Marketing January 11, 2016 The new game by the authors of Talking Tom has not yet fired? The authors of Talking Tom decided to restart their failed Mars Pop project under the famous brand. What came out of it?
Industry January 11, 2016 Monument Valley downloads increased 10-fold in 2015 Over the past year, the number of downloads of the paid Monument Valley adventure game from ustwo has increased 10 times.
Industry January 11, 2016 Elements of “Game of War” will be removed from Empire Z The authors of Empire Z apologized for copying Game of War and in the future will “remove game elements” from their own project. This will be the end of the conflict between Machine Zone studios and Ember Entertainment.
Games January 11, 2016 Clash Royale entered the box office Top 10 in five countries for the week The latest Supercell game seven days after the soft lunch is already in the top ten of the most earning apps in Canada, New Zealand, Australia, Hong Kong and Finland.
Industry January 11, 2016 Kabam sells “old” mobile games Kabam fulfills its promise to focus only on the most successful titles. The company sells some of its own mobile games to the Chinese publisher Gaea Mobile.
Industry January 11, 2016 Gameloft about Gods Of Rome: “first we wanted to make a game about gladiators” At the end of December, Gameloft released the mobile fighting game Gods Of Rome. We talked about the game economy and asynchronous PvP with project manager Eduardo Oriza Seral.
Industry January 11, 2016 In 2015, users spent $20 billion in the App Store Over the past year, users have left $20 billion in the App Store. This became known from the official press release of Apple.
Games January 4, 2016 Clash Royale – New Supercell game The authors of Boom Beach and Hay Day started 2016 with a soft lunch of a mobile game in the MOBA genre.
Other December 31, 2015 Happy New Year! Dear readers, we congratulate you on the inexorably creeping 2016!
Industry December 31, 2015 Results of 2015: Alexander Enin from My.com (Mail.Ru Games) about “Star Wars”, mobile MMORPG and Heroes of Charge Head of the mobile direction My.com Alexander Enin shared with App2Top.ru their thoughts, including why mobile developers now need to take up the creation of MMORPGs.
Industry December 31, 2015 2015 results: Sergey Bruy from Vizor Interactive that “you can come to Facebook and earn” Sergey Bruy , co-founder and Managing Partner of Vizor Interactive , told App2Top.ru about the state of the social games market and the company’s plans.
Industry December 31, 2015 Results of 2015: Pavel Ryakkonen from Nevosoft about the events of the year Executive Director of Nevosoft Pavel Ryakkonen shared with App2Top.ru he remembered the events of 2015.
Industry December 30, 2015 2015 results: Dmitry Terekhin from Nekki about letsplay and Shadow Fight 3 Nekki CEO Dmitry Terekhin in his material for App2Top.ru he told not only about the trends of the outgoing year, but also brought news about the company’s physics engine, which may become available to everyone next year.
Industry December 30, 2015 Results of 2015: Andrey Pryakhin from Kefir!” about the events of the year Andrey Pryakhin, CEO of Kefir, shared with App2Top.ru thoughts about the most important events of the year.
Industry December 30, 2015 Results of 2015: Leonid Sirotin on the “caput” of games in social networks The former general producer of Game Insight Leonid Sirotin said App2Top.ru about what interested and disappointed him in the outgoing year.
Industry December 30, 2015 Apple mobile devices have overtaken competitors in the number of activations during the holidays Almost half of the mobile devices activated during the December holidays belong to Apple. The information was shared by the analytical company Flurry.
Games December 30, 2015 The best mobile games of 2015 according to App2Top Every day, more than 500 new games appear in the App Store alone. Of these, there are at least a couple worthy of attention per week. It turns out about 100 per year. We have selected the top 10 projects.
Money December 30, 2015 Study: Most Indie Developers Live off Game Revenue, Personal Savings and Kickstarter Revenue from the sale of their own games is the main source of income for most indie developers. The second most popular is personal savings. This is reported by the results of a study conducted by the Indie Megabooth organizing team.
Digests December 29, 2015 One line (Tuesday – December 29) Read about the latest successes of Clash of Kings and the first winner of the Minecraft championship in our daily column “One line”.
Industry December 29, 2015 Results of 2015: Roman Menyakin from Unity on VR Roman Menyakin, Director of Business Development at Unity in Russia, told App2Top about the past year.