Industry November 18, 2019 In January-September 2019, 400 thousand gaming consoles were purchased in Russia This is taking into account pirated retro devices under the Dendy and Sega brands.
Law November 6, 2019 Problems and consequences of the law banning the sale of smartphones without Russian software: lawyer’s comment Yesterday, in the first reading, the State Duma adopted a bill according to which Russia may ban the sale of any devices that do not have Russian software preinstalled from next summer. We asked the law firm Semenov&Pevzner to comment on the document.
Industry November 5, 2019 The State Duma adopted a law that prohibits the sale of devices without Russian software In the first reading, the State Duma of Russia approved amendments to the article “On Consumer Rights Protection”. According to the new version of the article, the sale of computing devices on which Russian programs are not pre-installed will soon be banned in the Russian Federation.
Industry October 30, 2019 Unofficially: the authors of the Beholder game left Alawar for Playrix Barnaul studio Stargaze, known for the Beholder series of games, has almost completely left its former owner — Alawar. Now she is one of the internal teams of Playrix.
Interview October 10, 2019 Tortuga Team o Spaceland: “By a happy coincidence, the development has already paid off” September turned out to be successful for the domestic Spaceland game. In the middle of the month, the project entered the launch line of games for Apple Arcade, and at the end it was released on Steam. We talked about the history of the game with the creative director of the studio Anton Mikhailov.
Business October 8, 2019 Epic Games will undertake the creation of a cluster of the gaming industry in Vladivostok Epic Games, with the participation of the Far Eastern Federal University (FEFU), is going to create a game development cluster in Vladivostok.
Industry October 3, 2019 In Russia, two gaming cloud services were introduced in one day Russian mobile operator Vimpelcom and Nvidia have developed their own solutions for cloud gaming. Both services were introduced today.
HR October 1, 2019 How much are Unreal specialists willing to pay in Russia? In recent years, teams from Russia have increasingly chosen Unreal Engine to work. We tried to figure out why this is happening, how great is the demand for Unreal developers, what kind of specialists the market needs and how much they are willing to pay.
Interview September 27, 2019 Hyperforma Porting history to Nintendo Switch — interview with HeroCraft In early September, HeroCraft released the Hyperforma arcade game on the Nintendo Switch. This is one of the few Russian projects that have appeared on the site so far. We talked to the publisher about the history of the project, its porting from mobile and the difficulties the game faced during release.
Industry September 26, 2019 A new book about the history of the Russian games is being prepared for publication. It was written by Andrey Podshibyakin Creative director of Xsolla Andrey Podshibyakin has written a book about “iconic Russian (and not only) games”. It is called “Game Time!” and will appear on the shelves at the end of November.
Platforms September 24, 2019 Shadow Fight 2 and The Tiny Bang Story are the first projects from Russia to be included in the Google Play Pass The launch line of Google Play Pass will include at least two domestic games. Shadow Fight 2 Special Edition by Nekki and The Tiny Bang Story by Colibri Games.
Games September 20, 2019 Spaceland is the first Russian game released on Apple Arcade The launch line of games for Apple Arcade includes Spaceland. This is so far the first and only game on the service from developers from Russia.
Industry September 13, 2019 Call of Duty: Modern Warfare withdrawn from the Russian PlayStation Store Sony has informed Russian buyers of the Call of Duty: Modern Warfare reboot that the game will not be published on the PlayStation Store. Users who have pre-ordered will be reimbursed for the cost of the game.
Industry September 12, 2019 Development history of Iratus: Lord of the Dead Iratus: Lord of the Dead has a beautiful story. The young studio Unfrozen launched the development of an ideological follower of Darkest Dungeon. The project successfully reached early access, acquired a demanding community and received a foreign publisher. The whole story was told to us by the producer of the project Denis Fedorov.
Money September 11, 2019 M.Video: $12.9 million worth of games were sold in Russian retail in the second quarter Unit sales of games for Switch in Russia for the first time exceeded the figure for Xbox One. But the leadership in the local retail market remains for PS4 games.
Marketing September 10, 2019 VTSIOM: 58% of Russians consider video games harmful VTsIOM continues to poll Russians on the topic of video games. According to the organization, only 26% of citizens approve of this hobby.
Money September 4, 2019 App Annie: Playrix entered the top 3 highest-grossing gaming companies in mobile Formally, by the end of August 2019, Playrix, based in Russia, entered the world’s top three leaders in earnings from mobile games. Only Tencent and NetEase are ahead.
Industry August 27, 2019 Pixonic CEO Philip Gladkov is leaving the company in 2020 Philip Gladkov, who has been the head of Pixonic since 2011, is leaving the company. Officially, the departure will take place in early 2020. Gladkov is now handing over the case to his successor.
Analytics August 20, 2019 The video game market in Russia is almost three times larger than the film distribution Last year, the Russian video game market earned $1.9 billion. At the same time, the film industry as a whole collected $0.7 billion.
Analytics August 20, 2019 PwC: “The volume of the Russian video game market will amount to $2.5 billion by 2023” Analytical company PricewaterhouseCoopers (PwC) has released a large-scale report on the Russian entertainment market. Special attention is devoted to the video game market.