Industry July 19, 2013 Russian operators refused to sell iPhone The last of the so-called “big three” Russian mobile operators who refused to renew the contract with Apple was Vimpelcom. Megafon and MTS also arrived earlier.
Other July 19, 2013 White Nights 2013: Chillingo about the publisher’s work The head of Chillingo’s business unit, Matt Dixon, spoke at the White Nights: Mobile Games Conference about how the games that the company undertakes to publish look like before the work of its producers, and how – after.
Other July 19, 2013 Halfbrick has announced a new game At the PAX Australia in Melbourne, Halfbrick studio, known for games such as Fruit Ninja and Jetpack Joyride, announced Colossatron: Massive World Threat.
Other July 19, 2013 i-Free about the Chinese market Yesterday, in connection with the deal between Baidu and Netdragon Websoft, we contacted Evgeny Kosolapov, Executive director of i-Free Asia, and asked him about the situation in the Chinese market.
Industry July 19, 2013 Clash of Clans ranked #3 in Japanese grossing A small sensation: the Finnish project has grown to the third position in the box office top of Japanese applications on the iPhone.
Other July 19, 2013 Monetization of the future Yesterday morning we wrote that a comprehensive monetization system for a group of products is becoming a new tool for increasing revenue. Today there is a reason to remember this.
Industry July 18, 2013 Digi-Capital: Games bring 72% of mobile app market revenue Digi-Capital Investment Bank has presented a report on global investments in the mobile games industry for the second quarter of 2013. In short, mobile platforms are dominating, investments in games are growing.
Other July 18, 2013 White Nights 2013: Supercell on the secrets of development Heinie Vesander, PR Lead at Supercell, spoke at the White Nights: Mobile Games Conference about the “secret sauce” of the company, about how it is customary to work in it.
Industry July 18, 2013 The authors of SimCity have opened a new studio Three former Maxis employees founded the mobile game development studio Jellygrade. The plans are to create a game about the emergence of life on Earth.
Other July 18, 2013 Baidu buys 91 Wireless for $1.9 billion Everyone has been talking about China for a year now. There is nothing to be surprised about. This is a huge market in its potential, which is difficult to enter due to its severe fragmentation. But it is necessary to go out.
Other July 18, 2013 Summer of Clones Clash of Clans Last summer was the season of the Temple Run clones, this threatens to become the season of the “ideological heirs” of Clash of Clans. About his first competitors – in our material.
Other July 18, 2013 The Winx brand has released a game application “Winx The Power of Sirenix” The Winx brand has announced the launch of its own adventure game for smartphones and tablets — “Winx The Power of Sirenix”.
Industry July 18, 2013 How did Epic Games earn on the anniversary of the App Store? Epic Games earned the most on the App Store’s fifth anniversary. By making its main mobile project free, the company has caught up with traffic to its paid products. About how it was – just below.
Industry July 17, 2013 The new Police Quest should be Jim Walls, creator of the Police Quest series, has announced that his studio Jim Walls Reloaded is working on a spiritual heir to the cult police adventure game of the late 80s.
Other July 17, 2013 GamesAnalytics received an investment of $1.3 million GamesAnalytics, a company engaged in data collection and optimization of payment schemes, raised $1.3 million at the first stage of investment.
Other July 17, 2013 White Nights 2013: Samsung on working with developers in its store Olga Egorova, Manager of the Samsung Partner Network Development Section, spoke at the White Nights: Mobile Games Conference about the “possibilities of distributing games on devices” of the Korean company.
Other July 17, 2013 Layton Brothers: Mystery Room – 1 million downloads While some are talking about the death of freeware and quests, and others about the bright future of free-2-play and endless gameplay as a necessary condition for success, Japanese developers from Matrix Software are going their own way.
Other July 17, 2013 Gameloft celebrates 10 million likes on Facebook Gameloft publishing house announced its social successes: its page was “liked” by 10 million users. It also turned out exactly how many people in the company work with the gaming community.
Other July 17, 2013 Halfbrick is going to announce a new game To be honest, we have already begun to tire of announcements of announcements of future projects. But, as in the case of Rovio, we have no right to ignore the new Halfbrick project.
Other July 16, 2013 White Nights 2013: FDG on Uniqueness in the Clone Era FDG owner Philippe Doschl spoke at the White Nights: Mobile Games Conference about whether it is worth making clones today, and if so, how exactly.