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Development August 27, 2014

Interview with Game Insight: “Dragon Towers” is our version of the Tug of War genre

Industry August 27, 2014

The market volume for tablets in five years will be $ 13 billion

Games August 27, 2014

Framebunker’s Dystopia: the first Static Sky video games appeared on the web

Static Sky, a Framebunker shooter, is getting ready to be released on iPad. The game uses the Unity engine, and the action develops in the classic gloomy scenery of dystopia.
Industry August 26, 2014

China will take measures to counter gambling in the game industry

Gambling in the People’s Republic of China is strictly prohibited (with the rare exception of some autonomous regions, such as Macau). This week it became known that a meeting will be held under the auspices of the Ministry of Culture, during which the issue of gambling in the mobile segment of the industry will be discussed.
Other August 26, 2014

Announcement of the second webinar from Zenna Apps

Games August 26, 2014

How did Age of Empires come to such a life?

Games August 26, 2014

Goodbye, Cruel World: Nightmare Cooperative is released on iOS on Thursday

At the end of the week, Nightmare Cooperative is released by Lucky Frame, the creators of Bad Hotel and Wave Trip. The Scottish studio promises that its new game will make users forget about the world around them.
Money August 25, 2014

GungHo sells Supercell shares and promises to focus on Asian market

GungHo, the creator of the Puzzle & Dragons game, is selling a 20% stake in Supercell to its parent company SoftBank. The profit from the transaction is estimated at $74 million.
Industry August 25, 2014

Japanese developer Gumi opens new studios in the USA and Europe

Japanese publisher and mobile game developer Gumi is opening four new studios in Europe and the USA. The company’s branches will be located in Austin, Vancouver, Stockholm and Kiev. Their goal will be the development of the Western market.The company also plans to open an office in San Francisco; the latter’s goal will be business development and public relations.
Marketing August 25, 2014

comScore: 7% of users are responsible for 50% of downloads

Industry August 25, 2014

Tinyloot will pay users for the time spent in games

Game manufacturers are sounding the alarm, because the established monetization schemes bring less and less profit, and intrusive advertising scares the buyer away rather than attracts. Tinyloot has found an unexpected solution to the problem. The service will pay users money for the time they spend in the game.
Platforms August 25, 2014

VKontakte is six times cheaper than WhatsApp

Industry August 25, 2014

Swing Copters copies were cleaned in the App Store and Google Play

The clones won’t pass. Leading app stores have “blocked the oxygen” to numerous copies of the new game by the creator of Flappy Bird.
Digests August 25, 2014

The best materials of last week (18.08. — 24.08.)

Games August 22, 2014

Legend of Grimrock will appear on iOS

The Finnish team Almost Human is developing a mobile version of Legend of Grimrock, a nostalgic “bagel” that was very warmly welcomed by the press and PC players two years ago.
Conferences August 22, 2014

i-Free cancelled its annual conference

Money August 22, 2014

Alice Chumachenko entered the top thirty richest women in Russia

The founder and former CEO of Game Insight, Alice Chumachenko, according to Forbes, was included in the list of the richest women in the Russian Federation with a fortune of $ 90 million.
Platforms August 22, 2014

Women from 25 to 34 are the largest cohort of mobile Vkontakte

Games August 22, 2014

The release date of the Angry Birds Stella game became known

The release date of the spin-off of the popular Angry Birds game has appeared on the official Rovio website. The game dedicated to the bird Stella will be released on September 4.
Games August 21, 2014

Release Thursday (issue #2)

It’s another Thursday outside the window, which means it’s time to see what interesting games appeared in the App Store this week.
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