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Other October 10, 2013

White Nights 2013: Interview with Chillingo

At the White Nights: Mobile Games Conference, we interviewed Matt Dixon, head of Chillingo’s business unit.
Other October 10, 2013

Exclusive: Interview with Crazy Panda

At the end of September, Little Bit Evil from the domestic Crazy Panda team appeared on the Russian App Store. In connection with the release, we asked project manager Viktor Koroteev and Crazy Panda Executive Director Nikolai Vanin to talk about the game and its promotion. 
Other October 9, 2013

Digi-Capital: the mobile market has destroyed the gaming market

Yesterday, Digi-Capital published the Global Games Investment Review 2013, taking into account data for the third quarter. The main conclusion of the study: mobile/social segments have blown up the gaming market. 
Other October 9, 2013

Gamevil bought Nine Wheels

Com2us – turned out to be far from the last purchase of Gamevil. Today, the Korean publisher announced the acquisition of another studio – Nine Wheels and investing in startups Everple and DBROS.
Other October 9, 2013

Gabriel Knight will appear on iPad

Next year, a remake of Gabriel Knight: Sins of the Fathers, a cult quest about 1993 voodoo, will be released on Apple tablets.
Other October 9, 2013

Dragon Quest will appear on iOS and Android

The first eight parts of the famous Dragon Quest role-playing series, also known in the USA as Dragon Warrior, will appear on mobile devices. This became known yesterday according to official representatives of Square Enix.
Interview October 9, 2013

White Nights 2013: Interview with Trademob

At the White Nights: Mobile Games Conference, we interviewed Artem Makarov, a representative of Trademob in Russia.
Industry October 8, 2013

The price of a loyal user was a record $1.90

The arrival of big brands on the mobile market and their marketing experiments have raised the cost of users to a record value.
Other October 8, 2013

Amiga games will be released on iOS with Apple controller support

Amiga Games will release a large number of iconic retro video games on iOS devices. This is reported by iMore.
Other October 8, 2013

GameSalad and Amazon Simplify Publishing Kindle Fire Games

San Francisco-based GameSalad has signed a contract with Amazon. As part of the cooperation, the company will offer the tools necessary for publishing indie games on Kindle Fire tablets. This is reported by the Venturebeat portal.
Other October 8, 2013

ARPU or “A few tenths of a dollar”

With the kind permission of Alexey Pontyakov, mobile Games analyst Mail.Ru Group, we will repost with habrahabr.ru his material is about how to correctly calculate the average revenue from the user.  
Blogs October 8, 2013

Exclusive: Clickky about mobile app promotion

About the difficulties of promoting mobile games and the importance of ratings in the App Store in his article on App2Top.ru Galina Divakova, a project manager at the Cliskky company, told us.  
Other October 8, 2013

Colored Rain

 
Other October 8, 2013

Clash of Clans was released on Android

Yesterday on Google Play, a year and a half after the release on the App Store, one of the main gaming phenomena of last year appeared – the Finnish PvP builder Clash of Clans.
Other October 7, 2013

White Nights 2013: Interview with Rovio

At the White Nights: Mobile Games Conference, we interviewed the producer of Rovio Stars, the publishing division of Rovio, Anastasios Katapodis
Other October 7, 2013

Ten Principles of Game Design (part One)

Dan Taylor, who participated in the development of Killzone, Medal of Honor and Max Payne 3, on the pages of Gamasutra spoke about the main ten principles of game design. 
Other October 7, 2013

Havok presented the first mobile project

The first mobile game made on the Project Anarchy engine from Havok has been released on Google Play.
Other October 7, 2013

The main thing for the week (30.09 – 04.10)

The first details about Cut the Rope 2, the introduction of deep links and new DeNA credit cards are in our digest for last week.  
Other October 7, 2013

Kabam has focused its attention on mobile games

Kabam is going to close its browser title Imperium: Galactic Wars, which will lead to the dismissal of 23 employees of the studio located in Austin, Texas. The company intends to focus on mobile applications.
Other October 7, 2013

Korean giant Gamevil to buy Com2us

Gamevil has announced its intention to acquire Korean publisher and developer Com2us. This deal has already been dubbed the most important step towards the consolidation of the region.
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