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Industry January 13, 2021

Media: Nintendo Switch overtook Nintendo 3DS in sales

Switch is confidently moving towards becoming one of the best-selling Nintendo consoles. This time, it outperformed the portable 3DS in sales — just a few months after beating the NES.
Results for 2020 January 13, 2021

2020 results: Marcin Olejarz from Boombit on the main thing for the year

Marcin Olejarz, co-founder and CEO of Boombit, spoke about the trends and problems of the hypercausal direction in his results.
Industry January 13, 2021

Rumor: Sony is buying Bluepoint Games. The authors of the remake of Demon’s Souls will now do remakes of Metal Gear

Sony‘s ranks may soon be replenished by Bluepoint Games, a studio that recently released a remake of Demon’s Souls. According to rumors, the Japanese company is already negotiating a purchase. The network also suggests that upon completion of the deal, the developers will be engaged in remakes of Metal Gear Solid exclusively for PS5.
Games January 13, 2021

The Rec Room VR platform has reached a MAU of 1 million people

The authors of the Rec Room social VR platform, which allows you to communicate and create your own games, reported on the achievement of a MAU of 1 million people. Half of the users are owners of Oculus Quest 2 helmets.It is worth noting that we are talking only about players with VR devices.
Analytics January 13, 2021

Sensor Tower: European users spent $9.6 billion on mobile games in 2020

Last year, the revenue of the European mobile games market grew by almost a third and amounted to $ 9.6 billion, according to Sensor Tower. At the same time, most of the revenue came from Google Play users.The big Sensor Tower report, published on January 8, is dedicated to the European mobile market as a whole, including games and applications.
Development January 13, 2021

Missed Opportunity: Why don’t Construction simulators use narrative?

The plot is a rare guest in construction simulators. This is a big omission of the developers, according to PCGamesN. In a recent article, the portal told how the narrative makes such games deeper and more attractive for gamers. We have chosen the main thing from the publication.
Analytics January 12, 2021

Benchmark for match-3 games from GameAnalytics

GameAnalytics company in its research told what indicators of retention, conversion and session length should be guided when creating match-3 games.Match-3 games remain one of the most popular genres in mobile gaming.
Results for 2020 January 12, 2021

2020 results: Leonid Yeletskikh from Adjust on the main thing for the year

We continue to summarize the results of 2020 together with top managers and experts of the gaming industry (and related ones). Next up is an interview with Leonid Yeletskikh, Sales Director at Adjust.
Industry January 12, 2021

Sony: PlayStation 5 launch was the largest in the history of the console industry

Sony announced that the launch of PlayStation 5 sales turned out to be the most successful — both in the history of the brand itself and the entire console industry.
Games January 12, 2021

CD Projekt may be fined 10% of annual revenue as a result of Cyberpunk 2077 audit

The Polish Office for the Protection of Competition and Consumer Rights (UOKiK) will check the situation around the release of Cyberpunk 2077. As a result, CD Projekt may face a fine of 10% of annual revenue.UOKiK suspects CD Projekt of deceiving customers.
Results for 2020 January 12, 2021

2020 results: Sergey Zanin from Alawar on the main thing for the year

We continue to summarize the results of 2020 together with top managers and experts of the gaming industry (and related ones). Next up is an interview with Sergey Zanin, co-founder and CEO of Alawar.
Industry January 12, 2021

The Lucasfilm Games brand was brought back to the market. All Star Wars games will be combined under it

Lucasfilm has decided to put together Star Wars games and its other franchises under a single brand — Lucasfilm Games. That was the name of the company’s gaming division, founded by George Lucas almost 40 years ago.
Results for 2020 January 12, 2021

2020 results: Anatoly Dekhtyar from ironSource Aura about the main thing for the year

We continue to summarize the results of 2020 together with top managers and experts of the gaming industry (and related ones). Next up is an interview with Anatoly Dekhtyar, Head of Sales and Partnerships at ironSource Aura in Russia.
Results for 2020 January 11, 2021

2020 results: Valeria Alfimova from Appodeal Stack on the main things for the year

She talked about trends in the mobile gaming market and plans for the next yearValeria Alfimova, Chief Revenue Officer at Appodeal Stack.
Investments and transactions January 11, 2021

ironSource acquired the SOOMLA marketing platform

Acquisitions continue to take place in the mobile market. One of the largest marketing companies — ironSource — became the owner of SOOMLA, an Israeli analytical startup.
Industry January 11, 2021

5 trends of hyper casual games in 2021 from Supersonic Studios

Hyper Casual games remain one of the most actively developing areas of mobile gaming. Supersonic Studios specialists told us what you should pay attention to when creating and studying projects in this category this year.The original material was published on the pages of VentureBeat.
Results for 2020 January 11, 2021

2020 results: Nikolai Borzov from FatPony on the main thing for the year

We continue to publish the results of last year. In this publicationNikolai Borzov, co-founder of the Fatpony PR agency, spoke about his vision for 2020.
Industry January 11, 2021

PlayStation has record low sales in Japan. It was less only in 1994

PlayStation suffered heavy losses in the Japanese market. For the whole of 2020, less than a million Sony consoles were sold in the country. The last time this happened was in 1994 — during the launch of the PS1.
Results for 2020 January 11, 2021

2020 results: Fedor Zaitsev and Zakhar Serebryannikov from Red Brix Wall about the main thing for the year

The new year has come, but we still have a few results of the previous year in stock. We will share them in the coming days. Next up is an interview with the founderRed Brix Wall by Fyodor Zaitsev and company partner Zakhar Serebryannikov.
Games January 11, 2021

Online Cyberpunk 2077 on Steam dropped by 79% a month after release

The GitHyp website, which collects game statistics, noticed that Cyberpunk 2077 lost 79% of Steam players a month after its release. The CD Projekt game still shows excellent online, but its previous hit The Witcher 3 at one time managed to keep users many times longer.On the release day, December 10, the peak online Cyberpunk 2077 on Steam exceeded 1 million people.
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