Analytics

Analytics

Liftoff: CPI for casual games on Android increased by 120% on the background of the new IDFA policy

The Liftoff marketing platform has prepared a large report on the state of the advertising market in the casual games segment. The company reviewed how CPI and ROAS indicators have changed over the year for different subgenres, platforms and regions, and also talked about the most popular advertising formats.The Liftoff study is based on data from March 1, 2020 to February 28, 2021.
Analytics

IIDEA: total revenue of the Italian gaming market exceeded €2 billion in 2020

IIDEA (the Italian Association of Interactive Digital Entertainment) has prepared a report on the state of the Italian gaming industry by the end of 2020. The total market turnover exceeded €2 billion. Despite the growth of the mobile sector, console games bring the main revenue, while the PC remains the most popular platform for development.The IIDEA study is based on an online survey that was conducted from February 24 to April 1, 2021.
Analytics

Study: Zoomers are the first generation to prefer video games to watching TV

Consulting company Deloitte has published the results of a new study of digital trends among Americans. All age groups, with the exception of Generation Z, still call TV shows and movies their favorite entertainment. Zoomers almost never watch TV and prefer video games to other entertainment. It is they who dictate trends today.The Deloitte study is based on a 2009 survey of American consumers that was conducted in February.