Platforms January 27, 2015 64 tips for Facebook promotion Resource SocialMediaOnlineClasses.com I have released a large infographic dedicated to how to promote my product on the Facebook social network this year.
Platforms January 27, 2015 Apple will close the independent version of TestFlight Apple has announced the closure of the independent version of the mobile app testing service TestFlight. The company integrates it with iTunes Connect for developers. Website TestFilghtApp.com it will be unavailable from February 26, – Apple has notified users of the service in writing.
Games January 26, 2015 Game releases: Monday (01/26/2015) Today our selection is sparse – Hammy Go Round and Crevice Hero.
Marketing January 26, 2015 App Annie: Gaming index for December As it traditionally happens at the end of the month, App Annie analysts summed up the results of the mobile games market of the previous month. We have an analysis of the report in Russian.
Marketing January 26, 2015 The German marketing agency will put the TV advertising of the games on stream The German marketing agency Quaid Media offers mobile developers to advertise projects using television.
Industry January 26, 2015 AYA games: there is a dream – to make games so popular that they have a minimum of advertising The authors of The Tower and Skyward, Artem Merenfeld and Yaroslav Rudakov, told us about the work on minimalistic games, cooperation with Ketchapp and what you can count on at the same time.
Digests January 26, 2015 The main thing for the week (19.01.2015) How to develop games in the match-3 genre correctly, why publishers are coming back into fashion, what can go wrong when working on a game – about this and much more in our digest for last week.
Industry January 26, 2015 Rovio will release a series of books for teenagers Rovio Entertainmen has announced the release of a series of books Storm Sisters for teenagers.
Conferences January 24, 2015 Broadcast from DevNight Dnepr On Saturday, it was possible to watch a live broadcast from Dnepropetrovsk DevNight on our website. Actually, we have re-uploaded the publication today so that we can also now see how it was.
Industry January 23, 2015 The SDK from Fortumo will allow you to perform IAP without a network connection Billing provider Fortumo is launching a new development kit that allows you to make purchases inside an app or game without an Internet connection.
Industry January 23, 2015 Microsoft unveiled the Top 14 Best Windows Phone apps of 2014 Of the 14 best WP applications of 2014 (according to Microsoft), ten are games.
Industry January 23, 2015 ZeptoLab becomes a publisher As part of the King of Thieves announcement, ZeptoLab announced its publishing ambitions.
Marketing January 23, 2015 Opinion: video advertising in games should not be abused Video advertising in games should be used dosed,” warns Nick Hatter, creator of the giftgaming marketing platform, in his blog.
Games January 23, 2015 ZeptoLab has announced a platformer with PvP and a maze constructor The authors of Cut the Rope announced work on a new project – King of Thieves. The novelty is announced as a “multiplayer project for iOS with platformer elements and tower defense”.
Marketing January 23, 2015 Numbers and graphs? Pictures are better! The vice president of Appsee believes that the developers of mobile applications will be better able to draw any conclusions about the behavior of users – heat maps.
Marketing January 23, 2015 Internet stars took part in the Summoners War advertising campaign Com2us invited the stars of the Vine video network and a street artist to advertise the Summoners War game.
Industry January 23, 2015 Applications for participation in the Stugan initiative are open Applications for participation in the Stugan initiative are open, the purpose of which is to help talented developers from all over the world to declare themselves. The event will be held from July 1 to August 31. You need to submit an application before March 31.
Games January 22, 2015 Releases of the day – Thursday (01/22/2015) Three amazing games have been released today: Skyward, Rocket Cars and Blood Brothers 2. We will tell you about them in our today’s issue.
Development January 22, 2015 How to create a text game? Ben Serviss, a programmer, game designer and game producer from New York, described the stages of creating a text game in his blog. We have translated the text with his permission and are sharing it with you.