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Money August 3, 2015

EA lost 15 million mobile players in the quarter

Electronic Arts has announced the results of the first financial quarter of 2016. The total MAU of the company’s mobile projects fell by 15 million. But this did not prevent the revenue from digital sales to grow.
Digests August 1, 2015

The main thing for the working week (27.07.2015 – 31.07.2015)

Have a good weekend to everyone, and we are summing up the results of the last working week only. So, there was a lot of news about the Russian gaming market (J’son & Partners Consulting, Newzoo and Mail.Ru Group). From must read – an article about how to create the right game level, as well as VK’s story about the future of their mobile gaming platform.
Industry July 31, 2015

LINE messenger’s revenue decreased

Revenue of LINE Corporation, the owner of the messenger of the same name, decreased by 1% compared to the previous quarter. This became known from the financial report of the Japanese company.
Industry July 31, 2015

Beeline has become a mobile publisher

The Russian mobile operator VimpelCom has started releasing mobile games under its own Beeline brand.
Marketing July 31, 2015

What if there is only $5 thousand for marketing?

Us on App2Top.ru the developer wrote the other day: “how to promote an f2p game in the USA in the racing section of Google Play with a budget of $5-6k?”. Based on this question, we had a more general query: what to do if the marketing budget of a mobile game is only $ 5-6 thousand? We addressed it to the experts.
Conferences July 31, 2015

Casual Connect has launched a support program for developers in Eastern Europe

Not so long ago, the organizers of the Casual Connect conference series took the initiative. Developers of the best projects of Eastern European gaming events are offered free flights and accommodation in Israel to participate in the international indie developers Indie Prize Showcase at Casual Connect Tel Aviv 2015.
Industry July 31, 2015

Wargaming.net launched a publishing initiative

The authors of World of Tanks have officially announced their publishing ambitions. Yesterday, the company announced the introduction of WG Labs, a laboratory for supervising external projects.
Money July 31, 2015

Marvel: Contest of Champions earned $100 million in 7 months

Fighting game in the Marvel universe has become the fastest-earning Kabam game, “raising” more than $100 million in 7 months.
Industry July 31, 2015

Angry Birds 2 reached 1 million downloads in 12 hours

Rovio announced that Angry Birds 2 has overcome the threshold of 1 million installations in a very short time by mobile standards – 12 hours.
Games July 30, 2015

Peter Molineux’s Godus will be released in China

Chinese publisher and developer LongTu Games will release the Godus project of studio 22cans in China.
Development July 30, 2015

How to create a beautiful game level?

Mateusz Piaskiewicz is a landscape architect and game designer. He told in his blog what composition laws you need to know in order to create beautiful game levels. We retell its text in a thesis.
Industry July 30, 2015

Gameloft Loses Players

Gameloft’s MAU decreased by 10% compared to the first quarter of 2015, and DAU – by 17%. This is reported in the financial report of the French gaming company.
Games July 30, 2015

The second part of Angry Birds appeared in stores

Six years after the release of the original Angry Birds, the Finnish company Rovio presented the first sequel to the game.
Analytics July 29, 2015

Newzoo: the volume of the Russian gaming market in 2015 will exceed $ 1.3 billion

In 2015, the size of the gaming market in Russia will pass the mark of $ 1.3 billion. This is reported by the Newzoo research agency.
Money July 29, 2015

The volume of the Russian MMO games market is more than 28 billion rubles

In 2014, the online multiplayer games market in Russia reached the level of 28 billion rubles. This is 24% more than in 2013, the company claims Mail.Ru Group in the official press release.
Industry July 29, 2015

Razer confirms acquisition of Ouya

Razer has pushed the purchase of Android console manufacturer Ouya. Information about this appeared in the official press release of Razer.
Industry July 29, 2015

Italian publisher and developer Digital Bros opens an office in China

A gaming company from Italy, Digital Bros, will have a branch in the city of Shenzhen.
Games July 28, 2015

Release of the Day: Wakfu Raiders

The developer of Brave Frontier, the Japanese studio gumi, is still trying to sit on two chairs: to create a game that is equally successful in both the Asian and Western markets.
Industry July 28, 2015

GREE opens offices in Berlin and Melbourne

GREE International, a subsidiary of the Japanese GREE, will have branches in Germany and Australia. The company will thus “expand its presence in the West.”
Marketing July 28, 2015

Working with media: a fragment from the book “Download money!”

The team of the AppInTop group of companies has published a book “Pump money!” dedicated to the marketing of mobile games and applications. We bring to your attention one of the chapters of the book – “Working with the media” (on the day of the PR specialist, it seemed very relevant to us).
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