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Platforms July 29, 2020

VKontakte will provide him with 2 million impressions at the start of the catalog of downloaded games

Last week, VKontakte announced the appearance of a catalog of downloadable games on its pages. We asked about the working conditions with the initiative Elizaveta Zharkova, Head of development and support of the gaming platform.
Industry July 29, 2020

“Gamnet”: in order to release games based on Soviet cinema, it is necessary to simplify work with copyright

The Russian community “Gamnet” asked to simplify the procedure for transferring rights to create games with the atmosphere of Soviet films. The Ministry of Economic Development is ready to discuss the problem.
Development July 29, 2020

The open beta test of the Cascadeur animation tool from Nekki has begun

Nekki has announced the launch of open beta testing of Cascadeur. This is a software for creating realistic character animations. The OBT version of Cascadeur can be used for free for the development of commercial projects. Special permission from Nekki is not required for this.
Industry July 28, 2020

The European Union: to regulate loot boxes and other controversial game mechanics follows the law on consumer protection

The European government is eyeing the video game market. The other day, his Committee on the Internal Market and Consumer Protection published the results of an investigation on the topic of loot boxes. The document suggests a different look at the control of this area. Among the key proposals: not to be limited by gambling legislation.
Vacancies July 28, 2020

Vacancies of the week (July 27)

Wanted: traffic manager in RoasUp, UI/UX designer in Crazy Panda, narrative game designer in Deus Craft.
Industry July 28, 2020

Huuuge Games has announced the purchase of the Double Star studio, founded by the authors of Angry Birds and Best Fiends

The developer and publisher of mobile free-play games Huuuge Games has acquired the Finnish game studio Double Star.
Marketing July 27, 2020

Tenjin has published a marketing benchmark of hyper-casual games for the first half of 2020

Last week, the Tenjin marketing platform released a report on the state of affairs in the hyper-casual games advertising market. We have prepared a brief extract from it in Russian.
Industry July 27, 2020

Ghost of Tsushima: Chinese players didn’t like “evil Mongols”

The latest big exclusive for PS4 is rapidly gaining popularity. But while gamers from Europe rejoice at the quality of the picture, in China they massively criticize the plot. It’s all about disrespectful attitude to the image of the Mongols.
Industry July 27, 2020

Gismart has proposed a new publishing scheme. From him — game concepts, from the developer — implementation

Mobile game development is a high—risk business. The Belarusian-British publisher Gismart has announced a new model of cooperation with third-party development teams, which, according to the company, will partially solve the problem for partners.
Money July 24, 2020

At the gaming division Mail.Ru Group record. In three months, it earned 11 billion rubles ($153.6 million)

Corporation Mail.Ru The Group reported on the record performance of its gaming brand MY.GAMES. In April-June, the division generated 11 billion rubles. The main drivers are new releases and strengthening in the mobile segment.
Interview July 24, 2020

“We built the company without external investments”: an interview with Crazy Panda. It’s turning 10 years old

At the end of July, the Moscow-based game developer and publisher Crazy Panda celebrates its 10th anniversary. We discussed the company’s history with its founders, Bogdan Kuznetsov and Oleg Pronin.
Vacancies July 23, 2020

Vacancies of the week (July 23)

Wanted: a leading traffic purchasing manager at Azur Games, a game designer at MYTONA and a senior UI/UX designer at Belka Games.
Investments and transactions July 23, 2020

Investors believe in assistant services for esports: Mobalytics has raised $11.5 million for further development

An American company with Ukrainian roots Mobalytics, which helps users analyze their gaming sessions and pump up esports skills, announced the closure of the funding round A. The company received $ 11.5 million.
Industry July 22, 2020

In the first half of 2020, 22 thousand new gaming companies were registered in China

The Chinese video game industry is recovering. After two difficult years in China, there is a rapid growth in the number of teams. More than 100 companies related to games are registered daily.
Platforms July 22, 2020

The Apple App Store is under attack. The European government has opened an antitrust case against him

The European Union has launched an official antitrust investigation into the Apple App Store. The government is concerned that it is possible to sell content in the Apple store only through its own payment system, whose commission is 30%.
HR July 21, 2020

Study: how did self-isolation affect the work processes in game development?

Has the amount of work increased during self-isolation? Do employees want to return to the office after the pandemic? How has remote work affected efficiency? These and other questions are answered by the results of a study that was jointly conducted App2Top.ru and the job search and recruitment service Talents In Games.
Vacancies July 16, 2020

Vacancies of the week (July 16)

Wanted: Senior game designer in economics at LightMap, HR Director at RJ Games, lead C++ programmer at Playrix and newsman for App2Top.ru .
Investments and transactions July 16, 2020

tinyBuild bought the authors of Hello Neighbor and plans to invest $15 million in the franchise

The publisher tinyBuild acquired a development team from the Russian studio Dynamic Pixels, which was engaged in the creation of a series of Hello Neighbor games. The publisher also announced plans to invest $15 million in the development of the brand.
Analytics July 16, 2020

What does the audience of gamers in the USA look like? ESA Research

Almost two—thirds of the population of the United States are gamers. And most of them are adults who are 35 to 44 years old. Such data was shared by the Association of Software and Game Manufacturers (ESA) in a recent report on the audience of video games in America.
Platforms July 16, 2020

Supercell’s Hay Day has been removed from the Chinese App Store

The story continues with the removal of games from the Chinese App Store that have not received a local license. This time Sensor Tower shares new details.
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