Last week we published some interesting things: interviews with App Ministry (about themselves) and with Nekki (about Vector 2), as well as about the results of the release of the free version (namely, free, without IAP) Threes! and the earnings of one of the most stylish games of last year – Tengami.
Is it difficult to get a license to develop a mobile game, and how ethical is the presence of IAP in children’s games – we talked about this and not only with Apps Ministry.
The release of the free version of Threes! doubled the earnings of the game
Release of the free version of Threes! not only allowed developers to earn money from advertising, but also increased revenue from the paid version of the game.
The development of Tengami cost £ 55 thousand
It took £55,000 and 3.5 years of life to create one of the most visually interesting mobile games of last year, the adventure game Tengami,” said Jennifer Schneidereit, one of the creators of the game, as part of Develop: Brighton 2015.
Nekki: Vector 2 is a kind of roguelike game
The release of Vector 2 may well take place this fall, – about this and much more in an interview App2Top.ru Sergey Babaev, Director of Business Development at Nekki, told us.