Other February 2, 2016 Develop Online: the average salary of a developer is $36.9 thousand For a year, a game developer receives an average of $36.9 thousand or £33.8 thousand (at the exchange rate as of February 2, 2016). This was reported by the resource Develop Online after a large-scale survey.
Industry February 1, 2016 Red Winter: nowadays no one knows how to do better Dmitry Mitrofanov from Red Winter told us about the new Dungelot, the dangers of App Annie and SteamSpy, as well as what it takes to be a successful indie.
Marketing January 29, 2016 Playliner: Which mechanics get into the box office top? The Playliner mobile game functionality analytics system shared with App2top.ru his vision of what mechanics unite the most cash-successful games.
Industry January 29, 2016 Google has launched the AdWords app for iOS Google’s AdWords app has appeared in the App Store.
Money January 29, 2016 The value of Electronic Arts shares has fallen After the close of trading on Thursday, the value of Electronic Arts shares fell by 7%. This happened because forecasts for the fourth fiscal quarter were lower than expected.
Digests January 28, 2016 One line (Thursday – January 28) Newzoo forms a tandem with DeltaDNA, Team17 will publish a 16-year-old teenager’s game, and EA leaves E3 and opens its own exhibition (there could have been a joke about blackjack, but we resisted!).
Industry January 28, 2016 Gameloft closes studio in New Zealand The French company Gameloft continues restructuring. A studio in New Zealand got “under the knife”.
Games January 28, 2016 John Romero will create an “unprecedented” shooter One of the creators of Doom, John Romero, promised fans “a shooter that no one has ever seen before.” This became known from an interview that the veteran gamedev gave to the Develop Online resource.
Games January 28, 2016 The Punch Club game has been released on Android The Punch Club street fighter simulator has become available not only on iOS and Steam, but also on Android.
Digests January 27, 2016 One line (Wednesday – January 27) The messenger from former losers attracted $20 million in investments, the Unity evangelist tells how an indie developer can create a business, and also – investments in games have halved over the past year.
Platforms January 27, 2016 Apple: Games lead by revenue and downloads Games again turned out to be the most downloaded and most profitable “apple” applications. The analytical company Sensor Tower came to this conclusion after studying the company’s quarterly report.
Conferences January 27, 2016 Contest: Ask Supercell a question and win a ticket to White Nights Helsinki 2016 At the upcoming White Nights Helsinki 2016 conference, several sessions will be held in the format of a “heart-to-heart conversation” (fireside chat). One of these conversations will be held with the authors of Clash of Clans.
Industry January 27, 2016 The average salary in game Dev is $1100 (UPDATED) The highest paid game dev profession is a manager. And the average salary for the industry is $1100. Such preliminary results were given by a survey of a leading analyst Wargaming.net and SteamSpy author Sergey Galenkin.
Money January 27, 2016 SuperData: in 2015, games earned $61 billion Last year was a record year for the gaming industry. The total volume of the digital gaming market grew by 8% and reached $61 billion for the first time. This is reported in the report of the analytical company SuperData Research.
Industry January 26, 2016 ZeptoLab will choose the best game designer and send him to GDC 2016 ZeptoLab company holds an international competition for the best game designer. The winner will go to GDC 2016.
Conferences January 26, 2016 White Nights will invite developers on all platforms to Helsinki The organizers of White Nights have announced the expansion of borders: now it is a conference on the development and promotion of games on all platforms, including PC. Speakers on this topic will appear at the event in Helsinki.
Marketing January 26, 2016 SOOMLA: top 10 advertising grids of 2016 The Israeli SOOMLA team has published a blog list of the most popular advertising grids for the beginning of 2016. Here are 10 of them – in descending order of popularity.
Games January 26, 2016 Assassin’s Creed Identity didn’t pass the softlonch? After 16 months of softlonch, the Assassin’s Creed Identity game was removed from the App Store.
Digests January 25, 2016 One line (Monday – January 25) Women in game design (maybe) Soon there will be more than men, GetSocial is going to solve the problem of app visibility, as well as a bonus expert opinion on whether Clash Royale will become a mobile esports sensation.
Industry January 25, 2016 Digi-Capital: Mobile market revenues will grow to $48 billion by 2020 The volume of the mobile gaming market will increase from $39 billion to $48 billion over the next four years, Digi-Capital is confident.