Digests January 14, 2016 One line (Thursday – December 14) A good day – three releases (including the mobile Punch Club) and two messages about raising large sums. In particular, App Annie raised $63 million (let’s be happy for our favorite service, yes).
Industry January 14, 2016 Plarium opens an office in London The game company Plarium, the creator of Nords: Heroes of the North, is launching a studio in London. The new branch will be headed by the ex-head of the gaming department at Goodgame Studios, Olliver Heins.
Industry January 14, 2016 Bobby the Cat was named the most influential person in the gaming industry Activision Blizzard CEO Bobby Kotick is recognized as the most influential person in the industry. The title was awarded to the Cat by the marketing company ScribbleLive during the CES 2016 exhibition.
Games January 14, 2016 Gaijin has released an open-world mobile survival The Russian company Gaijin Entertainment announced the release of The Abandoned, the first project created as part of inCubator, a program to support games from independent teams.
Development January 14, 2016 Details: how the authors of Candy Crush Jelly Saga implemented a hiking strategy in their game A week ago, the world launch of the new three-in-a-row from King – Candy Crush Jelly Saga took place. The main surprise of the project is one of the mechanics that turns the game into a turn-based tactic.
Industry January 14, 2016 Orc Work: On Apple TV, UX will be the main problem for most projects The St. Petersburg studio Orc Work is currently working on its second game – the role-playing battler Evilibrium II. A closed alpha testing of the project has recently started. In this regard, we talked with the producer of the team about preparing the game for release.
Industry January 14, 2016 An application for creating mobile games Gamelooper is being prepared for release A team of developers from Ankara has announced an application for creating mobile games. The project called Gamelooper will launch on January 22.
Industry January 13, 2016 Study: Asian kids are more likely to play mobile games than US kids Children from Southeast Asia spend more time playing mobile games than children from the United States. This is the conclusion reached by the startup from the USA SuperAwesome according to the results of the study.
Digests January 13, 2016 One line (Wednesday – December 13) An interview with Nexon M, an adaptation of indie games for arcade games and the announcement of Google I/O 2016 in our daily selection.
Conferences January 13, 2016 Creative Mobile announced GameDev Days 2016 The authors of Nitro Nation, the Estonian Creative Mobile team, announced the dates of the next GameDev Days 2016, a conference for game developers and publishers, and told App2Top.ru about the details of the event.
Industry January 13, 2016 The producer of the “Disgusting Eight” will release a film adaptation of Diablo The post of co-president of Activision Blizzard Studios was taken by a producer with 20 years of experience Stacey Sher (Stacey Sher). Cher will work on film and TV adaptations of the company’s main franchises.
Marketing January 13, 2016 Five types of games that the press loves Experts of the Chartboost advertising network told what projects the press likes.
Games January 13, 2016 My.com announced her version of Heroes Charge Daughter Mail.Ru The Group has officially announced Juggernaut Wars, a new mobile game inspired by one of the world’s major blockbusters of 2014 – Heroes Charge.
Games January 13, 2016 Best Fiends earned $3 million for the New Year holidays The revenue of the Best Fiends game for December 2015 amounted to $ 3 million. In total, the project of the Finnish team Seriously has earned $25 million since its launch.
Digests January 12, 2016 One line (Tuesday – December 12) Today we have two videos in the collection of “missed”. Fruit Ninja designer’s report on analytics (lots of jokes, you won’t fall asleep) and a trailer for Vector and Lemmings mix from Foursaken Media.
Industry January 12, 2016 Tim Schafer: you need to hire those who are smarter than you The author of the Monkey Island series of games, the Grim Fandango quest and the Psychonauts platformer, Tim Schafer, shared tips on managing the game development team.
Conferences January 12, 2016 The first round of voting for the White Nights Game Industry Awards 2015 has begun The organizers of White Nights have launched the first round of voting for the Game Industry Awards.
Games January 12, 2016 The author of Flappy Bird has announced a new game Flappy Bird creator Dong Nguyen has signed a cooperation agreement with OBOKAIDEM. A Vietnamese developer together with a Japanese studio will release a title under the working title N Project.
Industry January 12, 2016 What should a game designer read? About what should (or should not) read if you decide to become a game designer, App2Top.ru told by Artur Ostapenko, Svyatoslav Torik, Andrey “Krank” Kuzmin, Leonid Sirotin, Ilya Yeremeev and Dmitry Nozhnin.
Marketing January 12, 2016 In 2015, $630 million was spent on gaming TV advertising Last year in the USA, developers spent $630 million on game advertising on TV. This is the conclusion reached by the analytical firm iSpot.tv based on the results of their own research.