The developer of Brave Frontier, the Japanese studio gumi, is still trying to sit on two chairs: to create a game that is equally successful in both the Asian and Western markets.
It turns out that the company is not very good yet. Brave Frontier showed weak revenue outside the Asian region. Kabam gave up the rights to Puzzle Trooper after a year of unsuccessful sales. The mobile “City of Heroes: Battle of Robots”, published by Disney, despite the good worldwide collections of the original picture, did not become a hit. Now it’s the turn of the Wakfu Raiders.
In this project, gumi has moved away from trying to adapt Puzzle & Dragons by redrawing graphics. The novelty is a clone of Heroes Charge in the universe of the popular MMORPG Dofus (cartoon fans are familiar with it from the Wakfu series).
It is clear that if so, then in terms of production and gameplay, the “Riders” cannot boast of anything original. But from a business point of view, everything is much more interesting here, because the Japanese have combined popular cash mechanics with an equally popular IP in the project. Moreover, it is important that both the mechanics and the brand enjoy, let’s say, universal popularity.
In theory, such a combination, even despite a number of strange decisions made by developers (including a strong decrease in the pace of fights compared to Heroes Charge, a different number of frames for basic and special animations, the use of cheap 3D in combat mode against a very high level of art, and so on), can raise and consolidate the game in the tops. Another thing, will it work? Or will the game become another gumi failure?
What do you think?
You can download the game from the App Store – here, from Google Play – here.