Industry April 12, 2017 Korean gamers spend 46 minutes a day playing mobile games Mobile device users in South Korea mostly play on them for 46 minutes a day.
Industry April 12, 2017 Developer of Angry Birds Go! fired 60% of the employees in his studio Oxford Exient, known for Angry Birds Go!, in March reduced 60% of the working staff in its studio in the town of Royal Leamington Spa (an hour by car from Oxford and two from London).
Industry April 11, 2017 Hooked app downloads increased by 560% in 5 months Downloads of the Hooked app in the App Store and Google Market increased from 336 thousand to 2.2 million in 5 months.
Industry April 11, 2017 Creative Director of XCOM urged to take risks and learn from mistakes Creative Director and lead designer of XCOM tactical strategy Jake Solomon believes that failures in game development can bring future success closer.
Industry April 10, 2017 Sergey Babaev left Nekki Sergey Babaev, Vice President of Strategy at Moscow Nekki, is leaving the company.
Industry April 10, 2017 Ubisoft has left the creative director of Assassin’s Creed and Far Cry The creative director of Assassin’s Creed 3 and Far Cry 4, Alex Hutchinson, has announced his departure from Ubisoft.
Industry April 10, 2017 The main thing for the week (April 3 – 9) Briefly about the most important materials of last week in our traditional digest.
Industry April 7, 2017 “Scored 1 million races in 14 days”: Mobirate about the launch of the new Dead Ahead After 14 months of softlonch, Dead Ahead: Zombie Warfare, a strategy from the Ulyanovsk studio Mobirate, was released. App2Top.ru I talked to its executive director Anton Belov.
Industry April 7, 2017 CD Project RED promised not to abuse the trademark “Cyberpunk” Polish studio CD Project RED reported that it registered the word “Cyberpunk” as a trademark solely for the sake of protecting the rights to its own project “Cyberpunk 2077”.
Industry April 7, 2017 Gaming Conferences (April – November 2017) We have updated the list of gaming conferences and central industrial events on the site. We have contributed about 30 events that will be held this year from April to November.
Industry April 7, 2017 Niantic: Virtual reality is a problem for society The CEO of the studio that developed Pokémon GO considers VR games to be a threat to modern society.
Industry April 6, 2017 The VR market of Russia in 2016 was estimated at 1.2 billion rubles According to the report of the Institute of Modern Media, in 2016, the virtual reality market in Russia amounted to 1.2 billion rubles.
Industry April 6, 2017 VR market revenues reached $1.8 billion in 2016 According to SuperData, the global virtual reality market totaled $1.8 billion last year.
Industry April 6, 2017 Playliner: What is the in-game mail? How mail services function and look like in the highest–grossing mobile games of American tops, – App2Top.ru the Playliner company told.
Industry April 6, 2017 Interactive Cartoon games have been downloaded 10 million times The total number of downloads of applications of the Russian company “Interactive Cartoon” exceeded 10 million.
Industry April 5, 2017 “We are betting on an original gameplay”: HeroCraft about the new RTS At the end of March, Armor Age: Tank Wars, a mobile RTS with a difficult fate, entered the open beta testing stage. About the history of the project and the features of its development App2Top.ru the project manager Ilya Denbrov told.
Industry April 5, 2017 Game of War developers have presented an open data aggregator MZ (formerly Machine Zone) has launched Satori, an open data aggregator. It systematizes information from all over the Internet and provides it to developers.
Industry April 4, 2017 Nitro Nation by Estonian Creative Mobile downloaded 30 million times On April 3, the racing mobile game Nitro Nation, developed by Tallinn Creative Mobile, turned 3 years old. During this time, the game was downloaded by 30 million users.
Industry April 4, 2017 Most game developers work with rework Almost 90% of game developers constantly or periodically work beyond the time stipulated in the contract.
Industry April 4, 2017 15 years of Targem Games: interview with the founder In 2017, the Yekaterinburg studio Targem Games, the author of such games as Ex Machina and Star Conflict, turned 15 years old. App2Top.ru I talked about the history of the studio with its founder Stanislav Skorb.