Chukong USA, the American daughter of Chinese Chukong Technologies, has released an SDKBOX service designed for easy integration of third-party plugins into the Cocos2d-x engine.
The idea is that the authors of the engine embed various plugins into the SDKBOX, universalizing the work of developers with them. As a result, in theory, the integration of SDKBOX-supported plugins into the game becomes a matter of hours, not weeks.
The work with SDKBOX is most clearly demonstrated in the video below. It demonstrates how in two minutes the developer integrates IAP support into the game via SDKBOX.
At the moment, the framework supports its own SDK for IAP and ratings/reviews, as well as third-party SOOMLA Grow, Google Analytics, Flurry Analytics, Fyber, Bee7, Chartboost, AdColony, Vungle, Facebook, Tune, Kochava and AgeCheq.
Source: Chukong Technologies
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