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Vacancies July 16, 2020

Vacancies of the week (July 16)

Wanted: Senior game designer in economics at LightMap, HR Director at RJ Games, lead C++ programmer at Playrix and newsman for App2Top.ru .
Investments and transactions July 16, 2020

tinyBuild bought the authors of Hello Neighbor and plans to invest $15 million in the franchise

The publisher tinyBuild acquired a development team from the Russian studio Dynamic Pixels, which was engaged in the creation of a series of Hello Neighbor games. The publisher also announced plans to invest $15 million in the development of the brand.
Analytics July 16, 2020

What does the audience of gamers in the USA look like? ESA Research

Almost two—thirds of the population of the United States are gamers. And most of them are adults who are 35 to 44 years old. Such data was shared by the Association of Software and Game Manufacturers (ESA) in a recent report on the audience of video games in America.
Platforms July 16, 2020

Supercell’s Hay Day has been removed from the Chinese App Store

The story continues with the removal of games from the Chinese App Store that have not received a local license. This time Sensor Tower shares new details.
Investments and transactions July 15, 2020

The publisher of Tilting Point has bought the St. Petersburg studio Plamee from the company Playtech

Plamee, a mobile game developer working in St. Petersburg, has a new owner. On July 15, the publisher of freeplay projects, Tilting Point, announced its acquisition from Playtech, a gambling company.
Publishing July 15, 2020

AppQuantum publisher accused of cloning mobile games by Russian developers (updated)

On July 14, an open Telegram chat for GameBiz game developers began discussing the AppQuantum company. She was accused of cloning projects that she previously wanted to publish.
Investments and transactions July 14, 2020

Tencent is going to acquire a minority stake in Voodoo

There were rumors about the possible sale of part of the French Voodoo. The Chinese giant Tencent can act as a buyer.
HR July 14, 2020

In September, the II award for gaming HR specialists “Game Dev HR Awards” will be held

The second “Gamedev HR Awards” has been announced. This is an annual award dedicated to game recruiting and working with people in the industry. As a year earlier, it is conducted by the recruiting platform and the agency Talents In Games.
Industry July 13, 2020

The European Union now regulates the work of stores with game developers. The new rules have already entered into force

On July 12, a new regulation began to take effect in Europe concerning how digital distribution platforms should work with applications and games (first of all, we are talking about the App Store and Google Play).
Investments and transactions July 13, 2020

Tencent has started negotiations on the purchase of Leyou, whose assets include Warframe and Gear Tactics

The Chinese colossus of Tencent is on the way to a new takeover. On July 10, exclusive negotiations between Tencent and Hong Kong-based Leyou Technologies began. The market value of the latter previously reached $1.4 billion.
Industry July 10, 2020

Epic Games will cooperate with the Faculty of Philosophy of the main university of Russia

Yesterday, the Faculty of Philosophy of Moscow State University announced the beginning of a partnership with Epic Games. It is stated that both sides will work together in scientific, educational and business areas. Details about cooperation specifically for App2Top.ru Alexey Savchenko, licensing manager of Epic Games, told us.
Industry July 10, 2020

Many popular apps didn’t work for a couple of hours because of the Facebook SDK

A bad day for iOS developers. Many mobile applications on this platform did not work today. It’s all the fault of a bug in the Facebook SDK. It led to constant “crashes” of those programs in which the SDK was installed.
Investments and transactions July 10, 2020

Sony acquired 1.4% of Epic Games. The deal cost $250 million

On Thursday, Sony became a minority owner of Epic Games. A Japanese company bought 1.4% of the Unreal Engine developer for a quarter of a billion dollars. Based on the deal, the market value of the entire Epic Games is now an astronomical $17.86 billion.
Analytics July 9, 2020

App Annie spoke about the performance of the mobile games market in the 2nd quarter of 2020

Against the background of the pandemic and mass self-isolation, mobile games were in great demand. How actively they were downloaded and how much they spent on them, — the analytical company App Annie told in the latest report.
Industry July 9, 2020

Metacritic banned gamers from evaluating games in the first two days after release

Metacritic decided to fight the review-bombing after all. Now it is impossible to leave a review about the game on the site if 48 hours have not passed since its release.
Analytics July 9, 2020

In April-June, Russia spent $233 million on mobile games

How was the second quarter for the mobile games market in Russia, — the analytical company App Annie told in a new report.
Money July 9, 2020

EA shareholders urged to cut executive bonuses

Top managers of Electronic Arts did not deserve such high salaries. Representatives of CtW Investment Group, an organization that had previously made the same claims to Activision management, are sure of this.
Industry July 9, 2020

In August, Apple will remove games that do not have a license from the Chinese App Store

On the morning of July 8, many Chinese game developers received a letter from Apple. It says: if the application does not have permission to publish in China, it will be removed after July 31.
Monetization July 9, 2020

The platform for creating Core games will distribute $ 1 million among developers

Startup Manticore Games has established a $1 million fund. The money will be distributed among the creators of games on the Core platform.
Industry July 8, 2020

Diabloid Pagan Online from Wargaming failed as a Multiplayer game

Support for Pagan Online as a multiplayer game turned out to be unprofitable. The publisher of Wargaming decided to leave only the singleplayer in the project and sell it only on Steam.
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