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Industry December 4, 2013

WeMade earned $51 million in the quarter

Korean WeMade, which develops and publishes mobile and online games, reported that in the third quarter of 2013 its revenue amounted to $ 51 million.
Industry December 4, 2013

Colopl has collected 40 million downloads in 9 months

Japanese publisher Colopl announced that the number of total downloads of the company’s games amounted to 60 million, 40 million of which the company received over the past 9 months. 
Industry December 4, 2013

Oceanhorn paid off in less than a week

The mobile clone of The Legend of Zelda, which was developed for more than two years and distributed according to the paid model, was able to recapture the budget for the App Store in record time.
Industry December 4, 2013

The eighth Hackaphone will be Gaming

MDDay announced that the next high-speed development competition will be held in Moscow on December 13-15 and will be dedicated to mobile games.
Other December 4, 2013

New DeBIA game – Clash of Lines

Hello everyone
Other December 3, 2013

Maps, puzzles for iPad and iPhone

My First PuzzleAn educational game for children and parents in the popular puzzle format.
Industry December 3, 2013

Eutechnyx Makes Another Mobile Warhammer 40,000

Eutechnyx and Games Workshop have announced a new project for mobile devices in the Warhammer 40,000 universe. The game for iOS and Android is called Warhammer 40,000: Storm of Vengeance.
Industry December 3, 2013

The circulation of the Rymdkapsel strategy has exceeded 200 thousand

The minimalistic strategy of Rymdkapsel has been downloaded more than 200 thousand times since its release. The developers from the Grapefruit Games studio told about this in an interview with Polygon.
Industry December 3, 2013

On the eve of Mobile World Congress 2014, a Russian party will be held

Russian Russian company GSO Event announced a Russian party before MWC 2014 due to the massive influx of Russian guests to the mobile congress this spring (more than 100 domestic companies took part in MWC 2013).
Other December 3, 2013

Japanese women are looking for love in games

Romantic games for girls (otome sim) are growing in popularity in the Land of the Rising Sun, EDGE reports.
Other December 3, 2013

A new application with Smeshariki!

Industry December 3, 2013

The concept of a ”second” screen is overrated

The ability to connect a smartphone or tablet to consoles is a dubious feature, according to Epic Vice President Mark Rein.
Industry December 3, 2013

Who bought Fishlabs?

The Austrian concern Koch Media acted as the buyer of the authors of the Galaxy on Fire series.
Industry December 2, 2013

Monster Hunter 4 will finance mobile development

Capcom will spend the proceeds from Monster Hunter 4 to create an internal mobile game development studio.
Industry December 2, 2013

Papa Pear Saga Catches up with the rest of the King Sagas

There are currently two games from King in American grossing. Very soon they may be joined by a third – Papa Pear Saga.
Other December 2, 2013

Why should I play board games (analysis of the mechanics of Lords of Waterdeep)?

How to deal with the shortage of ideas in the mobile market with the help of desktop games, the editors of App2Top reasoned.
Industry December 2, 2013

The era of classic butlers has come to an end

Butlers in the usual sense have come to an end, according to Japanese market analyst Serkan Toto. JRPGs come in their place. 
Industry December 2, 2013

Fishlabs sold to an unknown buyer

Michael Schade announced the sale of Fishlabs. As a result of the deal, he and the second co-founder Christian Lohr will leave the company. The buyer’s name is still kept secret.
Other December 2, 2013

The main thing for the week (25.11 – 01.12)

What is the secret of retaining midcore games, why Clash of Clans does not earn anything in China, how much did a loyal user cost in the USA a month ago – the answers to these and many other questions are in our traditional digest for the past week.
Industry December 2, 2013

PocketGamer: What are mobile game developers afraid of?

Two-thirds of developers consider the growing competition in app stores to be the main threat to the mobile industry.
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