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Industry November 21, 2017

The creators of Clicker Heroes refused to frituplay for “ethical reasons”

The authors of the browser clicker Clicker Heroes from the Playsaurus studio will make the second part of the game paid. “It will be ethical. We made a lot of money on microtransactions, and now it’s embarrassing for us,” explained Playsaurus.
Money November 20, 2017

Ruzzle Developer Wants to Raise $68 Million for IPO

Swedish mobile developer MAG Interactive intends to enter the stock exchange and earn $ 68 million on this.
Platforms November 20, 2017

The market of VR and AR games has grown by 40 in six months%

In the incomplete second half of 2017, the gaming direction for virtual and augmented reality has grown by 40% compared to the same period last year, according to the venture company The VR Fund.
Industry November 20, 2017

EA shares fell after the Battlefront II Loot Box Scandal

Shares of the Electronic Arts gaming corporation fell by 2.5% after public criticism due to loot boxes in the new online shooter Star Wars Battlefront II.
Conferences November 20, 2017

White Nights Moscow 2017: Appodeal about mobile advertising

A report by Natalia Portier from Appodeal. Natalia spoke about the current rapidly changing state of mobile advertising, and how some major changes will affect the industry.
Marketing November 20, 2017

Mobile retargeting: what is it and how to use it to return players?

What is mobile retargeting and how it can be applied in the gaming vertical, – said Alexey Pisarevsky, CEO of Getloyal.
Industry November 17, 2017

Gismart has tripled LTV by adding a game mode to the project

How can I increase LTV if the application has been on the market for several years and has stopped developing? Gismart managed to do this by turning the music app into a game about drums.
Marketing November 17, 2017

What do I need to know about retention?

The main questions about retention: what is it, why you should know about it and how to increase it. devtodev analyst talks about this academically, but in an accessible way Vera Karpova in a new article in our series of materials “Performance indicators of games”.
Industry November 17, 2017

The creator of Civilization V left Paradox due to “creative differences”

The leading designer of the Civilization V strategy, John Shafer, left the Swedish Paradox Interactive, where he was accepted six months ago. The reason for the departure was “creative differences,” the studio reported.
Industry November 17, 2017

EA has disabled Transactions in Star Wars Battlefront II after User Criticism

Electronic Arts Corporation temporarily disabled microtransactions in the online shooter Star Wars Battlefront II a few hours before the world release of the game after a scandal due to the presence of loot boxes and calls for a boycott of the game.
Industry November 17, 2017

THQ Nordic has bought the developers of a game about a mutant raccoon

The publishing house THQ Nordic has acquired the Swedish studio Experiment 101 and the rights to the Biomutant role-playing action being developed by the studio.
Marketing November 17, 2017

AppsFlyer: motivated downloads of mobile games for the year increased by 3.6%

Motivated mobile game installations have increased by 3.6% since the 3rd quarter of last year, according to the AppsFlyer marketing analytics platform.
Industry November 17, 2017

The lead developer of Clash of Clans has left Supercell

One of the company’s veterans, Lasse Louhento, who led the development of Clash of Clans, left the Finnish forge of Supercell hits.
Industry November 17, 2017

Vivendi will leave Ubisoft alone for at least six months

The French media corporation Vivendi will not try to absorb Ubisoft for at least the next 6 months. This is stated in Vivendi’s financial report for the 3rd quarter of 2017.
Editors' Choice November 17, 2017

Toon Blast and Death Candy Crush Saga: What future awaits match games?

King’s approach to match game development (three-in-a-row/two-in-a-row) outdated. Adam Telfer, co-founder of Chatterbox Games, told what is replacing the usual Saga-model for the genre on the pages of his blog Mobile Free to Play. We offer a Russian translation of the material.
Conferences November 17, 2017

White Nights Moscow 2017: AppFollow about ASO for games

A report by Anatoly Sharifulin from AppFollow. The speaker spoke about the types of ASO optimization, considered the differences between games and applications, modern practices and approaches, and also analyzed several game cases.
Industry November 16, 2017

Development history of Shadow Fight 3

In November 2017, the world release of the mobile fighting game Shadow Fight 3 by the Russian Nekki took place. The company’s founder Dmitry Terekhin and Business Development Director Nikita Korzhavin spoke about the key stages of Shadow Fight 3 development.
Money November 16, 2017

The creators of PayDay closed the quarter with a loss of $ 4.1 million

Swedish studio Starbreeze Studios closed the 3rd quarter of this year with a loss of $4.1 million before taxes. The company’s management says that the decline is temporary and is associated with business expansion.
Marketing November 16, 2017

Movie studios have started using VR games to promote movies

VR games can start to be used as advertising. Lionsgate studio together with Unity Technologies has released an interactive VR scene for the new “Saw”. The results of the campaign were very high.
Industry November 16, 2017

Belgium May Recognize Star Wars Battlefront 2 and Overwatch as Gambling Games Due to Loot Boxes

The Gaming Commission of the Belgian government has launched an investigation into the online shooters Star Wars Battlefront 2 and Overwatch. She can equate both titles to gambling because of the presence of loot boxes in them.
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