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Marketing March 27, 2015

The cost of video advertising for the year increased by 243%

Mobile developers’ spending on video advertising increased by 243% over the year, according to the marketing company MoPub based on the results of its research.
Industry March 27, 2015

App Annie: Gaming index for February

March is coming to an end, and the mobile analytics resource App Annie summarizes the results for the previous month. We have translated the report and are sharing it with you.
Industry March 27, 2015

Mobile market of Russia: overview, forecasts and recommendations

Recently, the SoftPressRelease PR agency published an excellent report on the state of affairs on the Russian mobile application market on the Gamasutra pages, which also affected the mobile games market. The company has prepared a version of the material in Russian for us.
Games March 26, 2015

Releases of the day – Thursday (26.03.2015)

For the first time in a long time, we had to choose who to put in the selection (usually we just try to pick up something decent). As a result, Apple moved from the feature to us today: Star Wars Rebels: Recon Missions, Stickman Rush and Fast & Furious: Legacy.
Games March 26, 2015

The next RPG about Marvel heroes will be released

The “superhero” RPG Marvel Future Fight did not have time to launch in Australia – as another one called Marvel Mighty Heroes is released in Canada. This time the authors of the game are Japanese from DeNA.
Platforms March 26, 2015

Facebook’s F8 Developer Conference – All the Most Important

The F8 conference, an annual event that Facebook holds for developers, kicked off yesterday. The company presented many interesting novelties, and we tried to collect all the most useful in one material.
Development March 26, 2015

Mobile game design: characteristics, skill and luck

The main task of the game designer is to make the user understand what influences his success / failure in the project, – Adam Telfer believes. We invite you to get acquainted with his article on this topic.
Games March 25, 2015

Releases of the day — Wednesday (03/25/2015)

A quiet Wednesday evening is a great time to get acquainted with a couple of mobile novelties.
Industry March 25, 2015

King changed the work with boosters in Candy Crush Saga

The “candy” giant has tightened monetization in its main hit, making a number of adjustments to work with boosts.
Industry March 25, 2015

YouTube is going to restart its streaming service

YouTube has plans to overhaul its own streaming platform. It is planned that it will be focused on players. They want to restart during the upcoming E3.According to the western resource The Daily Dot, the target audience of the updated site will be not only those who stream games for real-time entertainment, but also professional gamers (and Google is already ready to hunt broadcasters from the eStorts sector).
Games March 25, 2015

Mr. Jump from the independent studio 1Button collected 6 million downloads in 6 days

The minimalistic runner, created and published by an independent team consisting of only three people, once again proved that mobile device users love easy-to-learn, but difficult-to-play games.
Industry March 25, 2015

Blizzard accused of copying Lilith Games

The authors of S tarcraft and Diablo sued the Chinese mobile company Lilith Games, accusing it of borrowing characters and setting from World of Warcarft. The piquancy of the situation lies in the fact that Lilith Games sued uCool, which cloned (and possibly borrowed the source code) Soul Clash during the development of Heroes Charge.
Development March 25, 2015

How and why did the developers of the Auro puzzle change the tutorial?

The authors of the Auro tactical puzzle from the Dinofarm Games studio shared on their blog the story of how they changed the training mode in their game. A little below is the version of the material in Russian.
Games March 25, 2015

Releases of the day – Tuesday (03/24/2015)

On the night from Tuesday to Wednesday we offer you to watch two projects: Catch the fox and Dungeon Hero RPG.
Money March 24, 2015

Supercell’s revenue for 2014 amounted to $1.7 billion

Supercell has released its financial report for 2014. According to him, the company’s revenue for 2014 tripled compared to the previous year and amounted to $ 1.7 billion.
Money March 24, 2015

Disney Tsum Tsum raised $300 million

Since its launch in July 2014, the Disney Tsum Tsum game has brought its creators $300 million.
Industry March 24, 2015

The creators of Heroes Charge were accused of theft

Shanghai studio Lilith Games accuses the creators of Heroes Charge, uCool studio, of violating intellectual rights.
Money March 24, 2015

The alliance of Nintendo and DeNA increased the value of the companies by $ 6 billion

Recently, Japanese companies Nintendo and DeNA announced the beginning of cooperation. Investors reacted to the news instantly: the value of the shares of both companies increased significantly.
Industry March 24, 2015

In 2014, i-Free earned $16 million on games

Some time ago, the i-Free group of companies announced in its results for last year that in 2014 its sales volume decreased by 48%, and net revenue by 29%. We asked Kirill Petrov, one of the founders of the group, how its problems affected the i-Free gaming business.
Games March 23, 2015

Releases of the day – Monday (03/23/2015)

Congratulations to everyone on the start of the working week and we advise you to feel free to download new items from our selection – they are good: Stan Lee’s Hero Command and Clicker Age.
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