru I asked the CEO of Apptica Anton Buchelnikov.
Marketing July 19, 2017 N3twork bought marketing startup Agamemnon Mobile game developer N3twork has acquired a marketing tool to attract Agamemnon users. The amount of the transaction is not specified.
Marketing July 19, 2017 TUNE has launched a bot to calculate the return on investment in advertising The mobile marketing agency TUNE has released a chatbot for its Multiverse tool that calculates the return on investment in advertising (ROAS).
Marketing July 18, 2017 The creators of Dynasty Warriors will open a restaurant based on their games Japanese game developer and publisher Koei Tecmo will open a Koei Tecmo and Dining restaurant in Tokyo’s Ikebukuro district in August this year, Kotaku reports.
Marketing July 14, 2017 NetEase will distribute $400 thousand to gamers of a new role-playing MMO game NetEase has announced a competition with a prize fund of $ 400 thousand as part of the promotion of the free mobile role-playing MMO game Crusaders of Light.
Marketing July 14, 2017 Performance indicators of games: downloads What kind of downloads apps have, how to increase their number, what traffic parameters to look at after buying it, – says Vera Karpova, analyst at devtodev.
Marketing July 13, 2017 Creating the economy of a freeplay game: where to start? Where to start when you undertake the creation of the game economy of a free-play game, – Konstantin Sakhnov, director of the game department of Rocket Jump studio, told on our pages.
Marketing July 12, 2017 Facebook Messenger ads have become available worldwide Facebook has enabled advertisers around the world to place ads in the Messenger app.
Marketing July 10, 2017 The first season of “Performance Indicators of games” has ended Last Friday, devtodev and I completed the first season of publications about game metrics “Game Performance Indicators”.
Marketing July 10, 2017 myTracker: “We will not charge for the amount of data” Mail.Ru The Group has announced a major update to its myTracker analytical system. Dmitry Krutitsky, the project manager, told us how the platform has changed since the announcement in 2015 and what it can do today.