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Development March 24, 2020

Google has released new services for Android developers

Google, as part of its online event, shared new figures and tools for developing games on Android. Including for graphics optimization and cross-platform support.
Vacancies March 24, 2020

Vacancies of the week (March 24)

Wanted: art producer at RJ Games, game analyst at Belka Games and computer graphics programmer (C++) at Targem Games.
Publishing March 24, 2020

Google together with Unity announced a self-publishing program for Stadia

One of the problems of Stadia is a small library. Google understands this. Therefore, they announced that they were working on a program that would allow independent teams to independently publish games on this cloud platform.
Industry March 24, 2020

? Playtika will feed residents of Israel and Eastern Europe who are staying at home because of the coronavirus

Playtika decided to provide humanitarian assistance during the coronavirus pandemic, writes Gamesindustry.biz . The developer instructed catering companies to feed people in quarantine and a number of non-profit organizations in Israel and Eastern Europe. 500 food rations will be received weekly in Israel, and more than 2,500 in Eastern Europe.
Industry March 24, 2020

? The cloud gaming market will reach a turnover of $56.6 billion by 2027

Fortune Business Insights analysts are confident in the bright future of cloud gaming. They estimated the size of the cloud gaming market in 2018 and calculated its size by 2027.
Industry March 24, 2020

6 of the 10 highest—grossing profitable Russian mobile companies are gaming (UPDATED: 2)

By the end of 2019, App Annie has collected the top 10 highest-grossing mobile companies with headquarters in Russia. Most of them are engaged in game development.
Industry March 24, 2020

? Half-Life: Alyx did not reach Beat Saber by peak online

Oddly enough, Half-Life: Alyx is still not the most popular VR game. The long-awaited novelty from Valve has reached a peak online of 42.8 thousand players, according to SteamDB. This is a great result, but it is lower than that of Beat Saber. Its peak for all time is 46.5 thousand simultaneous users.
Industry March 24, 2020

App Annie named 52 leading mobile companies of the year. Playrix took seventh place

Every March, the analytical company App Annie publishes a “deck” of the world’s most earning mobile publishers based on the results of the previous year (we are talking about total earnings from the App Store and Google Play from January to December). This March was no exception.
Industry March 24, 2020

How to get two publishers to publish in different regions — Ministry of Broadcast experience

The Ministry of Broadcast studio has found two publishers at once to release its debut game in Asia and in the West. They told the Game World Observer about this and about their approach to the development of story-oriented games. App2Top.ru publishes a translation of the interview.
Industry March 23, 2020

30 million users have registered in Call of Duty: Warzone in 10 days

Call of Duty: Warzone attracted 30 million players in 10 days. Its growth is all the more impressive when compared with Apex Legends and Fortnite.
Industry March 23, 2020

SuperData: $9.2 billion was spent on digital versions of games in February

Analysts from SuperData summed up the results of last month in digital retail. According to their estimates, its annual growth was 4%, reaching $9.2 billion.
Industry March 23, 2020

Study: how many participants of the Russian-speaking industry have switched to remote work

We tell you how many in the gaming industry have switched to “remote”, as well as what tools they use to organize work at home.
Investments and transactions March 23, 2020

Investment news – digest for March 16-22

All the gaming deals for the past week in one material.
Money March 20, 2020

The authors of DayZ and Arma 3 sold 4.5 million copies of their games and DLC in a year

2019 was not only an anniversary year for Bohemia Interactive, but also a very successful one. The Czech company earned $68 million in the year of its 20th anniversary.
Marketing March 20, 2020

How did the coronavirus affect the cost of gaming traffic?

We asked five marketing companies — Appodeal, AdQuantum, Digital Turbine, Borscht and AdSide Media — about the impact of the pandemic on the gaming advertising market.
Money March 20, 2020

Scopely received another $200 million for the purchase of gaming assets

The developer and publisher of mobile games Scopely has again attracted millions of investments. In the new round of the “D” series, $200 million was invested in it.
Money March 20, 2020

Average spending on iOS games in the US was $54 last year

Last year, iPhone owners spent an average of $54 on mobile games. 99% of the money was earned by fritupley titles.
Industry March 19, 2020

MyTona, together with partners, will donate 45 million rubles ($0.5 million) to hospitals for lung ventilation devices

The Yakut IT business decided to help local hospitals. In light of the coronavirus pandemic, the MyTona gaming company, inDriver passenger transportation service and entrepreneur Arsen Tomsky will allocate 45 million rubles to hospitals in Yakutia for the purchase of artificial lung ventilation (ventilator) devices.
Industry March 19, 2020

Riot Games has released Teamfight Tactics for iOS and Android

Teamfight Tactics mobile autobattler launched today. The novelty has become available all over the world, except for the countries of Southeast Asia.
Industry March 19, 2020

Steam with the help of machine learning began to suggest suitable games to users

Valve continues to work on improving the visibility and findability of games on Steam. The official release of the new user interface took place yesterday. It is called an “Interactive Assistant” and uses machine learning to find the games that users are most likely to like.
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