Industry July 4, 2013 Users will download 160 billion apps by 2017 According to new reports from Juniper Research and the Cinema Blend news site, the mobile app market will grow to 160 billion downloads in 2017. The forecast for 2013 – 80 billion – already indicates a noticeable annual increase.
Industry July 4, 2013 Facebook will become a publisher of mobile games According to our colleagues from Techcrunch, Facebook is testing a new mobile game distribution system that will bring direct profit to the social network.
Industry July 4, 2013 Tiny Thief will appear in the App Store on July 11 Rovio is now not only a developer, but also a publisher. It’s too early to say how successful it is. The company’s first publishing project was released two weeks ago. The second one will appear next Thursday.
Industry July 3, 2013 Finns got to Japanese money Clash of Clans, the main box office hit of this year in the US and European markets, managed to enter the top ten on the Japanese App Store. Puzzle & Dragons helped.
Industry July 3, 2013 WeChat “breathes in the back” Kakao The number of international subscribers of the Chinese “conversational” WeChat application has reached 70 million. About the present and future of the platform – in our material.
Industry July 3, 2013 Kongregate has opened a $10 million fund for mobile developers With the furious success of Angry Birds, Clash of Clans and Puzzle & Dragons, investors are growing faith in the gaming segment of the mobile market. They are in a hurry to open funds. And they are looking for developers.
Industry July 3, 2013 A third-party GREE project earns $1 million a month A Japanese publisher has announced that the revenue of Knights & Dragons, a third-party studio project, has crossed the $1 million mark per month. About the developers’ dislike of publishers and about the success of the Canadian game – in our material.
Industry July 3, 2013 Limbo is out on the App Store The critically acclaimed Limbo platformer from the Danish independent Playdead team has appeared on the App Store today.
Other July 3, 2013 KakaoTalk has 100 million users The South Korean social application KakaoTalk celebrated a significant event – the registration of a hundred millionth user.
Statistics July 2, 2013 Developers believe that advertisers are “fooling” them Most developers and publishers of mobile applications believe that advertising companies inflate the prices of their services, employees of the cross-advertising platform AppFlood claim in their research.
Industry July 2, 2013 Codemasters will release Cannon Feeder on Mobile Platforms The British publishing house plans to transfer one of the central titles of the ancient Amiga to mobile rails – the cheerful arcade strategy Cannon Fodder.
Other July 2, 2013 Mobile Developer Day#UA will take place on August 8 There was information about the date and venue of the third Ukrainian Mobile Developer Day.
Other July 2, 2013 Mark Pincus resigned from Zynga Personnel sensation: the chair of Zynga executive director Mark Pincus (Mark Pincus) gave way to the former head of Microsoft’s entertainment division Don Mattrick (Don Mattrick).
Industry July 2, 2013 Xbox SmartGlass downloads have reached 17 million At the Build 2013 conference, Microsoft representative Rosa Thomas said that since the launch of the Xbox SmartGlass client application in October 2012, it has been downloaded 17 million times.
Industry July 2, 2013 Samsung’s two flagships account for 40% of GREE’s revenue The Japanese giant of the social mobile games industry GREE reports that 40.3% of the profits received by the company from Android devices are brought by users of only two devices.
Other July 2, 2013 Cloning question: Interview with the authors of Jungle Heat We talked to the creators of Jungle Heat from Mail.ru Group about their project, the search for style, as well as whether they are not afraid of a lawsuit from Supercell.
Industry July 1, 2013 Apple raises the minimum price tag for games and apps Apple has given the go-ahead to developers, and now the cheapest games and apps in the App Store will cost at least £0.99 in the United Kingdom and €0.99 in the rest of the Eurozone.
Other July 1, 2013 Big Fish: monetization should be based on emotions The game will not help to become successful 2-3 weeks of testing, virtual currency and rare pushy, you need to do the opposite, says Chris Williams from Big Fish.
Other July 1, 2013 During the month, the mobile “Fast and Furious” earned $1.84 million in the USA The other day Kabam happily announced that its game Fast & Furious 6: The Game has become the champion in download speed among mobile applications. The game has gained 17 million downloads in a month. About how it was – read the material.