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Other April 22, 2013

Do the achievements spoil the games?

Last week, an article by Cassie Gotto appeared on the pages of Venture Beat, “Have achievements and trophies changed the way we play games?“, which criticizes the widespread distribution of awards in modern games. 
Other April 22, 2013

DeNA told about live events

“Live events are an integral part of the entertainment service,” Chris Plummer, CEO of DeNA’s American division, said in an interview with Inside Mobile Apps. 
Other April 22, 2013

The main news and materials of the last week (15.04 – 19.04)

How to make a successful children’s game, how much mobile games earn in Russia, how many times Google Play revenue has grown over the last quarter, as well as much more in our weekly digest.
Other April 19, 2013

“Child Prodigy from the cradle” and Ebola Communications have created a children’s educational app for iPhone and iPad

Industry April 19, 2013

Facebook has released a new SDK for iOS

While Facebook Home firmware for Android was getting all the attention of the press, Zuckerberg’s forge was preparing the release of the Facebook SDK 3.5 for iOS. It promises improved integration of the Open Graph protocol.
Statistics April 19, 2013

Revenue from Google Play has doubled in three months

According to App Annie’s calculations, in the first quarter of 2013, Google Play revenue increased by 90%, while the number of downloads of Google Play and the App Store were almost equal: Google Play reached 90% of the App Store level.
Interview April 19, 2013

Opera: by launching the appstore, Amazon will make the Kindle tablet more interesting

Amazon recently announced that it is going to open its own store of applications in 200 new countries. One of them will be Russia. In connection with this announcement, we talked about the fate of Amazon with Opera.
Other April 19, 2013

Are mobile games a soap bubble?

The average American gamer spends $0.92 per month on mobile games, according to Interpret. According to the company, this is very little. If developers want to earn money, they need to switch to other platforms. Is it so?  
Other April 19, 2013

The Rovio gaming division was headed by the former vice president of Playfish

The authors of Angry Birds hired Jamie Laes, a former vice president of EA Playfish, as vice president of games. His predecessor, in turn, announced that he was leaving the company. 
Other April 18, 2013

Mobile App Analytics from A to Z. Part #2

Matt Tubergen, Vice President of Taptica, tells how to work with analytics on the pages of Pocket Gamer. We offer a translation of his second article, “Fundamentals of Post-Installation Analytics“, dedicated to events and their parameters. 
Industry April 18, 2013

Paradox has successfully launched a campaign to promote Leviathan

We have already written about the Leviathan: Warships turn-based strategy and, in fact, we did not plan to write more at least until the release of the project. But Paradox Interactive surprised us with an unexpected approach to advertising. 
Statistics April 18, 2013

Russian App Store earns more than Japanese

Monthly revenue from iPad games in Russia is more than in Japan, Korea and most European countries, Newzoo and Distimo report in their joint report.
Other April 18, 2013

White Nights Conference: Speaker line-up announced

On June 27-28, 2013, professionals from all over the world will gather in St. Petersburg at the largest conference in Europe on the promotion and development of mobile games. More than 800 people from leading companies are expected, including Supercell, Rovio, Wooga, Chillingo, Kabam, PlayFirst, Facebook
Other April 18, 2013

Mikhail Ryazanov: the turnover of mobile games in Russia doubled in 2012

The other day Mail.Ru The Group has published a report on the segmentation of the Russian gaming market. In connection with the presented data, we had a couple of questions, which we asked Mikhail Ryazanov, the head of the mobile games publication Mail.Ru Group. 
Other April 18, 2013

One smartphone – for two years

Analyst Ben Evans from Enders Analysis in his personal blog provided interesting data regarding the replacement of users of their mobile phones. According to his calculations, the average “lifetime” of one device for a user is 24 months, that is, two years. 
Industry April 17, 2013

Supercell earns $2.4 million a day

Every day, Supercell earns $2.4 million on two games. This was told to Forbes magazine by the executive director of the Finnish company Ilkki Paananen. 
Other April 17, 2013

GDC 2013 San Francisco through the eyes of mobile developers

Highwinds, a gaming server company, summed up the results of the GDC 2013 San Francisco conference in an unusual format. She caught ten GDC participants and asked them to name any one important thing they learned from the lectures.
Other April 17, 2013

The volume of mobile advertising in the world is $3.4 billion

The volume of the global mobile advertising market in 2012 grew by 111%, amounting to $ 3.4 billion, according to AdWeek with reference to IAB.
Other April 17, 2013

Have you signed up as a child prodigy?

On April 16, the Apple App Store content store published a children’s educational application for the iOS platform – the “Child Prodigy from Diapers” Card.
Industry April 17, 2013

The number of Android users will be 1 billion in 2013

At the AllThingsD mobile conference in New York, Google CEO Erich Schmidt said that by the end of this year, the number of active Android smartphones will reach 1 billion. 
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