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Digests February 10, 2016

One line (Wednesday – February 10)

The Stugan initiative is bearing fruit, Rovio is launching a book publishing house, and Star Wars: Commander is gaining 1 million users in China in 4 days.
Industry February 10, 2016

App Annie: the volume of the gaming app market in 2015 amounted to $34 billion

The volume of the mobile gaming market in 2015 reached $34 billion. App Annie experts came to such conclusions after studying the data for the past year.
Industry February 10, 2016

DeltaDNA: how do ratings affect the performance of the game?

The mobile analytics company DeltaDNA conducted a study to determine whether the ratings in the stores affect the performance of the game. And if so, how. We tell you what the experts managed to find out.
Games February 10, 2016

Final Fantasy IX was released on iOS and Android

Publisher and developer Square Enix has released an updated Final Fantasy IX game on iOS and Android.
Marketing February 10, 2016

How are currency shops arranged in top games?

When developing or supporting a free-2-play game, the question often arises – how to properly design the premium currency purchase window and how to set up discounts. Representatives of the Playliner startup with the help of their service found and analyzed screenshots of banks (currency stores) with the purchase of premium currency of 150 of the highest-grossing mobile games in the USA.
Digests February 9, 2016

One line (Tuesday – February 9)

The Pokemon video has become one of the most popular at the 2016 Super Bowl, Japanese companies are consolidating, and the Lumines music puzzle is finally coming out on mobile. In two versions at once.
Development February 9, 2016

Amazon has launched a free game engine

The shelf of game engines has arrived. Amazon has introduced its own engine for creating Lumberyard games, developed on the basis of CryEngine.
Industry February 9, 2016

Blizzard celebrated its 25th anniversary

Blizzard turned 25 years old. In honor of the date, fans received a video message from the founders of the company as a gift.
Industry February 9, 2016

Why has Blizzard radically updated Hearthstone?

On February 2, Blizzard announced the introduction of two game formats to Hearthstone. The players met the news ambiguously. We tried to figure out what made the American company take unpopular measures.
Digests February 8, 2016

One line (Monday – February 8)

EA ended the calendar year with a profit of $ 596 million, the worldwide release of Assassin’s Creed Identity will still take place, and the creators of Ravensword announced another game from the same series.
Industry February 8, 2016

It took $5 million to show Mobile Strike ads with Schwarzenegger

The display of Mobile Strike ads for the “Super Bowl 2016” cost Machine Zone $ 5 million. Actor and politician Arnold Schwarzenegger took part in the video.
Industry February 8, 2016

Underground Game Design #1: about game design in general

What is the difference between games and toys, what is an honest free-to-play, whether a game designer should understand monetization – you can find out about this and much more in our transcript of the first issue of the podcast “Underground Game Design“.
Industry February 8, 2016

Apple did not miss The Binding of Isaac: Rebirth game in the App Store

The Binding of Isaac: Rebirth game has not been censored by Apple. The company refused to publish the project because of “a demonstration of cruelty or a bad attitude towards children.”
Games February 8, 2016

The worldwide release of Clash Royale is scheduled for March

Supercell has no plans to close its latest game. On the contrary, in just a month its worldwide launch on iOS and Android will take place.
Digests February 8, 2016

The main thing for the past week (February 1-5, 2016)

How to become a successful indie, why Heroes Charge is copied by everyone who is not lazy, what will change VAT for IT companies? This and much more is in our weekly digest.
Digests February 5, 2016

One line (Friday – January 5)

The “new Flappy Birds” about colored balls was released, and the creators of Midnight Star announced an RPG that can be played with one finger. Plus a bonus – a dispute about who has the cooler game, King or Supercell.
Industry February 5, 2016

Gameloft and GungHo Online Entertainment have become partners

Gameloft and GungHo Online Entertainment will start working together. On Tuesday, the two companies officially announced the creation of a strategic alliance.
Industry February 5, 2016

Microsoft: Games account for a third of all downloads

Industry February 5, 2016

Sergey Kopov from Herocraft: I’m not afraid that the game will earn less than $100 a day on Apple TV, I expect it

Kaliningrad Herocraft releases a game on Apple TV this month “The Lords of the spheres.” In connection with the upcoming release, we talked with the Head of Publishing company Sergey Kopov.
Other February 5, 2016

Glu Mobile strategy failed

The model of promoting games with the help of stars in the case of Glu Mobile has failed. This became known after the publication of the company’s financial statements.
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