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Industry August 4, 2020

Take-Two considers justified the increase in prices for games

A month ago, Take-Two announced that the NBA 2K21 game would cost $10 more for the Xbox Series X and PS5. Not all publishers approve of this approach, but the head of the company has his own opinion.
Money August 4, 2020

Clipwire Games revenue increased by 500% after entering into partnership with AppLovin

Back in February, Clipwire Games entered into a strategic partnership with the marketing company AppLovin. Then the indie developer reported that the partnership with AppLovin would increase its growth rate.
Analytics August 3, 2020

Sensor Tower summed up the results of the first half of the year in mobile gaming

According to analysts, worldwide users have spent $36.8 billion on mobile games. The increase is observed in almost all categories and is largely related to the pandemic and quarantine measures.The analytical company Sensor Tower has published a study of the mobile games market for the first two quarters of 2020.
Industry August 3, 2020

Newzoo has published a review of the gaming market in South Africa

Passion for sports affects the gaming preferences of gamers from South Africa, – writes Newzoo in the latest study. Four of the five most popular games are competitive.
Money August 3, 2020

Microsoft announced its intention to buy TikTok amid threats to ban the application in the United States

Negotiations with the parent company ByteDance should be completed by mid-September.Microsoft will return to negotiations with the Chinese company ByteDance on the purchase of TikTok in the United States.
Industry August 3, 2020

EA, Sony and Take-Two have more than 50% of sales accounted for by the figure

By 2020, digital copies have become more in demand in console retail. Major publishers now sell more digital than disc versions.
Money August 3, 2020

Malaysia and Singapore: Mobile revenue growth outstrips PC by $95 million

PC games, which used to dominate in these countries, began to give way to mobile, according to Niko Partners. Over the past two years, mobile games revenue has grown by $135 million, and PC games – by $35 million.
Analytics July 31, 2020

Newzoo has published a review of the gaming market of the United Arab Emirates

The annual turnover of the Arab Emirates gaming market is $283 million. Half of this amount is accounted for by mobile, — the analytical company Newzoo reports in the latest study.
Industry July 31, 2020

Mark Brown: Top games are made on GameMaker

In early July, the GMTK Game Jam was held, where 5,400 teams competed in creating games. According to the survey results, most of the participants used the Unity engine. But there is a caveat – two-thirds of the best games are made on GameMaker.
Industry July 31, 2020

China: Gratuitous cruelty and vulgar content should be banned in games

On July 31, the ChinaJoy Gaming Exhibition and Conference opened in China. One of the directors of the Propaganda Department spoke at it. He outlined how the situation with the gaming market in the country looks from the point of view of the Chinese government.
Industry July 31, 2020

SuperData: In June, players spent $10.46 billion on digital versions of games

Seasonal sales growth and coronavirus have made June a fruitful month for the gaming industry, SuperData reports in a recent review. It brought in 3% more revenue than May ($10.2 billion) and 9% more than last year’s June ($9.6 billion).
Money July 31, 2020

Electronic Arts called the last quarter unprecedented for its business

Publisher Electronic Arts summed up the financial results for April-June. The period turned out to be very successful for the company. One of the main drivers of growth was the PC games market.
Marketing July 30, 2020

Odnoklassniki has implemented an advertising cabinet to promote games in its interface

Developers of games for Odnoklassniki now do not need to resort to myTarget for promotion. The social network has launched an internal advertising cabinet for setting up UA campaigns for gaming products.
Investments and transactions July 30, 2020

The Betastage Capital fund is ready to invest in games from $ 50 thousand. Among the conditions — the already existing profit

Former top manager of the marketing companies Yeahmobi and glispa Michael Levin launched Betastage Capital. This is a venture fund that is ready to invest in mobile games from $ 50 thousand to $ 1 million.
Money July 30, 2020

Autodesk has significantly reduced the subscription for indie teams

While Epic Games is investing in Blender, Autodesk has reduced the cost of Maya and 3ds Max packages for indie studios by 6 times.
Industry July 30, 2020

Possible ban of PUBG Mobile in India is part of the geopolitical conflict with China

For the second month in a row, the Indian government bans Chinese apps. More than 100 are blocked, another 275 may be banned. Among them is the mobile blockbuster PUBG Mobile.
Conferences July 30, 2020

SuperData: E3 is not needed by big publishers

The gaming industry has repeatedly discussed how much E3 is needed. But this year, the world was able to see in practice that the big players are coping on their own, SuperData reports.
Games July 30, 2020

More than 2000 people worked on The Last of Us Part II

The MobyGames portal shared impressive figures: together with the developers of Naughty Dog, 14 more external studios worked on the continuation of the 2013 hit.
Money July 29, 2020

Roblox will pay developers $250 million

While non-gaming companies are counting losses from COVID-19, Roblox is making a loud statement at the annual RDC conference. By the end of 2020, its developer community will earn 2 times more than a year ago.
Industry July 29, 2020

Video Game Market Overview for 2020: a study by the HSE and the Development Center

A 74-page review of the “Computer Games Industry 2020” from the Higher School of Economics and the Development Center Institute has been published. More than half of the study is devoted to the Russian game rendezvous.
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