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Industry October 1, 2018

The top of the best-selling Steam games was headed by a game in Chinese

On Steam, the leader in the number of sales over the past week was a game that is focused exclusively on the Chinese audience and has no English localization.
Industry October 1, 2018

Tencent announces First Restructuring in Six Years

Last Sunday, the Chinese giant Tencent announced the start of restructuring. The announcement took place against the background of the unfavorable situation in the gaming industry of China.
Industry September 28, 2018

Evening Digest: Carmack and Switch, Ubisoft and Blockchain, Sid Meyer and Game Design

Business news (and not only) of the gaming industry for September 28.
Industry September 28, 2018

Vivendi will say goodbye to all Ubisoft shares only by March next year

The story of Vivendi’s sale of its stake in Ubisoft has dragged on. Back on March 20, it was announced that Vivendi would get rid of the developer’s shares. But, as it became known today, the company will finally say goodbye to the assets of the authors of Assassin’s Creed only in March next year.
Industry September 28, 2018

The head of the gaming department Konstantin Sakhnov left Rocket Jump

Today, on September 28, it became known that Konstantin Sakhnov, the head of the Rocket Jump gaming department, is leaving the company. He announced this on his official Facebook page.
Conferences September 28, 2018

Contest: ask a question about PC publishing and win a ticket to White Nights

White Nights Moscow 2018 will be held on October 16-17. A round table on PC publishing will be held as part of the conference. We suggest asking the participants questions. The authors of the two best ones will receive a premium ticket to the event.
Industry September 27, 2018

Evening Digest: New Candy Crush and INSOMNIA Release: The Ark

Business news (and not only) of the gaming industry for September 27.
Industry September 27, 2018

Tencent has released a battle royale for the western market. The project is already collecting good metrics

Despite the partnership with Bluehole and a stake in Epic Games, the Chinese Internet giant Tencent also decided to play on the battlefield of royal battles. The company has released its own game in this genre on the Western market (i.e. on Steam). Users already call the game “the right PUBG”, and the game itself shows good metrics for a young product.
Industry September 26, 2018

Evening Digest: Trial and Telltale, Guns of Glory Money and Trivia Crack 2 Announcement

Business news (and not only) of the gaming industry for September 26.
Vacancies September 26, 2018

Vacancies of the week (September 26)

Wanted: a level designer at Belka Games, a Java programmer at Pixonic and a producer at Fusion Core.
Industry September 26, 2018

World of Warcraft ahead of League of Legends in revenue

August was unsuccessful for Riot Games. Her “League of Legends” for the first time in a year was in third place in monthly sales on PC. It was overtaken not only by the Chinese MMO Dungeon Fighter Online, but also by the premium World of Warcraft.
Industry September 26, 2018

Big Fish Games fires 15% of employees, including top managers

Again about abbreviations. The publisher of Big Fish Casino and Gummy Drop is going to cut its staff by 15%. He will dismiss not only developers, but also several key figures in management.
Industry September 25, 2018

Evening Digest: Pathfinder Release and League of Legends Revenue Drop

Business news (and not only) of the gaming industry for September 25.
Marketing September 25, 2018

How Machine Learning helps Game Rendezvous to earn and save — Playgendary Story

Machine learning (ML) in the gaming industry is most often associated with level testing and dynamic complexity change. Meanwhile, this tool can also be used to increase gaming profits. About this in his material for App2Top.ru Dmitry Shelengovsky, the founder of Playgendary, who is actively introducing ML into his products, told us.
Development September 25, 2018

The design document Endless Space 2 is in the public domain

During the development of Endless Space 2, the team shared the game design of the game with the community and asked for feedback.
Industry September 25, 2018

Guild Wars 2 developers blocked the purchase of in-game currency in Belgium (UPDATED)

The laws of Belgium forced ArenaNet to take extreme measures. She turned off the ability to buy gems for Guild Wars 2 in the country. Most likely, this happened because of the fear of receiving a fine of € 800 thousand.
Industry September 24, 2018

Evening Digest: New CryEngine 5, Magic Leap in the Army, Finnish Zombies and $8 million

Business news (and not only) of the gaming industry for September 24.
Conferences September 24, 2018

Contest: ask a question about machine learning and win a ticket to White Nights in Moscow

A round table on machine learning in games will be held at the Moscow White Nights session, which will be held on October 16-17. We offer to ask its participants questions. The authors of the best questions will receive a premium ticket.
Marketing September 24, 2018

How to predict the demand for the game before release — Pixonic story

Anastasia Selchuk from Pixonic told whether it is possible to find out how the audience will meet her before the release of the game (and even at the pre-production stage).
Money September 24, 2018

Bulgarian Imperia Online was purchased for $11.7 million. The transaction price may rise

The Swedish Stillfront Group announced the expansion of its portfolio of companies. The group acquired 100% of the shares of Imperia Online studio. The user base of the latter is 45 million people.
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