There is nothing left until DevGAMM Minsk 2014. The autumn event, which this time will be held in the capital of Belarus, will open on October 17.

Расписание DevGAMM Minsk 2014

DevGAMM will run for two days in four streams (from 10.00 to 18.00). 

On the first day, four reports will be devoted to mobile topics.

  • “Game design under the microscope: 10 cases for improving free-to-play game metrics” – Yulia Lebedeva, Nevosoft;
  • “Shadow Fight 2: The history of development” Evgeny Dyabin, – Nekki;
  • “Mobile games for Windows – integration with system capabilities” – Romuald Zdebsky, Microsoft
  • iOS Workshop 

Screen Shot 10-15-14 at 06.58 PM

On the second day, mobile topics will also be covered in four reports:

  • “Successful Japanese games other than Puzzle & Dragons” – Aya Yamada, Adinnovation;
  • “Evolution: Graphics and Mechanics” – Alexander Chernyakov, Mail.ru;
  • “Attracting and retaining an audience with Google” – Google;
  • “How we shoved tanks into a tablet” – Alexey Alekseev, Wargaming.  

Screen Shot 10-15-14 at 06.59 PM

The conference will include:

  • GAMM Games Exhibition:Play;
  • DevGAMM Awards Ceremony;
  • Speed Game Dating;
  • game lynch;
  • wall of vacancies;
  • three parties (from Pocket Gamer, Vizor Interactive and the organizer of the event – Renatus company). 

A source: http://devgamm.com/minsk2014/sessions/Renatus is a publisher of mobile and social games in casual and midcore genres with headquarters in California and 10 development studios in the CIS countries.

The company was founded in 2012. He is the organizer of DevGAMM.

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