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Industry December 6, 2013

Sega and NativeX have become partners

NativeX has announced a partnership with Sega of America and Sega of Europe. Now NativeX ads will appear in Sega’s free mobile games.
Industry December 6, 2013

King launched the Candy Crush Saga TV commercial in Japan

Previously, King had already advertised his hit on American channels. Now the mobile giant is conquering Japanese television.
Other December 6, 2013

Five ways to increase the findability of a mobile game in the App Store

Rob Weber, Vice President and co-founder of NativeX, spoke on the pages of Games Brief about five strategies for promoting the game and increasing its findability on the App Store. 
Industry December 6, 2013

Samsung and Fingerprint launch a store for children

Korean Samsung, together with Fingerprint, is working on a mobile platform for children from Southeast Asia.
Industry December 6, 2013

Gingerbread has the highest ARPU

Tapjoy analysts claim that the average user receipt on Gingerbread devices is higher than on gadgets with Jelly Bean on board.
Other December 5, 2013

Mobile and Portable Games market overview for the 3rd quarter

App Annie company together with IDC presented the next quarterly report on the situation on the market of mobile and portable games. We suggest you to get acquainted with its version in Russian. 
Other December 5, 2013

5 tips for those looking for investors

The founder of the Tallinn gaming accelerator GameFounders told Pocket Gamer exactly what game developers who dream of an investor and his money should pay attention to. 
Industry December 5, 2013

Wooga: the App Store market earns only on hits

According to the German Wooga, the App Store has earned about $12 billion over the past year. The problem is that the money only comes from hit projects.
Industry December 5, 2013

The global digital card games market was estimated at $1.3 billion

Superdata analysts believe that game developers underestimate the genre of card collectible games. Real card projects earn 2 times more than digital ones.
Industry December 5, 2013

Clumsy Ninja downloaded 10 million times in a week

The new project from the authors of CSR and My Horse is already called by Western publications one of the most successful titles on the App Store. 
Interview December 4, 2013

Clickky: to get into the top 10 of the Russian App Store, you need 8 thousand downloads

We continue a series of interviews with companies selling traffic. This time we talked to the guys from the Ukrainian Clinic.
Industry December 4, 2013

The basis of a good F2P — RPG elements

The most important things in a strong free-to-play game are role-playing elements and a sense of progress, said David Pi Chiu, director of business development at Kongregate, at Game Connection Europe.
Industry December 4, 2013

WeMade earned $51 million in the quarter

Korean WeMade, which develops and publishes mobile and online games, reported that in the third quarter of 2013 its revenue amounted to $ 51 million.
Industry December 4, 2013

Colopl has collected 40 million downloads in 9 months

Japanese publisher Colopl announced that the number of total downloads of the company’s games amounted to 60 million, 40 million of which the company received over the past 9 months. 
Industry December 4, 2013

Oceanhorn paid off in less than a week

The mobile clone of The Legend of Zelda, which was developed for more than two years and distributed according to the paid model, was able to recapture the budget for the App Store in record time.
Industry December 4, 2013

The eighth Hackaphone will be Gaming

MDDay announced that the next high-speed development competition will be held in Moscow on December 13-15 and will be dedicated to mobile games.
Other December 4, 2013

New DeBIA game – Clash of Lines

Hello everyone
Other December 3, 2013

Maps, puzzles for iPad and iPhone

My First PuzzleAn educational game for children and parents in the popular puzzle format.
Industry December 3, 2013

Eutechnyx Makes Another Mobile Warhammer 40,000

Eutechnyx and Games Workshop have announced a new project for mobile devices in the Warhammer 40,000 universe. The game for iOS and Android is called Warhammer 40,000: Storm of Vengeance.
Industry December 3, 2013

The circulation of the Rymdkapsel strategy has exceeded 200 thousand

The minimalistic strategy of Rymdkapsel has been downloaded more than 200 thousand times since its release. The developers from the Grapefruit Games studio told about this in an interview with Polygon.
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