Other August 7, 2013 White Nights 2013: Games on smartphones and tablets in numbers Simon Podd, Sales Director, EMEA at Flurry at the White Nights: Mobile Games Conference spoke about games on smartphones and tablets in numbers.
Industry August 7, 2013 Chroma Squad is a new project from the creators of Knights of Pen & Paper Two weeks ago it became known that Behind Studios, the developer of Knights of Pen & Paper, launched a fundraising campaign for a new game – Chroma Squad – on Kickstarter.
Other August 6, 2013 Interesting facts from ESA Not so long ago, ESA (Entertainment Software Associations) published another report on the state of the US gaming industry. There was also something about the mobile market.
Industry August 6, 2013 Kabam has released a mobile version of Dragons of Atlantis The authors of Kingdoms of Camelot and Fast & Furious 6 ported one of their main Facebook projects to iOS: the Dragons of Atlantis strategy.
Industry August 6, 2013 Keen flare: Windows Phone users have downloaded Royal Revolt! 750 thousand times The head of Keen flare calls the success of the release of the game Royal Revolt! for devices on the Windows 8 platform, phenomenal: in just 2 months, the game was downloaded 750 thousand times on Windows Phone alone.
Industry August 6, 2013 SessionM: Friends’ recommendations provide 36% of downloads The SessionM marketing grid presented its latest Power Player Report for the second quarter of 2013, in which the company for the first time investigated exclusively gaming mobile applications.
Other August 6, 2013 White Nights 2013: G5 on Emotion Monetization Yulia Palatovskaya and Tatiana Tymoshenko from G5 Entertainment at the White Nights: Mobile Games Conference told how to monetize emotions in free-to-play games.
Other August 6, 2013 Zynga closes OMGPOP. Officially The other day, Zynga announced that it was closing almost all assets related to OMGPOP, which it bought a year ago.
Other August 6, 2013 Yodo1 enters the global market The Chinese publisher Yodo1, which previously actively helped Western companies to enter the mobile market of China, will soon begin releasing projects on the global market.
Other August 5, 2013 EA makes a “Tetris” buttler In the wake of the box office success of Match-3, EA decided to invest in the development of its main casual IP – in Tetris.
Other August 5, 2013 The best games of July Every month M etacritic publishes the top ten games for iOS, according to the estimates of the English-language press. Which projects became the best at the end of July – read in our material.
Industry August 5, 2013 Infinity Blade 3 in development After the closure of Impossible Studios, which worked on Infinity Blade: Dungeons, no specific information was received about the future of the series. However, interesting details have appeared recently.
Other August 5, 2013 White Nights 2013: Marmalade about porting Ivan Bely from Marmalade at the White Nights: Mobile Games Conference spoke in his report about porting projects to “all the variety of mobile platforms”.
Other August 5, 2013 The main thing for the week (29.07 – 04.08) The first mobile results of Pet Rescue Saga, about the success of Google Play gaming services, a story about how Wooga conducts prototyping – this and much more in our traditional digest for the week.
Industry August 5, 2013 Chartboost shared CPI for iOS and Android Chartboost has published an interactive global “heatmap” that displays installation prices (CPI) for iOS and Android by country. There you can also find a CPI chart comparing the average cost of applications for iPhone, iPad, iPod touch and Android.
Industry August 2, 2013 Clash of Clans turned one year old One of the main box office projects of recent times, the Finnish game Clash of Clans, turned one year old last Friday since its worldwide release. We decided to see what he had managed to achieve during this time.
Other August 2, 2013 PlayHaven has launched its own push notification service The other day, the release of the closed beta PlayHaven Push Notifications program took place. The main feature of the service is the ability to send customized notifications to users.
Industry August 2, 2013 Criminal Case will appear on iOS The French company Pretty Simple Games has announced its plans to port Criminal Case to the Apple mobile platform.
Industry August 2, 2013 Puzzle & Dragons: One million users in North America Japanese developer GungHo has finally revealed the download statistics of his super hit in North America.