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Conferences September 30, 2016

Contest: ask a question about the children’s games market and get a ticket to White Nights Moscow 2016

On the first day of the Moscow White Nights session – October 11 – a round table will be held on the topic “Children’s games – is there an opportunity to go to the plus?”. To the authors of the best questions App2Top.ru will award two premium tickets to the conference.
Industry September 30, 2016

KamaGames Studios translates its native games to Unity 5

The Pokerist developer announced a complete transition to Unity Technologies technical solutions when developing new projects, as well as the transfer to Unity of those games that were previously made on the company’s own engine.
Industry September 30, 2016

Subway Surfers co-authors have opened a publishing division

The Danish company Kiloo, known as the producer and publisher of Subway Surfers, is opening a separate division that will publish third-party projects.
Development September 30, 2016

Adaptive soundtrack – what is it, why and how it works

Mark Brown, an indie developer and editor at Pocket Gamer, told what an adaptive soundtrack is and how exactly this technique is able to enrich the game – as part of the video cycle Game Maker’s Toolkit. With the author’s permission, we have prepared a printed version of the material and are sharing it with you.
Industry September 30, 2016

“Viktor Kislyi made a significant contribution to the overall interface design”: Wargaming about working on Master of Orion

At the end of August, a full-fledged release of the new Master of Orion, developed jointly by NGD Studios and Wargaming, took place. About how the game was being developed, App2Top.ru told Alexander Zezyulin, R&D Operations Director at Wargaming.
Industry September 29, 2016

“For a long time there were few turn-based strategies”: interview with Ino-Co about the Codex of Victory wargame

This summer, the Codex of Victory wargame from the Russian team Ino-Co, the authors of the Code of War and the Warlok series, was released to “Early Access” on Steam. We talked about the fate of the project with the general director of the studio Alexey Kozyrev.
Conferences September 29, 2016

At White Nights Moscow 2016, experts will “sort out” the games

As part of the Moscow session of White Nights, a Deconstruction Workshop will be held, where Russian producers and designers will “disassemble” four games in front of an audience.
Industry September 29, 2016

The authors of RuneScape are part of a new Chinese gaming company

The British Jagex, known by MMO RuneScape, became part of the young Zhongji Holding, owned by Shanghai Zhongji Enterprise Group, which also owns the Shandong Hongda Mining company.
Industry September 29, 2016

HTC Launches App Store for Virtual Reality Glasses Vive (UPDATED)

HTC Vive will have its own store – Viveport. First of all, entertainment content will be distributed in it.
Industry September 28, 2016

Pokémon GO is still one of the cash mobile leaders

Despite the fact that the information noise concerning Pokémon GO has significantly decreased, and analytical companies report a drop in both the user base and the project’s revenue, it still remains one of the highest-grossing mobile applications in the world.
Industry September 28, 2016

In Candy Crush Saga, the 2000th level appeared

In the popular “three-in-a-row” Candy Crush Saga, the 2000th level appeared. This was reported by the authors of the game – studio King.
Industry September 28, 2016

“Can we be the number one engine? I don’t think. But we can be a strong competitor”: CryEngine about its place in the market

George Scotto, Director of Business Development at Crytek, told about his plans in the market, the target audience and competition with other engines in an interview with Develop. We present a brief version of the material in Russian.
Conferences September 28, 2016

Google Play named the best games of its first indie festival

On September 24, the Google Play mobile app store held its first festival dedicated to games from indie developers (Indie Games Festival) and named the three best projects of the event.
Industry September 27, 2016

Ubisoft bought Ketchapp

The French developer and publisher Ubisoft has announced the acquisition of one of the most popular publishers of mobile games – Ketchapp.
Marketing September 27, 2016

AppLovin advertising company bought for $1.4 billion: expert opinions

Yesterday, September 26, AppLovin announced the sale of a controlling stake in the private Chinese investment company Orient Hontai Capital for $1.4 billion. We talked to Russian marketing companies about the deal.
Industry September 27, 2016

Playrix is the second largest European gaming publisher after Supercell

The Russian company Playrix is not only the leading local publisher in terms of revenue from mobile projects in the CIS, but the number two at the box office in mid-September among all mobile game studios from Europe, the Middle East, Africa and Russia.
Conferences September 27, 2016

Contest: Ask Unity founder a question and win a ticket to White Nights

One of the main guests of the Moscow White Nights session will be Unity co-founder David Helgason. App2Top.ru offers to come up with a question (or several) for him and win a ticket to the event for it.
Development September 27, 2016

British journalist analyzes The Legend of Zelda series

The Game Maker’s Toolkit YouTube channel, hosted by British gaming journalist Mark Brown, publishes a series of videos about level design in The Legend of Zelda games.
Industry September 27, 2016

The number of online users of No Man’s Sky has fallen by 99% in 46 days

In less than two months, the number of one-time players in No Man’s Sky on Steam has decreased from 212 thousand to 2 thousand.
Industry September 27, 2016

Why did Charlie Oscar launch a strategic bundle on Steam?

Charlie Oscar studio launched an annual bundle on Steam together with five other teams and explained App2Top.ru why I took this step.
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