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Marketing July 6, 2015

The publisher of Shattered Planet spoke about the experience of working with Apple App Analytics

Lysiane Charest, Director of Analytics at the Execution Lab publishing house, told about exactly how best to use Apple’s analytical tool using specific examples on the Gamasutra pages.
Money July 6, 2015

The Chinese company OurPalm has invested $ 2.3 million in the authors of games about Garfield

Beijing-based gaming company OurPalm has invested $2.3 million in the Australian team Animoca Brands. In exchange, she will receive 11.11% of the shares of the mobile game publisher and developer.
Marketing July 6, 2015

In the game Oh Crop! players are stimulated by bitcoins

Filipino startup Loud Panda Interactive encourages downloads of its own game Oh Crop! by paying the best players bitcoins.
Conferences July 6, 2015

Yulia Lebedeva: “White Nights are not refresher courses”

At the end of June, the seventh WN Games Conference on the development of mobile and social games was held in St. Petersburg. We talked with the organizer of the event – Business Development Director of Nevosoft Yulia Lebedeva – about the results of the event and its format.
Digests July 6, 2015

Digest for the week (29.06.2015 – 05.07.2015)

Briefly about our main materials for the past week in one single publication.
Industry July 3, 2015

Nintendo: We choose the free-to-start model

The first joint project of Nintendo and DeNA for mobile will be monetized according to the free-to-start scheme. This is reported by the Pocketgamer resource with reference to the speech of Nintendo President Satoru Iwata for the company’s investors.
Development July 3, 2015

Postmortem Braveland

Game designer and co-founder of Tortuga Team Anton Mikhailov said App2Top.ru the history of the development of the turn-based strategy Braveland, and also shared the financial results of the series.
Games July 3, 2015

Deponia will appear on iOS

Hamburg studio Daedalic announced that the iPad version of the Deponia game will be released in August this year.
Industry July 3, 2015

Research: 50% of European developers will make games for mobile

About half of European developers plan to release games for mobile. This is reported in a study conducted by representatives of the European branch of the GDC.
Industry July 3, 2015

Sony has launched a crowdfunding platform “for its own”

The Japanese corporation Sony has announced the launch of the crowdfunding platform First Flight. The goal of the project is to promote new business ideas of the company’s employees.
Development July 2, 2015

Postmortem X-Mercs

Today, a turn-based tactical strategy X-Mercs from Game Insight has appeared on the virtual shelves of the App Store. Oleg Pridyuk, an industrial evangelist of the Lithuanian company, told about the history of the project at the Unite Europe 2015 conference. We offer a brief retelling of his report.
Other July 2, 2015

Gree: reducing the cost of hard currency increased advertising revenue by 90%

The Japanese company Gree has changed the value of the hard currency in the Kingdom Age game on the advice of the Tapjoy mobile monetization service. As a result, the project’s revenue from advertising increased by 90%. This was told by the Venturebeat resource.
Games July 2, 2015

The Vainglory game’s MAU has reached 1.5 million people

Mobile MOBA Vainglory from Super Evil Megacorp launched on Android. Its creators shared statistics on this occasion: the MAU of the project is 1.5 million.
Industry July 2, 2015

Nival moves its head office to St. Petersburg

One of the oldest Russian gaming companies has announced the relocation of its headquarters from Moscow to St. Petersburg.
Industry July 2, 2015

Startup FabZat will “turn” virtual objects into real ones

With the help of the FabZat service, players will be able to get a real copy of a virtual purchase. The French company believes that this will help developers increase revenue from in-game payments.
Marketing July 2, 2015

Appodeal: “our service is made out of dislike for advertising grids”

At the end of June, it became known that the Appodeal monetization service raised $3.1 million. We talked with the founder of the platform Pavel Golubev about Appodeal, how advertising networks usually work, and also asked how to place banners correctly in mobile games.
Games July 2, 2015

Supercell will close the new Smash Land game

The Smash Land game did not pass the softlonch stage. The new Supercell project will be closed on September 1, 2015.
Marketing July 1, 2015

Localytics: Messages inside applications increase user engagement by 3.5 times

Messages in applications increase user engagement rates by 3.5 times. Such conclusions were reached by Localytics, the owner of the marketing platform of the same name.
Industry July 1, 2015

Rami Ismail: My mistakes cost Vlambeer Studio $1.03 million

Rami Ismail, co-founder of the Dutch indie studio Vlambeer, spoke about the mistakes made. They, according to him, cost the company $1.03 million. About this, with reference to Izmail’s speech during the Gamelab 2015 conference, the resource writes PocketGamer.biz .
Industry July 1, 2015

The authors of the Ruzzle puzzle bought a British studio

Swedish studio Mag Interactive has acquired the mobile game studio Delinquent Interactive from the UK. The amount of the transaction was not disclosed. A message about this appeared on the Mag Interactive website.
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